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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 blind fighting Combat 40%
3 dagger Weapon 1%
4 dodge Defense 30%
5 enhanced damage Combat 45%
6 exotic Weapon 50%
7 flail Weapon 1%
8 hand to hand Combat 1%
9 herald bloodthirst Mystical 5%
10 herald death Mystical 5%
11 hide Technical 30%
12 kick Combat 10%
13 lore Mystical 30%
14 mace Weapon 1%
15 magical items Mystical 5%
16 magical wand Weapon 68%
17 meditation Mystical 40%
18 parry Defense 15%
19 perception Technical 1%
20 polearm Weapon 25%
21 scythe Weapon 7%
22 second attack Combat 35%
23 second defense Defense 45%
24 shield block Defense 25%
25 spear Weapon 5%
26 sword Weapon 1%
27 third attack Combat 55%
28 throwing axe Weapon 16%
29 throwing spear Weapon 16%
30 whip Weapon 1%
31 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 bar Thought 40–105 22%
2 beacon Enchantment 125–300 22%
3 blindness Illusion 55–137 35%
4 calm Alteration 47–120 28%
5 cancellation Thought 150–225 92%
6 chill touch Necromancy 20–62 5%
7 confusion Chaos 89–212 65%
8 convocation Conjuration 33–90 16%
9 curse Enchantment 60–150 40%
10 deafen Chaos 50–100 15%
11 delay reincarnation Necromancy 128–297 99%
12 describe Thought 15–50 0%
13 detect invisibility Divination 32–87 15%
14 disequilibriate Thought 72–175 50%
15 disjunction Necromancy 175–400 99%
16 disrupt sight Thought 49–125 30%
17 domination Thought 49–125 30%
18 erase Alteration 72–175 50%
19 esp Thought 31–85 14%
20 evil eye Chaos 23–67 7%
21 famine Necromancy 66–162 45%
22 fatigue Necromancy 65–150 35%
23 float Thought 24–70 8%
24 force field Thought 23–67 7%
25 forget Thought 112–262 85%
26 geisteblitz Thought 66–162 45%
27 harm Necromancy 70–150 32%
28 hex Enchantment 66–162 45%
29 immobilize Necromancy 58–145 38%
30 impede movement Necromancy 98–212 34%
31 induce aggression Thought 95–180 44%
32 insanity Chaos 93–220 68%
33 irritation Thought 32–87 15%
34 jinx Chaos 26–75 10%
35 knock Thought 40–105 22%
36 leech Necromancy 60–150 25%
37 leech conduit Necromancy 104–245 78%
38 magic message Conjuration 150–450 44%
39 malediction Necromancy 54–135 34%
40 malignancy Necromancy 93–220 68%
41 memory drain Thought 89–212 65%
42 mental disruption Thought 116–270 88%
43 mesmerize Thought 72–175 10%
44 mimic Thought 49–125 30%
45 mind shield Thought 79–190 56%
46 negation Abjuration 63–155 42%
47 nullification field Thought 150–350 91%
48 Occult Eyes Divination 81–195 58%
49 pense Thought 19–60 4%
50 pentacle Abjuration 65–150 22%
51 plague Necromancy 75–200 45%
52 poison Alteration 75–150 30%
53 protection from evil Abjuration 24–70 8%
54 protection from good Abjuration 24–70 8%
55 pyrokinesis Thought 70–170 48%
56 reanimate Necromancy 150–350 90%
57 remove curse Abjuration 150–300 65%
58 scribe Fundamental 50–50 0%
59 sensory enhancement Thought 54–135 34%
60 shadow armor Necromancy 32–87 15%
61 shadow door Alteration 63–155 42%
62 shadow golem Summoning 95–225 70%
63 shadow imp Summoning 81–195 58%
64 shadow light Conjuration 40–95 14%
65 spook Thought 60–150 40%
66 summon Summoning 121–282 93%
67 summon shade Summoning 112–262 85%
68 swarm Summoning 123–285 94%
69 telekinesis Thought 97–230 72%
70 telekinetic bash Thought 49–125 30%
71 telekinetic explosion Thought 160–425 70%
72 telekinetic pierce Thought 52–132 33%
73 telekinetic punch Thought 16–52 1%
74 telekinetic shield Thought 79–190 56%
75 telekinetic slash Thought 66–162 45%
76 telekinetic wave Thought 200–450 65%
77 telesmatic force Thought 60–150 40%
78 teleview Thought 95–225 70%
79 transference Thought 59–147 39%