Fast healing
Skill: FAST HEALING
School: Technical
Complexity: 20%
Classes that acquire this proficiency:
Barbarian, Cavalier
Description:
Increases the rate of hit point regeneration outside of combat, if it is not already maxed out. This skill may be practiced to 100% directly. It is uncertain whether this skill works in combat or not as it is difficult to test and most people have varying opinions on whether it does or not including the immortal staff. Racially available to half-elves and gnomes. The skill will become practicable/visible when that said half-elf's technical complexity is above 20%.
Related proficiencies:
enhanced endurance, meditation
Mobiles known to provide training in this proficiency:
*This proficiency is trained in Aequtus by the mob 'Whalsarn, the warrior'.
*This proficiency is trained in Atlantis by the mob 'A warrior whale'.
*This proficiency is trained in Lowangen by the mob 'Regulon'.
*This proficiency is trained in Tellerium by the mob 'The dodging trainer'.
*This proficiency is trained in Tellerium by the mob 'The trainer'.
*This proficiency is trained in The Towne of New Rigel by the mob 'Marmum'.
*This proficiency is trained in The Towne of Xaventry by the mob 'General Naveel'.
*This proficiency is trained in The Village of Lasler by the mob 'Garnor'.
*This proficiency is trained in Towne of Decara by the mob 'A pugilist'.
*This proficiency is trained in Towne of Rune by the mob 'Evelyn'.
*This proficiency is trained in Unseelie Castle by the mob 'A trainer'.
*This proficiency is trained in Vir by the mob 'Frassor, academy headmaster'.
School: Technical
Complexity: 20%
Classes that acquire this proficiency:
Barbarian, Cavalier
Description:
Increases the rate of hit point regeneration outside of combat, if it is not already maxed out. This skill may be practiced to 100% directly. It is uncertain whether this skill works in combat or not as it is difficult to test and most people have varying opinions on whether it does or not including the immortal staff. Racially available to half-elves and gnomes. The skill will become practicable/visible when that said half-elf's technical complexity is above 20%.
Related proficiencies:
enhanced endurance, meditation
Mobiles known to provide training in this proficiency:
*This proficiency is trained in Aequtus by the mob 'Whalsarn, the warrior'.
*This proficiency is trained in Atlantis by the mob 'A warrior whale'.
*This proficiency is trained in Lowangen by the mob 'Regulon'.
*This proficiency is trained in Tellerium by the mob 'The dodging trainer'.
*This proficiency is trained in Tellerium by the mob 'The trainer'.
*This proficiency is trained in The Towne of New Rigel by the mob 'Marmum'.
*This proficiency is trained in The Towne of Xaventry by the mob 'General Naveel'.
*This proficiency is trained in The Village of Lasler by the mob 'Garnor'.
*This proficiency is trained in Towne of Decara by the mob 'A pugilist'.
*This proficiency is trained in Towne of Rune by the mob 'Evelyn'.
*This proficiency is trained in Unseelie Castle by the mob 'A trainer'.
*This proficiency is trained in Vir by the mob 'Frassor, academy headmaster'.
Vittra | Affects regeneration inside combat as well, the effect is just slightly diminished. |
Siege
|
As a sure bet on whether or not it works in combat, I would recommend personally training this skill to 100%. |
Syll | Please add that it is also avaliable to gnomes kthnx |
Siege
|
Also Shaman gets this. |
Taerel | Half-elves get this as a racial ability too if I remember right. |
Taerel | Ignore my stupid comment, didn't finish reading the entire description before hand. |