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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 commit forgery Mystical 7%
9 dagger Weapon 1%
10 dart Weapon 28%
11 decipher Mystical 44%
12 detect traps Technical 45%
13 detect truth Veritamancy 55%
14 disarm traps Technical 13%
15 dodge Defense 30%
16 enhanced damage Combat 45%
17 enhanced fireshield Mystical 50%
18 evasion Defense 25%
19 exotic Weapon 50%
20 flail Weapon 1%
21 grapple Combat 22%
22 hand to hand Combat 1%
23 herald bloodthirst Mystical 5%
24 herald death Mystical 5%
25 hide Technical 30%
26 hook Weapon 9%
27 kick Combat 10%
28 lock picking Technical 35%
29 lore Mystical 30%
30 mace Weapon 1%
31 magical items Mystical 5%
32 magical wand Weapon 68%
33 marksmanship Weapon 60%
34 maul Weapon 40%
35 meditation Mystical 40%
36 nunchaku Weapon 14%
37 parry Defense 15%
38 peek Technical 45%
39 perception Technical 1%
40 polearm Weapon 25%
41 scan Technical 40%
42 scythe Weapon 7%
43 second attack Combat 35%
44 second defense Defense 45%
45 shield block Defense 25%
46 snare Technical 25%
47 sneaking Technical 20%
48 spear Weapon 5%
49 stealing Technical 40%
50 sword Weapon 1%
51 third attack Combat 55%
52 throwing Combat 15%
53 throwing axe Weapon 16%
54 throwing knife Weapon 16%
55 throwing spear Weapon 16%
56 throwing star Weapon 16%
57 tracking Technical 45%
58 two-handed axe Weapon 29%
59 two-handed sword Weapon 40%
60 visualization Mystical 50%
61 whip Weapon 1%
62 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 air blast Aeromancy 266–266 50%
2 air halo Aeromancy 222–222 50%
3 animate weapon Ferromancy 60–60 10%
4 bar Thought 40–105 22%
5 bathe Enchantment 72–175 50%
6 beacon Enchantment 125–300 22%
7 blindness Illusion 55–137 35%
8 buffet Chaos 72–175 50%
9 calm Alteration 47–120 28%
10 cancellation Thought 150–225 92%
11 chain lightning Evocation 175–400 90%
12 chill touch Necromancy 20–62 5%
13 confusion Chaos 89–212 65%
14 convocation Conjuration 33–90 16%
15 cure mutilation Alteration 49–125 30%
16 curse Enchantment 60–150 40%
17 cursed fog Conjuration 110–257 83%
18 damage absorption Conjuration 112–262 85%
19 damnation Chaos 55–137 35%
20 deafen Chaos 50–100 15%
21 delay reincarnation Necromancy 128–297 99%
22 describe Thought 15–50 0%
23 detect invisibility Divination 32–87 15%
24 detect lore Veritamancy 88–88 31%
25 diseased cloud Evocation 150–350 88%
26 disequilibriate Thought 72–175 50%
27 disjunction Necromancy 175–400 99%
28 displacement Illusion 72–175 50%
29 disrupt sight Thought 49–125 30%
30 domination Thought 49–125 30%
31 eldritch blast Chaosmancy 206–206 77%
32 ember carom Enchantment 72–175 50%
33 erase Alteration 72–175 50%
34 esp Thought 31–85 14%
35 evil eye Chaos 23–67 7%
36 famine Necromancy 66–162 45%
37 fatigue Necromancy 65–150 35%
38 float Thought 24–70 8%
39 force field Thought 23–67 7%
40 forget Thought 112–262 85%
41 frenzy Alteration 119–277 91%
42 frostborne Enchantment 55–137 35%
43 geisteblitz Thought 66–162 45%
44 harm Necromancy 70–150 32%
45 hex Enchantment 66–162 45%
46 ice whip Evocation 145–325 80%
47 illumination Divination 72–175 50%
48 immobilize Necromancy 58–145 38%
49 impede movement Necromancy 98–212 34%
50 induce aggression Thought 95–180 44%
51 insanity Chaos 93–220 68%
52 irritation Thought 32–87 15%
53 jinx Chaos 26–75 10%
54 knock Thought 40–105 22%
55 landslide Evocation 144–350 50%
56 lava cloak Enchantment 125–225 50%
57 lava walk Alteration 89–212 65%
58 leech Necromancy 60–150 25%
59 leech conduit Necromancy 104–245 78%
60 lightning shroud Conjuration 101–237 75%
61 magic message Conjuration 150–450 44%
62 magnetic field Alteration 72–175 50%
63 malediction Necromancy 54–135 34%
64 malignancy Necromancy 93–220 68%
65 megalith Summoning 72–175 50%
66 memory drain Thought 89–212 65%
67 mental disruption Thought 116–270 88%
68 mesmerize Thought 72–175 10%
69 mimic Thought 49–125 30%
70 mind shield Thought 79–190 56%
71 monument Summoning 72–175 50%
72 mutilate Alteration 49–125 30%
73 necromancers guile Necromancy 72–175 50%
74 negation Abjuration 63–155 42%
75 nullification field Thought 150–350 91%
76 Occult Eyes Divination 81–195 58%
77 pense Thought 19–60 4%
78 pentacle Abjuration 65–150 22%
79 plague Necromancy 75–200 45%
80 poison Alteration 75–150 30%
81 poison gas Conjuration 94–222 69%
82 protection from evil Abjuration 24–70 8%
83 protection from good Abjuration 24–70 8%
84 pustulate Alteration 72–175 50%
85 pyrokinesis Thought 70–170 48%
86 quicksand Alteration 72–175 50%
87 reanimate Necromancy 150–350 90%
88 reflective fireball Evocation 185–400 90%
89 remove curse Abjuration 150–300 65%
90 scribe Fundamental 50–50 0%
91 sensory enhancement Thought 54–135 34%
92 shadow armor Necromancy 32–87 15%
93 shadow door Alteration 63–155 42%
94 shadow golem Summoning 95–225 70%
95 shadow imp Summoning 81–195 58%
96 shadow light Conjuration 40–95 14%
97 soul sacrifice Conjuration 97–230 72%
98 spook Thought 60–150 40%
99 summon Summoning 121–282 93%
100 summon shade Summoning 112–262 85%
101 swarm Summoning 123–285 94%
102 telekinesis Thought 97–230 72%
103 telekinetic bash Thought 49–125 30%
104 telekinetic explosion Thought 160–425 70%
105 telekinetic pierce Thought 52–132 33%
106 telekinetic punch Thought 16–52 1%
107 telekinetic shield Thought 79–190 56%
108 telekinetic slash Thought 66–162 45%
109 telekinetic wave Thought 200–450 65%
110 telesmatic force Thought 60–150 40%
111 teleview Thought 95–225 70%
112 transference Thought 59–147 39%
113 warp Summoning 117–272 89%
114 waterspout Evocation 144–350 50%