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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 bash Combat 35%
3 blind fighting Combat 40%
4 dagger Weapon 1%
5 deadeye Defense 33%
6 detect traps Technical 45%
7 dodge Defense 30%
8 enhanced damage Combat 45%
9 exotic Weapon 50%
10 feign death Defense 58%
11 feign illness Defense 40%
12 feign knowledge Mystical 18%
13 feign love Technical 66%
14 feign presence Technical 26%
15 flail Weapon 1%
16 hand to hand Combat 1%
17 herald bloodthirst Mystical 5%
18 herald death Mystical 5%
19 herbalism Technical 1%
20 hide Technical 30%
21 hook Weapon 9%
22 kick Combat 10%
23 lore Mystical 30%
24 mace Weapon 1%
25 magical items Mystical 5%
26 marksmanship Weapon 60%
27 martial arts Technical 65%
28 meditation Mystical 40%
29 nunchaku Weapon 14%
30 parry Defense 15%
31 peek Technical 45%
32 perception Technical 1%
33 polearm Weapon 25%
34 raise dukes Combat 35%
35 raise hell Defense 76%
36 raise stakes Combat 67%
37 scan Technical 40%
38 scythe Weapon 7%
39 second attack Combat 35%
40 second defense Defense 45%
41 shield block Defense 25%
42 slit armor Technical 22%
43 slit purse Technical 30%
44 slit tendon Combat 1%
45 slit throat Combat 10%
46 spear Weapon 5%
47 staff Weapon 6%
48 strike a match Combat 34%
49 strike at the heart Combat 33%
50 strike blow Combat 14%
51 strike down Combat 43%
52 strike of death Combat 90%
53 strike of pain Combat 11%
54 sword Weapon 1%
55 third attack Combat 55%
56 throwing Combat 15%
57 throwing axe Weapon 16%
58 throwing spear Weapon 16%
59 whip Weapon 1%
60 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid blast Conjuration 115–275 32%
3 animate dead Necromancy 104–245 78%
4 armor Conjuration 15–50 0%
5 beacon Enchantment 125–300 22%
6 bless Invocation 20–62 5%
7 blindness Illusion 55–137 35%
8 blink Summoning 125–300 35%
9 calm Alteration 47–120 28%
10 cause light Necromancy 24–70 8%
11 cause serious Necromancy 37–100 20%
12 change sex Alteration 72–175 50%
13 charm Enchantment 49–125 30%
14 circle of fire Conjuration 101–237 75%
15 color spray Illusion 37–100 20%
16 combat blink Summoning 81–195 58%
17 concentration Conjuration 49–125 30%
18 control winds Summoning 101–237 75%
19 counterspell Abjuration 77–185 54%
20 cure blindness Alteration 60–150 40%
21 cure disease Abjuration 43–112 25%
22 cure light Alteration 34–92 17%
23 cure poison Abjuration 37–100 20%
24 cure serious Alteration 37–100 20%
25 curse Enchantment 60–150 40%
26 death grip Alteration 55–137 35%
27 detect alignment Divination 20–62 5%
28 detect illusion Divination 82–197 59%
29 detect invisibility Divination 32–87 15%
30 detect magic Divination 15–50 0%
31 dispel area Abjuration 101–237 75%
32 dispel magic Abjuration 72–175 50%
33 energy drain Necromancy 78–187 55%
34 enervation Necromancy 100–225 67%
35 erase Alteration 72–175 50%
36 faerie fire Enchantment 20–62 5%
37 fireball Conjuration 43–112 25%
38 flame wind Alteration 86–205 62%
39 frost Conjuration 72–175 50%
40 gate travel Chaos 200–425 75%
41 hands of wind Conjuration 85–202 61%
42 haste Alteration 60–150 40%
43 ice storm Summoning 109–255 82%
44 ice wind Conjuration 83–200 60%
45 iceball Conjuration 43–112 25%
46 identify Divination 15–50 0%
47 infravision Alteration 49–125 30%
48 invisibility Illusion 43–112 25%
49 kill Necromancy 300–600 62%
50 lava walk Alteration 89–212 65%
51 levitation Enchantment 28–80 12%
52 light Illusion 15–50 0%
53 lightning bolt Conjuration 37–100 20%
54 magic bomb Conjuration 97–230 72%
55 magic dart Conjuration 20–50 0%
56 magic lock Alteration 37–100 20%
57 magic message Conjuration 150–450 44%
58 magic unlock Alteration 43–112 25%
59 mental clarity Enchantment 72–175 50%
60 momentary darkness Illusion 101–237 75%
61 multiply magic Enchantment 123–285 94%
62 nexus Chaos 250–500 85%
63 overpressurize Enchantment 90–215 50%
64 pass door Alteration 72–175 50%
65 phalanx Conjuration 43–112 25%
66 plague Necromancy 75–200 45%
67 plane travel Chaos 350–750 90%
68 poison Alteration 75–150 30%
69 protection from evil Abjuration 24–70 8%
70 protection from good Abjuration 24–70 8%
71 Rabid Mount Alteration 60–150 40%
72 rabid mount Alteration 60–150 40%
73 recharge item Enchantment 85–202 61%
74 remote sensing Thought 49–125 30%
75 remove curse Abjuration 150–300 65%
76 repulsion Conjuration 109–255 82%
77 resurrect Alteration 400–600 92%
78 room shield Abjuration 95–225 70%
79 sanctuary Abjuration 89–212 65%
80 scribe Fundamental 50–50 0%
81 sense life Divination 43–112 25%
82 shield Evocation 36–97 19%
83 shocking grasp Alteration 35–85 5%
84 silence Abjuration 150–250 80%
85 sleep Enchantment 37–100 20%
86 slow Necromancy 118–275 90%
87 slow magic Chaos 116–270 90%
88 spark Alteration 15–50 0%
89 spell shield Abjuration 95–225 70%
90 stone skin Alteration 72–175 50%
91 summon elemental Summoning 112–262 85%
92 teleport Summoning 125–300 60%
93 thunderclap Alteration 78–187 55%
94 thunderstorm Summoning 104–245 78%
95 tremor Abjuration 43–112 25%
96 underwater breathing Alteration 72–175 50%
97 unnatural strength Alteration 26–75 10%
98 weaken Alteration 26–75 10%
99 web Conjuration 83–200 60%
100 wizard eye Divination 72–175 50%