Quest: Far Away Places
This quest [1199] is called 'Far Away Places',
for Adventurers levels 220 to 241.
Lord Vendredi [Sigil] is the master in charge of this quest.
Our town is on a very isolated continent and does not have great
communication with other towns. Please visit certain important people
scattered around the world to break through our isolation. Also tell me how
far behind we are in current technology and other world events. Report your
findings to me as soon as possible. Be wary as some of the trails you must
travel are most perilous indeed. May the Powers guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 80 quest points, 8 practice points, 30,000 experience points,
0 build points, 0 piety, and 12,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Far Away Places consists of:
for Adventurers levels 220 to 241.
Lord Vendredi [Sigil] is the master in charge of this quest.
Our town is on a very isolated continent and does not have great
communication with other towns. Please visit certain important people
scattered around the world to break through our isolation. Also tell me how
far behind we are in current technology and other world events. Report your
findings to me as soon as possible. Be wary as some of the trails you must
travel are most perilous indeed. May the Powers guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 80 quest points, 8 practice points, 30,000 experience points,
0 build points, 0 piety, and 12,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Far Away Places consists of:
Phase 1: Journey to Lord Maldra's Throne Room.
Phase 3: Visit Sultan Cronus.
Phase 4: Journey to The Audience Room.
Phase 6: Visit Lady Templeton.
Phase 7: Journey to Mayor's Office.
Phase 8: Journey to Lady Undya's Audience Chambers.
Phase 9: Recover a tiny needle.
Phase 10: Journey to The Audience Room of Lord Vashir.