Quest: Rescue the Couatl
This quest [1650] is called 'Rescue the Couatl',
for Adventurers levels 90 to 120.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
The effects of Semiramis's escape were tragic. I am still saddened when
I think of that demon defiling my church. In addition to the great evil of
creating undead and slaughtering countless innocents, the legendary Couatl
was said to be killed during the demon's escape. After all this time, I
think we should see what happened to that noble creature. Be careful, and
be prepared I hear there are some cave-ins that are nearly impassable. Good
luck and may the Powers protect you as you journey forth!
Upon successful completion of this quest you can receive:
*Up to 59 quest points, 6 practice points, 55,000 experience points,
0 build points, 0 piety, and 11,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Rescue the Couatl consists of:
for Adventurers levels 90 to 120.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
The effects of Semiramis's escape were tragic. I am still saddened when
I think of that demon defiling my church. In addition to the great evil of
creating undead and slaughtering countless innocents, the legendary Couatl
was said to be killed during the demon's escape. After all this time, I
think we should see what happened to that noble creature. Be careful, and
be prepared I hear there are some cave-ins that are nearly impassable. Good
luck and may the Powers protect you as you journey forth!
Upon successful completion of this quest you can receive:
*Up to 59 quest points, 6 practice points, 55,000 experience points,
0 build points, 0 piety, and 11,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Rescue the Couatl consists of:
Phase 1: Recover an iron pick axe.
Phase 2: Recover a wood and iron spade.
Phase 3: Visit A beckoning will o'wisp.
Phase 4: Visit The legendary couatl.