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Cwn Annwn

Quest: Mysterious Golems

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This quest [1601] is called 'Mysterious Golems',
for Adventurers levels 60 to 120.
Lord Vashir [The Towne of New Rigel] is the master in charge of this quest.
Reports have been coming in that golems are roaming the lands. Many of
these sightings have been in nearby areas frequented by my people. These
creatures are summoned by magics and could be used in an attack against my
city. I worry about this since they can be amassed quickly and they fight
without remorse. Your task it to keep these creatures in check and to learn
more about their creation. I fear that the orcs in Dungeon Wroth may be
amassing an army of these creatures, so I ask that you venture there first
and investigate. I then ask that you clear some of the golems seen in
Xaventry and the nearby wilderness. After this task is completed please
venture to Rune Forest to attempt and find additional information on these
creatures. May the Powers be with you!
Upon successful completion of this quest you can receive:
*Up to 65 quest points, 6 practice points, 45,000 experience points,
 0 build points, 0 piety, and 14,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Mysterious Golems consists of:
Phase 1: Journey to Orc Summoning Room.
Phase 2: Defeat A red golem.
Phase 3: Defeat A stone golem.
Phase 4: Defeat A quartz golem.
Phase 5: Journey to The Library of the Malachite Golem.
Adelfin Changed some phases


*Up to 65 quest points, 6 practice points, 45,000 experience points,
0 build points, 0 piety, and 14,000 gold pieces.
You have 281 Alyrian minutes remaining to complete this quest.
Mysterious Golems consists of:
Phase 1: Journey to Orc Summoning Room.
Phase 2: Defeat a red golem.
Phase 3: Defeat a stone golem.
Phase 4: Defeat a quartz golem.
Phase 5: Recover a summoning stone.