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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 bash Combat 35%
4 blind fighting Combat 40%
5 dagger Weapon 1%
6 dart Weapon 28%
7 detect traps Technical 45%
8 disarm traps Technical 13%
9 dodge Defense 30%
10 enhanced damage Combat 45%
11 enhanced endurance Technical 15%
12 exotic Weapon 50%
13 flail Weapon 1%
14 foraging Technical 5%
15 hand to hand Combat 1%
16 herbalism Technical 1%
17 hide Technical 30%
18 kick Combat 10%
19 lore Mystical 30%
20 mace Weapon 1%
21 magical items Mystical 5%
22 magical wand Weapon 68%
23 martial arts Technical 65%
24 meditation Mystical 40%
25 nunchaku Weapon 14%
26 parry Defense 15%
27 perception Technical 1%
28 polearm Weapon 25%
29 scan Technical 40%
30 scythe Weapon 7%
31 second attack Combat 35%
32 snare Technical 25%
33 sneaking Technical 20%
34 spear Weapon 5%
35 staff Weapon 6%
36 strike of death Combat 90%
37 sword Weapon 1%
38 throwing Combat 15%
39 throwing knife Weapon 16%
40 tracking Technical 45%
41 whip Weapon 1%
42 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 animate dead Necromancy 104–245 78%
3 armor Conjuration 15–50 0%
4 beacon Enchantment 125–300 22%
5 bless Invocation 20–62 5%
6 blindness Illusion 55–137 35%
7 blink Summoning 125–300 35%
8 calm Alteration 47–120 28%
9 camouflage Conjuration 57–142 37%
10 cause light Necromancy 24–70 8%
11 cause serious Necromancy 37–100 20%
12 change sex Alteration 72–175 50%
13 charm Enchantment 49–125 30%
14 chill touch Necromancy 20–62 5%
15 circle of thorns Conjuration 101–237 75%
16 color spray Illusion 37–100 20%
17 combat blink Summoning 81–195 58%
18 concealment Illusion 50–150 20%
19 confusion Chaos 89–212 65%
20 control winds Summoning 101–237 75%
21 convocation Conjuration 33–90 16%
22 counterspell Abjuration 77–185 54%
23 create food Conjuration 41–107 23%
24 create spring Conjuration 49–125 30%
25 create water Conjuration 26–75 10%
26 cure blindness Alteration 60–150 40%
27 cure disease Abjuration 43–112 25%
28 cure light Alteration 34–92 17%
29 cure poison Abjuration 37–100 20%
30 cure serious Alteration 37–100 20%
31 curse Enchantment 60–150 40%
32 deafen Chaos 50–100 15%
33 death grip Alteration 55–137 35%
34 delay reincarnation Necromancy 128–297 99%
35 detect alignment Divination 20–62 5%
36 detect illusion Divination 82–197 59%
37 detect invisibility Divination 32–87 15%
38 detect magic Divination 15–50 0%
39 disjunction Necromancy 175–400 99%
40 dispel magic Abjuration 72–175 50%
41 electrogenic growth Conjuration 46–117 27%
42 enhanced strength Alteration 26–75 10%
43 erase Alteration 72–175 50%
44 evil eye Chaos 23–67 7%
45 faerie fire Enchantment 20–62 5%
46 famine Necromancy 66–162 45%
47 fatigue Necromancy 65–150 35%
48 find familiar Summoning 100–100 5%
49 flintstrike Conjuration 51–130 32%
50 frost Conjuration 72–175 50%
51 fungal growth Conjuration 46–117 27%
52 guise of nature Alteration 72–175 50%
53 hands of wind Conjuration 85–202 61%
54 harm Necromancy 70–150 32%
55 hex Enchantment 66–162 45%
56 ice storm Summoning 109–255 82%
57 ice wind Conjuration 83–200 60%
58 iceball Conjuration 43–112 25%
59 identify Divination 15–50 0%
60 immobilize Necromancy 58–145 38%
61 impede movement Necromancy 98–212 34%
62 infravision Alteration 49–125 30%
63 insanity Chaos 93–220 68%
64 invisibility Illusion 43–112 25%
65 jinx Chaos 26–75 10%
66 leech Necromancy 60–150 25%
67 leech conduit Necromancy 104–245 78%
68 levitation Enchantment 28–80 12%
69 light Illusion 15–50 0%
70 magic bomb Conjuration 97–230 72%
71 magic dart Conjuration 20–50 0%
72 magic lock Alteration 37–100 20%
73 magic message Conjuration 150–450 44%
74 magic unlock Alteration 43–112 25%
75 malediction Necromancy 54–135 34%
76 malignancy Necromancy 93–220 68%
77 mental clarity Enchantment 72–175 50%
78 momentary darkness Illusion 101–237 75%
79 multiply magic Enchantment 123–285 94%
80 negation Abjuration 63–155 42%
81 Occult Eyes Divination 81–195 58%
82 otolithic growth Alteration 89–212 65%
83 pentacle Abjuration 65–150 22%
84 phalanx Conjuration 43–112 25%
85 plague Necromancy 75–200 45%
86 poison Alteration 75–150 30%
87 protection from evil Abjuration 24–70 8%
88 protection from good Abjuration 24–70 8%
89 reanimate Necromancy 150–350 90%
90 recharge item Enchantment 85–202 61%
91 remote sensing Thought 49–125 30%
92 remove curse Abjuration 150–300 65%
93 repulsion Conjuration 109–255 82%
94 resurrect Alteration 400–600 92%
95 room shield Abjuration 95–225 70%
96 sanctuary Abjuration 89–212 65%
97 scribe Fundamental 50–50 0%
98 sense life Divination 43–112 25%
99 shadow armor Necromancy 32–87 15%
100 shadow door Alteration 63–155 42%
101 shadow golem Summoning 95–225 70%
102 shadow imp Summoning 81–195 58%
103 shadow light Conjuration 40–95 14%
104 silence Abjuration 150–250 80%
105 sleep Enchantment 37–100 20%
106 slow Necromancy 118–275 90%
107 slow magic Chaos 116–270 90%
108 spark Alteration 15–50 0%
109 spell shield Abjuration 95–225 70%
110 stone skin Alteration 72–175 50%
111 summon Summoning 121–282 93%
112 summon mount Summoning 250–500 75%
113 summon shade Summoning 112–262 85%
114 swarm Summoning 123–285 94%
115 tinnitus Enchantment 72–175 50%
116 tremor Abjuration 43–112 25%
117 web Conjuration 83–200 60%
118 whirlwind Alteration 49–125 30%
119 wind walk Alteration 72–175 50%
120 wizard eye Divination 72–175 50%