Quest: Save the Cats
This quest [1595] is called 'Save the Cats',
for Adventurers levels 10 to 30.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Word has reached my ears of a peril to the one of the precious creatures
of the realm. Check the area where the cats live, rescue them and kill
those who prey on them. Though they are often forgotten or turned out to
fend for themselves by those they live with, these creatures bring great joy
to many and must be protected!
Upon successful completion of this quest you can receive:
*Up to 25 quest points, 2 practice points, 19,000 experience points,
0 build points, 0 piety, and 2,000 gold pieces.
You have 150 minutes remaining to complete this quest.
Save the Cats consists of:
for Adventurers levels 10 to 30.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Word has reached my ears of a peril to the one of the precious creatures
of the realm. Check the area where the cats live, rescue them and kill
those who prey on them. Though they are often forgotten or turned out to
fend for themselves by those they live with, these creatures bring great joy
to many and must be protected!
Upon successful completion of this quest you can receive:
*Up to 25 quest points, 2 practice points, 19,000 experience points,
0 build points, 0 piety, and 2,000 gold pieces.
You have 150 minutes remaining to complete this quest.
Save the Cats consists of:
Phase 1: Rescue An alley cat.
Phase 2: Defeat A stray dog.
Phase 3: Journey to Gauntlet Park North.
Phase 4: Journey to Junction at Baphomet and Rowan.
Phase 5: Defeat A filthy beggar.