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Cwn Annwn

Quest: Trouble in Sumter

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This quest [2887] is called 'Trouble in Sumter',
for Adventurers levels 40 to 100.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
I have had several complaints about the High Priest in Temple of Sumter.
Many citizens have been mistreated, abused, and some have gone missing. One
of these citizens was a dear friend of mine. I sent guards to remedy the
problem, but only a few returned badly wounded with horrifying stories of
golems made from fire and lightning. My advisors say that the High Priest
must be punished for his crimes, and that these golems should be destroyed.
I want you to travel to the Temple of Sumter and carry out these deeds. I
would also like you to retrieve information on my missing friend. If he is
no longer living please bring his crown back to me. May the Powers guide
and protect you!
Upon successful completion of this quest you can receive:
*Up to 70 quest points, 4 practice points, 35,000 experience points,
 0 build points, 0 piety, and 10,000 gold pieces.
You have 240 minutes remaining to complete this quest.
Trouble in Sumter consists of:
Phase 1: Defeat The High Priest of Sumter.
Phase 2: Visit The head kobold.
Phase 3: Visit A wise hermit.
Phase 4: Journey to The Skeleton's Maw.
Phase 5: Defeat A lightning golem.
Phase 6: Defeat A fire golem.
Phase 7: Recover a battered golden crown.