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Cwn Annwn

Quest: Trouble on the High Seas

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This quest [589] is called 'Trouble on the High Seas',
for Adventurers levels 240 to 241.
Lord Vashir [The Towne of New Rigel] is the master in charge of this quest.
Lord Vashir tells you, I have been receiving word from Lord Agrippa that
along the coast that Captain Mericus and his band of cutthroats has been
sighted yet again in our waters. Given the trouble that he and his crew
have caused in the past I have decided to send you to deal with him before
he gets out of hand again. Feel free to take whatever actions are necessary
to deal with the Captain and his crew to ensure we don't have any repeats of
past events. You will be well rewarded for your efforts upon your return.
Upon successful completion of this quest you can receive:
*Up to 65 quest points, 8 practice points, 0 experience points,
 0 build points, 0 piety, and 7,500 gold pieces.
You have 300 minutes remaining to complete this quest.
Trouble on the High Seas consists of:
Phase 1: Journey to The Helm of the Magencia.
Phase 2: Defeat Retch.
Phase 3: Defeat A swarthy pirate.
Phase 4: Defeat Captain Mericus.
Phase 5: Journey to The Galley.
Phase 6: Journey to The Brig of The Magencia.
Phase 7: Rescue A near dead starving child.