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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 commit forgery Mystical 7%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 disarm traps Technical 13%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 evasion Defense 25%
14 exotic Weapon 50%
15 flail Weapon 1%
16 grapple Combat 22%
17 hand to hand Combat 1%
18 herald bloodthirst Mystical 5%
19 herald death Mystical 5%
20 hide Technical 30%
21 hook Weapon 9%
22 kick Combat 10%
23 lock picking Technical 35%
24 lore Mystical 30%
25 mace Weapon 1%
26 magical items Mystical 5%
27 meditation Mystical 40%
28 nunchaku Weapon 14%
29 parry Defense 15%
30 peek Technical 45%
31 perception Technical 1%
32 polearm Weapon 25%
33 scan Technical 40%
34 second attack Combat 35%
35 second defense Defense 45%
36 shield block Defense 25%
37 snare Technical 25%
38 sneaking Technical 20%
39 spear Weapon 5%
40 staff Weapon 6%
41 stealing Technical 40%
42 sword Weapon 1%
43 third attack Combat 55%
44 throwing Combat 15%
45 throwing axe Weapon 16%
46 throwing knife Weapon 16%
47 throwing spear Weapon 16%
48 throwing star Weapon 16%
49 tracking Technical 45%
50 whip Weapon 1%
51 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 beacon Enchantment 125–300 22%
3 bless Invocation 20–62 5%
4 call lightning Evocation 50–120 28%
5 calm Alteration 47–120 28%
6 cause critical Necromancy 50–150 25%
7 cause light Necromancy 24–70 8%
8 cause serious Necromancy 37–100 20%
9 change sex Alteration 72–175 50%
10 channel faith Conjuration 32–87 15%
11 consecrate food Enchantment 24–70 8%
12 counterspell Abjuration 77–185 54%
13 create food Conjuration 41–107 23%
14 create spring Conjuration 49–125 30%
15 create water Conjuration 26–75 10%
16 cure blindness Alteration 60–150 40%
17 cure critical Alteration 49–125 30%
18 cure disease Abjuration 43–112 25%
19 cure light Alteration 34–92 17%
20 cure poison Abjuration 37–100 20%
21 curse Enchantment 60–150 40%
22 desecrate armor Enchantment 65–160 44%
23 detect illusion Divination 82–197 59%
24 detect invisibility Divination 32–87 15%
25 elemental shield Enchantment 100–225 80%
26 erase Alteration 72–175 50%
27 faerie fire Enchantment 20–62 5%
28 find familiar Summoning 100–100 5%
29 fountain Conjuration 250–500 32%
30 gate travel Chaos 200–425 75%
31 harm Necromancy 70–150 32%
32 heal Alteration 78–187 55%
33 ice storm Summoning 109–255 82%
34 identify Divination 15–50 0%
35 light Illusion 15–50 0%
36 magic carpet Conjuration 400–650 52%
37 plague Necromancy 75–200 45%
38 poison Alteration 75–150 30%
39 protection from evil Abjuration 24–70 8%
40 protection from good Abjuration 24–70 8%
41 read aura Divination 85–185 54%
42 reanimate Necromancy 150–350 90%
43 refresh Alteration 37–100 20%
44 remove curse Abjuration 150–300 65%
45 resurrect Alteration 400–600 92%
46 sanctuary Abjuration 89–212 65%
47 scribe Fundamental 50–50 0%
48 sense life Divination 43–112 25%
49 summon Summoning 121–282 93%
50 summon shade Summoning 112–262 85%
51 thunderstorm Summoning 104–245 78%
52 totem Summoning 101–237 75%
53 tremor Abjuration 43–112 25%