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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 bash Combat 35%
2 charge Combat 8%
3 dagger Weapon 1%
4 deadeye Defense 33%
5 detect traps Technical 45%
6 dodge Defense 30%
7 enhanced damage Combat 45%
8 exotic Weapon 50%
9 fast healing Technical 20%
10 feign death Defense 58%
11 feign illness Defense 40%
12 feign knowledge Mystical 18%
13 feign love Technical 66%
14 feign presence Technical 26%
15 flail Weapon 1%
16 halberd Weapon 9%
17 hand to hand Combat 1%
18 hide Technical 30%
19 hook Weapon 9%
20 lance Weapon 1%
21 lore Mystical 30%
22 mace Weapon 1%
23 magical items Mystical 5%
24 marksmanship Weapon 60%
25 meditation Mystical 40%
26 nunchaku Weapon 14%
27 parry Defense 15%
28 peek Technical 45%
29 perception Technical 1%
30 pike Weapon 8%
31 polearm Weapon 25%
32 raise dukes Combat 35%
33 raise hell Defense 76%
34 raise stakes Combat 67%
35 raise white flag Technical 63%
36 riding Technical 5%
37 scan Technical 40%
38 second attack Combat 35%
39 shield block Defense 25%
40 slit armor Technical 22%
41 slit purse Technical 30%
42 slit tendon Combat 1%
43 slit throat Combat 10%
44 spear Weapon 5%
45 staff Weapon 6%
46 strike a match Combat 34%
47 strike at the heart Combat 33%
48 strike blow Combat 14%
49 strike down Combat 43%
50 strike of death Combat 90%
51 strike of pain Combat 11%
52 sword Weapon 1%
53 third attack Combat 55%
54 throwing Combat 15%
55 throwing knife Weapon 16%
56 whip Weapon 1%
57 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 animate dead Necromancy 104–245 78%
3 armor Conjuration 15–50 0%
4 bar Thought 40–105 22%
5 beacon Enchantment 125–300 22%
6 bless Invocation 20–62 5%
7 call lightning Evocation 50–120 28%
8 calm Alteration 47–120 28%
9 cancellation Thought 150–225 92%
10 cause critical Necromancy 50–150 25%
11 cause light Necromancy 24–70 8%
12 cause serious Necromancy 37–100 20%
13 change sex Alteration 72–175 50%
14 channel faith Conjuration 32–87 15%
15 consecrate food Enchantment 24–70 8%
16 counterspell Abjuration 77–185 54%
17 create food Conjuration 41–107 23%
18 create spring Conjuration 49–125 30%
19 create water Conjuration 26–75 10%
20 cure blindness Alteration 60–150 40%
21 cure critical Alteration 49–125 30%
22 cure disease Abjuration 43–112 25%
23 cure light Alteration 34–92 17%
24 cure poison Abjuration 37–100 20%
25 curse Enchantment 60–150 40%
26 describe Thought 15–50 0%
27 desecrate armor Enchantment 65–160 44%
28 detect illusion Divination 82–197 59%
29 detect invisibility Divination 32–87 15%
30 disequilibriate Thought 72–175 50%
31 disrupt sight Thought 49–125 30%
32 domination Thought 49–125 30%
33 elemental shield Enchantment 100–225 80%
34 erase Alteration 72–175 50%
35 esp Thought 31–85 14%
36 faerie fire Enchantment 20–62 5%
37 find familiar Summoning 100–100 5%
38 float Thought 24–70 8%
39 force field Thought 23–67 7%
40 forget Thought 112–262 85%
41 fountain Conjuration 250–500 32%
42 gate travel Chaos 200–425 75%
43 geisteblitz Thought 66–162 45%
44 harm Necromancy 70–150 32%
45 heal Alteration 78–187 55%
46 ice storm Summoning 109–255 82%
47 identify Divination 15–50 0%
48 induce aggression Thought 95–180 44%
49 irritation Thought 32–87 15%
50 knock Thought 40–105 22%
51 light Illusion 15–50 0%
52 magic carpet Conjuration 400–650 52%
53 memory drain Thought 89–212 65%
54 mental disruption Thought 116–270 88%
55 mesmerize Thought 72–175 10%
56 mimic Thought 49–125 30%
57 mind shield Thought 79–190 56%
58 nullification field Thought 150–350 91%
59 pense Thought 19–60 4%
60 plague Necromancy 75–200 45%
61 poison Alteration 75–150 30%
62 protection from evil Abjuration 24–70 8%
63 protection from good Abjuration 24–70 8%
64 pyrokinesis Thought 70–170 48%
65 read aura Divination 85–185 54%
66 reanimate Necromancy 150–350 90%
67 refresh Alteration 37–100 20%
68 remove curse Abjuration 150–300 65%
69 resurrect Alteration 400–600 92%
70 sanctuary Abjuration 89–212 65%
71 scribe Fundamental 50–50 0%
72 sense life Divination 43–112 25%
73 sensory enhancement Thought 54–135 34%
74 spook Thought 60–150 40%
75 summon Summoning 121–282 93%
76 summon shade Summoning 112–262 85%
77 telekinesis Thought 97–230 72%
78 telekinetic bash Thought 49–125 30%
79 telekinetic explosion Thought 160–425 70%
80 telekinetic pierce Thought 52–132 33%
81 telekinetic punch Thought 16–52 1%
82 telekinetic shield Thought 79–190 56%
83 telekinetic slash Thought 66–162 45%
84 telekinetic wave Thought 200–450 65%
85 telesmatic force Thought 60–150 40%
86 teleview Thought 95–225 70%
87 thunderstorm Summoning 104–245 78%
88 totem Summoning 101–237 75%
89 transference Thought 59–147 39%
90 tremor Abjuration 43–112 25%