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Cwn Annwn

Quest: Mysterious Golems

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This quest [1467] is called 'Mysterious Golems',
for Adventurers levels 60 to 120.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
Troubling reports have recently been received about golems roaming the
lands. Many of these sightings have been in nearby areas frequented by my
people. These creatures are summoned by magic and could be used in an
attack against my city. I am fearful of the creatures because they can be
amassed quickly and they destroy without remorse. I wish you to aid in
helping keep these creatures in check and to learn more about their
creation. I fear that the Orcs in Dungeon Wroth may be amassing an army of
these creatures, so you should go there first and investigate. Then seek
out representatives of the golems seen in Xaventry and the nearby wilderness
to determine if they pose a threat. Also check out the Temple of Sumter, I
do not trust the priests there. After this task is completed please venture
to Rune Forest to attempt and find information on these creatures. May the
Powers guide your steps!
Upon successful completion of this quest you can receive:
*Up to 55 quest points, 5 practice points, 27,000 experience points,
 0 build points, 0 piety, and 12,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Mysterious Golems consists of:
Phase 1: Journey to Orc Summoning Room.
Phase 2: Defeat A red golem.
Phase 3: Defeat A stone golem.
Phase 4: Defeat A quartz golem.
Phase 5: Defeat A fire golem.
Phase 6: Journey to The Library of the Malachite Golem.