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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect truth Veritamancy 55%
10 dodge Defense 30%
11 enhanced damage Combat 45%
12 enhanced fireshield Mystical 50%
13 exotic Weapon 50%
14 flail Weapon 1%
15 halberd Weapon 9%
16 hand to hand Combat 1%
17 herbalism Technical 1%
18 hide Technical 30%
19 kick Combat 10%
20 lay hands Mystical 40%
21 lock picking Technical 35%
22 lore Mystical 30%
23 mace Weapon 1%
24 magical items Mystical 5%
25 magical wand Weapon 68%
26 marksmanship Weapon 60%
27 martial arts Technical 65%
28 maul Weapon 40%
29 meditation Mystical 40%
30 music Mystical 5%
31 nunchaku Weapon 14%
32 parry Defense 15%
33 peek Technical 45%
34 perception Technical 1%
35 pike Weapon 8%
36 polearm Weapon 25%
37 riding Technical 5%
38 scan Technical 40%
39 second attack Combat 35%
40 shield block Defense 25%
41 sneaking Technical 20%
42 spear Weapon 5%
43 staff Weapon 6%
44 stealing Technical 40%
45 strike of death Combat 90%
46 sword Weapon 1%
47 third attack Combat 55%
48 throwing Combat 15%
49 throwing knife Weapon 16%
50 throwing spear Weapon 16%
51 throwing star Weapon 16%
52 two-handed axe Weapon 29%
53 two-handed sword Weapon 40%
54 visualization Mystical 50%
55 whip Weapon 1%
56 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 aegis Conjuration 48–122 5%
3 air blast Aeromancy 266–266 50%
4 air halo Aeromancy 222–222 50%
5 animate weapon Ferromancy 60–60 10%
6 augment aura Sanctomancy 163–163 72%
7 aura cleansing Metamancy 325–325 88%
8 bathe Enchantment 72–175 50%
9 battlefield medic Metamancy 94–94 34%
10 bless Invocation 20–62 5%
11 blindness Illusion 55–137 35%
12 blink Summoning 125–300 35%
13 bubble cluster Summoning 43–112 25%
14 buffet Chaos 72–175 50%
15 call lightning Evocation 50–120 28%
16 calm Alteration 47–120 28%
17 cause critical Necromancy 50–150 25%
18 cause light Necromancy 24–70 8%
19 cause serious Necromancy 37–100 20%
20 chain lightning Evocation 175–400 90%
21 change sex Alteration 72–175 50%
22 channel faith Conjuration 32–87 15%
23 combat blink Summoning 81–195 58%
24 condemn Abjuration 60–150 40%
25 consecrate armor Enchantment 80–200 60%
26 consecrate food Enchantment 24–70 8%
27 consecrate weapon Enchantment 88–210 64%
28 counterspell Abjuration 77–185 54%
29 create food Conjuration 41–107 23%
30 create spring Conjuration 49–125 30%
31 create water Conjuration 26–75 10%
32 cure blindness Alteration 60–150 40%
33 cure critical Alteration 49–125 30%
34 cure disease Abjuration 43–112 25%
35 cure light Alteration 34–92 17%
36 cure mutilation Alteration 49–125 30%
37 cure poison Abjuration 37–100 20%
38 cure serious Alteration 37–100 20%
39 curse Enchantment 60–150 40%
40 cursed fog Conjuration 110–257 83%
41 damage absorption Conjuration 112–262 85%
42 damnation Chaos 55–137 35%
43 detect alignment Divination 20–62 5%
44 detect illusion Divination 82–197 59%
45 detect invisibility Divination 32–87 15%
46 detect lore Veritamancy 88–88 31%
47 detect magic Divination 15–50 0%
48 diseased cloud Evocation 150–350 88%
49 dispel magic Abjuration 72–175 50%
50 displacement Illusion 72–175 50%
51 ember carom Enchantment 72–175 50%
52 erase Alteration 72–175 50%
53 excommunicate Enchantment 60–150 40%
54 faerie fire Enchantment 20–62 5%
55 fountain Conjuration 250–500 32%
56 frenzy Alteration 119–277 91%
57 frostborne Enchantment 55–137 35%
58 gate travel Chaos 200–425 75%
59 goliath Morphomancy 92–92 33%
60 hands of wind Conjuration 85–202 61%
61 harm Necromancy 70–150 32%
62 heal Alteration 78–187 55%
63 ice whip Evocation 145–325 80%
64 identify Divination 15–50 0%
65 illumination Divination 72–175 50%
66 landslide Evocation 144–350 50%
67 lava cloak Enchantment 125–225 50%
68 lava walk Alteration 89–212 65%
69 liberation Morphomancy 160–160 70%
70 lift malison Vivomancy 105–105 40%
71 light Illusion 15–50 0%
72 lightning pursuit Abjuration 77–77 25%
73 lightning shroud Conjuration 101–237 75%
74 magic carpet Conjuration 400–650 52%
75 magnetic field Alteration 72–175 50%
76 megalith Summoning 72–175 50%
77 mental clarity Enchantment 72–175 50%
78 monument Summoning 72–175 50%
79 multiply magic Enchantment 123–285 94%
80 mutilate Alteration 49–125 30%
81 necromancers guile Necromancy 72–175 50%
82 phalanx Conjuration 43–112 25%
83 plague Necromancy 75–200 45%
84 poison Alteration 75–150 30%
85 poison gas Conjuration 94–222 69%
86 pressure points Papyrimancy 92–92 25%
87 protection from evil Abjuration 24–70 8%
88 protection from good Abjuration 24–70 8%
89 pustulate Alteration 72–175 50%
90 quicksand Alteration 72–175 50%
91 read aura Divination 85–185 54%
92 recharge item Enchantment 85–202 61%
93 reflective fireball Evocation 185–400 90%
94 refresh Alteration 37–100 20%
95 remote sensing Thought 49–125 30%
96 remove curse Abjuration 150–300 65%
97 repulsion Conjuration 109–255 82%
98 requiem Alteration 129–300 100%
99 resurrect Alteration 400–600 92%
100 sanctify Abjuration 89–212 65%
101 sanctuary Abjuration 89–212 65%
102 scribe Fundamental 50–50 0%
103 searing touch Abjuration 60–150 40%
104 sense life Divination 43–112 25%
105 silence Abjuration 150–250 80%
106 slow Necromancy 118–275 90%
107 slow magic Chaos 116–270 90%
108 soul sacrifice Conjuration 97–230 72%
109 spark Alteration 15–50 0%
110 spell shield Abjuration 95–225 70%
111 summon Summoning 121–282 93%
112 swarm Summoning 123–285 94%
113 tremor Abjuration 43–112 25%
114 warp Summoning 117–272 89%
115 waterspout Evocation 144–350 50%
116 wizard eye Divination 72–175 50%
117 word of recall Summoning 150–350 35%