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Cwn Annwn

Quest: The Not-So-Smart Thieves

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This quest is called 'The Not-So-Smart Thieves',
for Adventurers levels 121 to 180.
Lord Vendredi [Sigil] is the master in charge of this quest.
It has come to my attention that recently, thieves and other law-breakers
somehow learnt the ability to become invisible. This would explain the huge
amount of robberies and murders being committed throughout Sigil,
Diocletian, Vospire and Vesuvius without any sighting of any possible
suspects. One good thing though, when I learnt of these thieves' new
ability I realized that either we had to solve this problem or we would face
a world with an unbelievable crime rate. That is why I had a friend of mine
develop a special herb which, after eaten, gives the user the ability to see
the invisible thieves. Even better is that the thieves do not yet know we
have the ability to see them, which is why I need you to take advantage of
that. You must find the shop that sells the special herb, eat it, and catch
the thieves before they realize you can see them and have a chance to
escape. May the Powers guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 45 quest points, 5 practice points, 24,500 experience points,
 0 build points, 0 piety, and 10,000 gold pieces.
You have 250 minutes remaining to complete this quest.
The Not-So-Smart Thieves consists of:
Phase 1: Defeat A deft thief.
Phase 2: Defeat A little thief.
Phase 3: Defeat A shadowy thief.
Phase 4: Defeat A member of the Dark Brotherhood.
Phase 5: Defeat A vampire thief.