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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 archery Weapon 5%
2 blind fighting Combat 40%
3 dagger Weapon 1%
4 dart Weapon 28%
5 detect traps Technical 45%
6 disarm traps Technical 13%
7 dodge Defense 30%
8 enhanced damage Combat 45%
9 enhanced endurance Technical 15%
10 exotic Weapon 50%
11 flail Weapon 1%
12 foraging Technical 5%
13 halberd Weapon 9%
14 hand to hand Combat 1%
15 herbalism Technical 1%
16 hide Technical 30%
17 lay hands Mystical 40%
18 lore Mystical 30%
19 mace Weapon 1%
20 magical items Mystical 5%
21 magical wand Weapon 68%
22 meditation Mystical 40%
23 parry Defense 15%
24 perception Technical 1%
25 pike Weapon 8%
26 polearm Weapon 25%
27 riding Technical 5%
28 scan Technical 40%
29 scythe Weapon 7%
30 second attack Combat 35%
31 shield block Defense 25%
32 snare Technical 25%
33 sneaking Technical 20%
34 spear Weapon 5%
35 staff Weapon 6%
36 sword Weapon 1%
37 third attack Combat 55%
38 throwing Combat 15%
39 throwing knife Weapon 16%
40 throwing spear Weapon 16%
41 tracking Technical 45%
42 whip Weapon 1%
43 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 aegis Conjuration 48–122 5%
2 armor Conjuration 15–50 0%
3 beacon Enchantment 125–300 22%
4 bless Invocation 20–62 5%
5 blindness Illusion 55–137 35%
6 blink Summoning 125–300 35%
7 calm Alteration 47–120 28%
8 camouflage Conjuration 57–142 37%
9 charm Enchantment 49–125 30%
10 chill touch Necromancy 20–62 5%
11 circle of thorns Conjuration 101–237 75%
12 color spray Illusion 37–100 20%
13 concealment Illusion 50–150 20%
14 confusion Chaos 89–212 65%
15 consecrate armor Enchantment 80–200 60%
16 consecrate food Enchantment 24–70 8%
17 consecrate weapon Enchantment 88–210 64%
18 control winds Summoning 101–237 75%
19 convocation Conjuration 33–90 16%
20 counterspell Abjuration 77–185 54%
21 create food Conjuration 41–107 23%
22 create spring Conjuration 49–125 30%
23 create water Conjuration 26–75 10%
24 cure blindness Alteration 60–150 40%
25 cure critical Alteration 49–125 30%
26 cure disease Abjuration 43–112 25%
27 cure light Alteration 34–92 17%
28 cure poison Abjuration 37–100 20%
29 curse Enchantment 60–150 40%
30 deafen Chaos 50–100 15%
31 death grip Alteration 55–137 35%
32 delay reincarnation Necromancy 128–297 99%
33 detect alignment Divination 20–62 5%
34 detect illusion Divination 82–197 59%
35 detect invisibility Divination 32–87 15%
36 detect magic Divination 15–50 0%
37 disjunction Necromancy 175–400 99%
38 dispel magic Abjuration 72–175 50%
39 electrogenic growth Conjuration 46–117 27%
40 enhanced strength Alteration 26–75 10%
41 erase Alteration 72–175 50%
42 evil eye Chaos 23–67 7%
43 faerie fire Enchantment 20–62 5%
44 famine Necromancy 66–162 45%
45 fatigue Necromancy 65–150 35%
46 find familiar Summoning 100–100 5%
47 flintstrike Conjuration 51–130 32%
48 frost Conjuration 72–175 50%
49 fungal growth Conjuration 46–117 27%
50 guise of nature Alteration 72–175 50%
51 hands of wind Conjuration 85–202 61%
52 harm Necromancy 70–150 32%
53 hex Enchantment 66–162 45%
54 ice storm Summoning 109–255 82%
55 ice wind Conjuration 83–200 60%
56 iceball Conjuration 43–112 25%
57 identify Divination 15–50 0%
58 immobilize Necromancy 58–145 38%
59 impede movement Necromancy 98–212 34%
60 infravision Alteration 49–125 30%
61 insanity Chaos 93–220 68%
62 invisibility Illusion 43–112 25%
63 jinx Chaos 26–75 10%
64 leech Necromancy 60–150 25%
65 leech conduit Necromancy 104–245 78%
66 levitation Enchantment 28–80 12%
67 light Illusion 15–50 0%
68 magic bomb Conjuration 97–230 72%
69 magic dart Conjuration 20–50 0%
70 magic lock Alteration 37–100 20%
71 magic message Conjuration 150–450 44%
72 magic unlock Alteration 43–112 25%
73 malediction Necromancy 54–135 34%
74 malignancy Necromancy 93–220 68%
75 momentary darkness Illusion 101–237 75%
76 negation Abjuration 63–155 42%
77 Occult Eyes Divination 81–195 58%
78 otolithic growth Alteration 89–212 65%
79 pentacle Abjuration 65–150 22%
80 plague Necromancy 75–200 45%
81 poison Alteration 75–150 30%
82 protection from evil Abjuration 24–70 8%
83 protection from good Abjuration 24–70 8%
84 reanimate Necromancy 150–350 90%
85 recharge item Enchantment 85–202 61%
86 refresh Alteration 37–100 20%
87 remove curse Abjuration 150–300 65%
88 resurrect Alteration 400–600 92%
89 room shield Abjuration 95–225 70%
90 sanctify Abjuration 89–212 65%
91 sanctuary Abjuration 89–212 65%
92 scribe Fundamental 50–50 0%
93 searing touch Abjuration 60–150 40%
94 sense life Divination 43–112 25%
95 shadow armor Necromancy 32–87 15%
96 shadow door Alteration 63–155 42%
97 shadow golem Summoning 95–225 70%
98 shadow imp Summoning 81–195 58%
99 shadow light Conjuration 40–95 14%
100 sleep Enchantment 37–100 20%
101 spark Alteration 15–50 0%
102 spell shield Abjuration 95–225 70%
103 stone skin Alteration 72–175 50%
104 summon Summoning 121–282 93%
105 summon mount Summoning 250–500 75%
106 summon shade Summoning 112–262 85%
107 swarm Summoning 123–285 94%
108 tinnitus Enchantment 72–175 50%
109 web Conjuration 83–200 60%
110 whirlwind Alteration 49–125 30%
111 wind walk Alteration 72–175 50%
112 wizard eye Divination 72–175 50%