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Cwn Annwn

Quest: Let There Be Light!

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This quest [84] is called 'Let There Be Light!',
for Adventurers levels 200 to 241.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
There are deadly enemies of the castle among the shadows of Avarice. You
must bring light into the darkest corners flushing out the foul beasts. To
complete this quest, you'll need a weapon of pure light or else you'll be
doomed to be the next meal for the stalkers of the shadows.
Upon successful completion of this quest you can receive:
*Up to 72 quest points, 8 practice points, 28,000 experience points,
 0 build points, 0 piety, and 5,800 gold pieces.
You have 300 minutes remaining to complete this quest.
Let There Be Light! consists of:
Phase 1: Recover a small ray of light.
Phase 2: Defeat A fire giant thief.
Phase 3: Defeat A lich lord.
Phase 4: Journey to Beastmen Den.
Phase 5: Journey to A Circular Altar Chamber.
Phase 6: Journey to Bloody Pentagram Room.
Phase 7: Defeat A death huaka.
Phase 8: Defeat A wandering weapons collector.
Phase 9: Journey to A Quiet Prayer Room.