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Cwn Annwn

Quest: Spelunking

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This quest [1541] is called 'Spelunking',
for Adventurers levels 60 to 120.
Lord Agrippa [Runic Castle] is the master in charge of this quest.
One of my dear friends appears to be coming quite the outdoorsman. He
just returned from backpacking in the Rune Mountains and wants a new area to
explore. So I have spoken with my advisor and she suggested spelunking.
There is a dungeon area to the north, just past New Rigel, that has a system
of caves he can explore. So I am sending you to make sure it would be safe
for him to venture into and get any items he might be able to use while
inside. May the Powers guide and protect you!
Upon successful completion of this quest you can receive:
*Up to 62 quest points, 6 practice points, 39,000 experience points,
 0 build points, 0 piety, and 10,000 gold pieces.
You have 240 minutes remaining to complete this quest.
Spelunking consists of:
Phase 1: Journey to Entering the Dungeon Wroth.
Phase 2: Journey to Center of Great Hall.
Phase 3: Recover a miner's pick.
Phase 4: Recover dynamite.
Phase 5: Recover a large torch.
Phase 6: Recover a cloth hat of magic.