Quest: Protect the Kings
This quest [792] is called 'Protect the Kings',
for Adventurers levels 220 to 241.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
At the last council meeting I made it very clear that Lady Saresyn's
disappearance will not go unaccounted for. I also feel that if this can
happen in a town as large as Rune it can happen anywhere, which is why with
help of the other Lords and Ladies you must infiltrate each town and sneak
into each throne room. With that, we also would like you to defeat each of
our personal guards.
Lord Agrippa
Upon successful completion of this quest you can receive:
*Up to 81 quest points, 8 practice points, 44,000 experience points,
0 build points, 0 piety, and 21,000 gold pieces.
You have 400 minutes remaining to complete this quest.
Protect the Kings consists of:
for Adventurers levels 220 to 241.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
At the last council meeting I made it very clear that Lady Saresyn's
disappearance will not go unaccounted for. I also feel that if this can
happen in a town as large as Rune it can happen anywhere, which is why with
help of the other Lords and Ladies you must infiltrate each town and sneak
into each throne room. With that, we also would like you to defeat each of
our personal guards.
Lord Agrippa
Upon successful completion of this quest you can receive:
*Up to 81 quest points, 8 practice points, 44,000 experience points,
0 build points, 0 piety, and 21,000 gold pieces.
You have 400 minutes remaining to complete this quest.
Protect the Kings consists of:
Phase 1: Defeat Taron, Lord Vendredi's assistant.
Phase 2: Defeat A knight of Vospire.
Phase 3: Journey to A Cavernous Throne Room.
Phase 4: Journey to The Immense Throne Room of Emperor Diocletian.
Phase 5: Defeat The knight, Sir Tristan.
Phase 6: Defeat An elite warrior mage sentry.