skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 commit forgery Mystical 7%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 disarm traps Technical 13%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 evasion Defense 25%
14 exotic Weapon 50%
15 flail Weapon 1%
16 grapple Combat 22%
17 hand to hand Combat 1%
18 herald bloodthirst Mystical 5%
19 herald death Mystical 5%
20 hide Technical 30%
21 hook Weapon 9%
22 kick Combat 10%
23 lock picking Technical 35%
24 lore Mystical 30%
25 mace Weapon 1%
26 magical items Mystical 5%
27 meditation Mystical 40%
28 nunchaku Weapon 14%
29 parry Defense 15%
30 peek Technical 45%
31 perception Technical 1%
32 polearm Weapon 25%
33 scan Technical 40%
34 second attack Combat 35%
35 second defense Defense 45%
36 shield block Defense 25%
37 snare Technical 25%
38 sneaking Technical 20%
39 spear Weapon 5%
40 staff Weapon 6%
41 stealing Technical 40%
42 sword Weapon 1%
43 third attack Combat 55%
44 throwing Combat 15%
45 throwing axe Weapon 16%
46 throwing knife Weapon 16%
47 throwing spear Weapon 16%
48 throwing star Weapon 16%
49 tracking Technical 45%
50 whip Weapon 1%
51 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 bar Thought 40–105 22%
3 beacon Enchantment 125–300 22%
4 bless Invocation 20–62 5%
5 call lightning Evocation 50–120 28%
6 calm Alteration 47–120 28%
7 cancellation Thought 150–225 92%
8 cause critical Necromancy 50–150 25%
9 cause light Necromancy 24–70 8%
10 cause serious Necromancy 37–100 20%
11 change sex Alteration 72–175 50%
12 channel faith Conjuration 32–87 15%
13 consecrate food Enchantment 24–70 8%
14 counterspell Abjuration 77–185 54%
15 create food Conjuration 41–107 23%
16 create spring Conjuration 49–125 30%
17 create water Conjuration 26–75 10%
18 cure blindness Alteration 60–150 40%
19 cure critical Alteration 49–125 30%
20 cure disease Abjuration 43–112 25%
21 cure light Alteration 34–92 17%
22 cure poison Abjuration 37–100 20%
23 curse Enchantment 60–150 40%
24 describe Thought 15–50 0%
25 desecrate armor Enchantment 65–160 44%
26 detect illusion Divination 82–197 59%
27 detect invisibility Divination 32–87 15%
28 disequilibriate Thought 72–175 50%
29 disrupt sight Thought 49–125 30%
30 domination Thought 49–125 30%
31 elemental shield Enchantment 100–225 80%
32 erase Alteration 72–175 50%
33 esp Thought 31–85 14%
34 faerie fire Enchantment 20–62 5%
35 find familiar Summoning 100–100 5%
36 float Thought 24–70 8%
37 force field Thought 23–67 7%
38 forget Thought 112–262 85%
39 fountain Conjuration 250–500 32%
40 gate travel Chaos 200–425 75%
41 geisteblitz Thought 66–162 45%
42 harm Necromancy 70–150 32%
43 heal Alteration 78–187 55%
44 ice storm Summoning 109–255 82%
45 identify Divination 15–50 0%
46 induce aggression Thought 95–180 44%
47 irritation Thought 32–87 15%
48 knock Thought 40–105 22%
49 light Illusion 15–50 0%
50 magic carpet Conjuration 400–650 52%
51 memory drain Thought 89–212 65%
52 mental disruption Thought 116–270 88%
53 mesmerize Thought 72–175 10%
54 mimic Thought 49–125 30%
55 mind shield Thought 79–190 56%
56 nullification field Thought 150–350 91%
57 pense Thought 19–60 4%
58 plague Necromancy 75–200 45%
59 poison Alteration 75–150 30%
60 protection from evil Abjuration 24–70 8%
61 protection from good Abjuration 24–70 8%
62 pyrokinesis Thought 70–170 48%
63 read aura Divination 85–185 54%
64 reanimate Necromancy 150–350 90%
65 refresh Alteration 37–100 20%
66 remove curse Abjuration 150–300 65%
67 resurrect Alteration 400–600 92%
68 sanctuary Abjuration 89–212 65%
69 scribe Fundamental 50–50 0%
70 sense life Divination 43–112 25%
71 sensory enhancement Thought 54–135 34%
72 spook Thought 60–150 40%
73 summon Summoning 121–282 93%
74 summon shade Summoning 112–262 85%
75 telekinesis Thought 97–230 72%
76 telekinetic bash Thought 49–125 30%
77 telekinetic explosion Thought 160–425 70%
78 telekinetic pierce Thought 52–132 33%
79 telekinetic punch Thought 16–52 1%
80 telekinetic shield Thought 79–190 56%
81 telekinetic slash Thought 66–162 45%
82 telekinetic wave Thought 200–450 65%
83 telesmatic force Thought 60–150 40%
84 teleview Thought 95–225 70%
85 thunderstorm Summoning 104–245 78%
86 totem Summoning 101–237 75%
87 transference Thought 59–147 39%
88 tremor Abjuration 43–112 25%