Quest: Swimming Holes
This quest [595] is called 'Swimming Holes',
for Adventurers levels 120 to 180.
Lord Vendredi [Sigil] is the master in charge of this quest.
Lord Vendredi tells you, "With the swimming season quickly arriving, I
have decided to choose a new swimming hole. I want you to journey to each
of the old possible places and report back to me the danger in these places.
If there are any creatures which pose a threat, I want you to defeat them."
Upon successful completion of this quest you can receive:
*Up to 80 quest points, 5 practice points, 48,000 experience points,
0 build points, 0 piety, and 12,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Swimming Holes consists of:
for Adventurers levels 120 to 180.
Lord Vendredi [Sigil] is the master in charge of this quest.
Lord Vendredi tells you, "With the swimming season quickly arriving, I
have decided to choose a new swimming hole. I want you to journey to each
of the old possible places and report back to me the danger in these places.
If there are any creatures which pose a threat, I want you to defeat them."
Upon successful completion of this quest you can receive:
*Up to 80 quest points, 5 practice points, 48,000 experience points,
0 build points, 0 piety, and 12,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Swimming Holes consists of:
Phase 1: Journey to Underneath the Bridge.
Phase 2: Journey to River Near the Pond.
Phase 3: Defeat A small colorful fish.
Phase 4: Journey to Cave Behind the Falls.
Phase 5: Defeat A juvenile water dragon.
Phase 6: Journey to A Large Pond.
Phase 7: Defeat A talented small fish.
Phase 8: Defeat A park keeper.