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Cwn Annwn

Quest: Creature Curiosity

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This quest [922] is called 'Creature Curiosity',
for Adventurers levels 181 to 239.
Lord Vendredi [Sigil] is the master in charge of this quest.
At the last dinner of state hosted by Lord Agrippa, he mentioned the
difficulties of having various magical creatures residing in Rune - the
great phoenix, the granite gargoyle and the chromatic dragon. I have
decided that I can not afford to wait for our magical creatures to become a
problem but should instead prepare to deal with them. Thus I need you to
journey to the surrounding kingdoms and seek out the magical creatures to be
found there. We shall show Lord Agrippa and my peers throughout Alyria how
to handle such creatures! As for where your search should begin, I have no
direct knowledge myself, but I have heard that the Warden of Vospire's
prison may know of some. Go to Vospire first to gather enough information
to begin your search!. Deal well with this and your reward will be most
generous indeed. May the Powers be with you!
Upon successful completion of this quest you can receive:
*Up to 56 quest points, 5 practice points, 28,000 experience points,
 0 build points, 0 piety, and 10,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Creature Curiosity consists of:
Phase 1: Visit The Warden.
Phase 2: Journey to A General Merchant.
Phase 3: Defeat An imperfect automaton.
Phase 4: Visit Emperor Diocletian.
Phase 5: Visit A foreign historian.
Phase 6: Defeat An obsidian gargoyle.
Phase 7: Defeat A tame dragon.