Quest: Win Some Fights
This quest [32818] is called 'Win Some Fights',
for Adventurers levels 45 to 250.
The Council of Seven's envoy to Lord Telleri [Tellerium] is the master in charge of this quest.
You have won a few fights by now. You know that you can start combat by
using a skill or throwing a weapon in addition to just attacking them. It
is time, however, for you to prove that you belong in this city. Go out and
win some fights. Keep your eyes open for anything out of the ordinary,
someone who looks like they don't belong here or anyone that looks sneaky.
Upon successful completion of this quest you can receive:
*Up to 45 quest points, 4 practice points, 45,000 experience points,
7 build points, 0 piety, and 3,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Win Some Fights consists of:
for Adventurers levels 45 to 250.
The Council of Seven's envoy to Lord Telleri [Tellerium] is the master in charge of this quest.
You have won a few fights by now. You know that you can start combat by
using a skill or throwing a weapon in addition to just attacking them. It
is time, however, for you to prove that you belong in this city. Go out and
win some fights. Keep your eyes open for anything out of the ordinary,
someone who looks like they don't belong here or anyone that looks sneaky.
Upon successful completion of this quest you can receive:
*Up to 45 quest points, 4 practice points, 45,000 experience points,
7 build points, 0 piety, and 3,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Win Some Fights consists of:
Phase 1: Defeat A soused sailor.
Phase 2: Defeat A bewildered sorcerer.
Phase 3: Defeat A crafty rogue.