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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 bash Combat 35%
4 blind fighting Combat 40%
5 dagger Weapon 1%
6 deadeye Defense 33%
7 detect traps Technical 45%
8 dodge Defense 30%
9 enhanced damage Combat 45%
10 exotic Weapon 50%
11 feign death Defense 58%
12 feign illness Defense 40%
13 feign knowledge Mystical 18%
14 feign love Technical 66%
15 feign presence Technical 26%
16 flail Weapon 1%
17 hand to hand Combat 1%
18 herald bloodthirst Mystical 5%
19 herald death Mystical 5%
20 herbalism Technical 1%
21 hide Technical 30%
22 hook Weapon 9%
23 kick Combat 10%
24 lore Mystical 30%
25 mace Weapon 1%
26 magical items Mystical 5%
27 marksmanship Weapon 60%
28 martial arts Technical 65%
29 meditation Mystical 40%
30 nunchaku Weapon 14%
31 parry Defense 15%
32 peek Technical 45%
33 perception Technical 1%
34 polearm Weapon 25%
35 raise dukes Combat 35%
36 raise hell Defense 76%
37 raise stakes Combat 67%
38 scan Technical 40%
39 scythe Weapon 7%
40 second attack Combat 35%
41 second defense Defense 45%
42 shield block Defense 25%
43 slit armor Technical 22%
44 slit purse Technical 30%
45 slit tendon Combat 1%
46 slit throat Combat 10%
47 spear Weapon 5%
48 staff Weapon 6%
49 strike a match Combat 34%
50 strike at the heart Combat 33%
51 strike blow Combat 14%
52 strike down Combat 43%
53 strike of death Combat 90%
54 strike of pain Combat 11%
55 sword Weapon 1%
56 third attack Combat 55%
57 throwing Combat 15%
58 throwing axe Weapon 16%
59 throwing spear Weapon 16%
60 whip Weapon 1%
61 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 arcane blast Chaosmancy 231–231 88%
3 beacon Enchantment 125–300 22%
4 bless Invocation 20–62 5%
5 blindness Illusion 55–137 35%
6 blink Summoning 125–300 35%
7 calm Alteration 47–120 28%
8 cause light Necromancy 24–70 8%
9 cause serious Necromancy 37–100 20%
10 change sex Alteration 72–175 50%
11 charm Enchantment 49–125 30%
12 circle of fire Conjuration 101–237 75%
13 color spray Illusion 37–100 20%
14 combat blink Summoning 81–195 58%
15 concentration Metamancy 49–125 30%
16 control winds Summoning 101–237 75%
17 counterspell Abjuration 77–185 54%
18 cure blindness Alteration 60–150 40%
19 cure disease Abjuration 43–112 25%
20 cure light Alteration 34–92 17%
21 cure poison Abjuration 37–100 20%
22 cure serious Alteration 37–100 20%
23 curse Enchantment 60–150 40%
24 death grip Alteration 55–137 35%
25 detect alignment Divination 20–62 5%
26 detect illusion Divination 82–197 59%
27 detect invisibility Divination 32–87 15%
28 detect magic Divination 15–50 0%
29 dispel area Abjuration 101–237 75%
30 dispel magic Abjuration 72–175 50%
31 energy drain Necromancy 78–187 55%
32 enervation Necromancy 100–225 67%
33 erase Alteration 72–175 50%
34 faerie fire Enchantment 20–62 5%
35 fireball Conjuration 43–112 25%
36 flame wind Alteration 86–205 62%
37 frost Conjuration 72–175 50%
38 gate travel Chaos 200–425 75%
39 hands of wind Conjuration 85–202 61%
40 haste Alteration 60–150 40%
41 ice storm Summoning 109–255 82%
42 ice wind Conjuration 83–200 60%
43 iceball Conjuration 43–112 25%
44 identify Divination 15–50 0%
45 infravision Alteration 49–125 30%
46 invisibility Illusion 43–112 25%
47 kill Necromancy 300–600 62%
48 lava walk Alteration 89–212 65%
49 levitation Enchantment 28–80 12%
50 light Illusion 15–50 0%
51 lightning bolt Conjuration 37–100 20%
52 magic bomb Conjuration 97–230 72%
53 magic dart Conjuration 20–50 0%
54 magic lock Alteration 37–100 20%
55 magic message Conjuration 150–450 44%
56 magic unlock Alteration 43–112 25%
57 mental clarity Enchantment 72–175 50%
58 momentary darkness Illusion 101–237 75%
59 multiply magic Enchantment 123–285 94%
60 nexus Chaos 250–500 85%
61 overpressurize Enchantment 90–215 50%
62 pass door Alteration 72–175 50%
63 phalanx Conjuration 43–112 25%
64 plague Necromancy 75–200 45%
65 plane travel Chaos 350–750 90%
66 poison Alteration 75–150 30%
67 protection from evil Abjuration 24–70 8%
68 protection from good Abjuration 24–70 8%
69 Rabid Mount Alteration 60–150 40%
70 rabid mount Alteration 60–150 40%
71 recharge item Enchantment 85–202 61%
72 remote sensing Thought 49–125 30%
73 remove curse Abjuration 150–300 65%
74 repulsion Conjuration 109–255 82%
75 resurrect Alteration 400–600 92%
76 room shield Abjuration 95–225 70%
77 sanctuary Abjuration 89–212 65%
78 scribe Fundamental 50–50 0%
79 sense life Divination 43–112 25%
80 shield Evocation 36–97 19%
81 shocking grasp Alteration 35–85 5%
82 silence Abjuration 150–250 80%
83 sleep Enchantment 37–100 20%
84 slow Necromancy 118–275 90%
85 slow magic Chaos 116–270 90%
86 spark Alteration 15–50 0%
87 spell shield Abjuration 95–225 70%
88 summon elemental Summoning 112–262 85%
89 teleport Summoning 125–300 60%
90 thunderclap Alteration 78–187 55%
91 thunderstorm Summoning 104–245 78%
92 tremor Abjuration 43–112 25%
93 underwater breathing Alteration 72–175 50%
94 unnatural strength Alteration 26–75 10%
95 weaken Alteration 26–75 10%
96 web Conjuration 83–200 60%
97 wizard eye Divination 72–175 50%