Quest: Live and Let Die
This quest [744] is called 'Live and Let Die',
for Adventurers levels 150 to 210.
Lord Maldra [Maldra Keep] is the master in charge of this quest.
My new spy network has reported back to me and has named several people
that are involved in traitorous acts towards my realm. You mission is to
seek out these people and try to persuade them to change their ways. If
they cannot be persuaded, then it is your responsibility to kill them as I
can not have them undermining my work there. You should find them in Sigil
and Rune. If you can check out some of my spies hiding places while you are
there too, to be sure they have not been compromised. Once you have
finished, report back to me and I shall reward you for your service.
Upon successful completion of this quest you can receive:
*Up to 79 quest points, 8 practice points, 56,000 experience points,
0 build points, 0 piety, and 18,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Live and Let Die consists of:
for Adventurers levels 150 to 210.
Lord Maldra [Maldra Keep] is the master in charge of this quest.
My new spy network has reported back to me and has named several people
that are involved in traitorous acts towards my realm. You mission is to
seek out these people and try to persuade them to change their ways. If
they cannot be persuaded, then it is your responsibility to kill them as I
can not have them undermining my work there. You should find them in Sigil
and Rune. If you can check out some of my spies hiding places while you are
there too, to be sure they have not been compromised. Once you have
finished, report back to me and I shall reward you for your service.
Upon successful completion of this quest you can receive:
*Up to 79 quest points, 8 practice points, 56,000 experience points,
0 build points, 0 piety, and 18,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Live and Let Die consists of:
Phase 1: Defeat Baron von Hannibal.
Phase 2: Defeat The Great Stone Gargoyle.
Phase 3: Journey to Hidden Chamber.
Phase 4: Rescue A young thief.
Phase 6: Defeat A human rogue.