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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 commit forgery Mystical 7%
8 dagger Weapon 1%
9 dart Weapon 28%
10 decipher Mystical 44%
11 detect traps Technical 45%
12 detect truth Veritamancy 55%
13 disarm traps Technical 13%
14 dodge Defense 30%
15 enhanced damage Combat 45%
16 enhanced fireshield Mystical 50%
17 evasion Defense 25%
18 exotic Weapon 50%
19 flail Weapon 1%
20 grapple Combat 22%
21 halberd Weapon 9%
22 hand to hand Combat 1%
23 hide Technical 30%
24 hook Weapon 9%
25 kick Combat 10%
26 lay hands Mystical 40%
27 lock picking Technical 35%
28 lore Mystical 30%
29 mace Weapon 1%
30 magical items Mystical 5%
31 magical wand Weapon 68%
32 marksmanship Weapon 60%
33 maul Weapon 40%
34 meditation Mystical 40%
35 music Mystical 5%
36 nunchaku Weapon 14%
37 parry Defense 15%
38 peek Technical 45%
39 perception Technical 1%
40 pike Weapon 8%
41 polearm Weapon 25%
42 riding Technical 5%
43 scan Technical 40%
44 scythe Weapon 7%
45 second attack Combat 35%
46 shield block Defense 25%
47 snare Technical 25%
48 sneaking Technical 20%
49 spear Weapon 5%
50 stealing Technical 40%
51 sword Weapon 1%
52 third attack Combat 55%
53 throwing Combat 15%
54 throwing knife Weapon 16%
55 throwing spear Weapon 16%
56 throwing star Weapon 16%
57 tracking Technical 45%
58 two-handed axe Weapon 29%
59 two-handed sword Weapon 40%
60 visualization Mystical 50%
61 whip Weapon 1%
62 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 aegis Conjuration 48–122 5%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 animate weapon Ferromancy 60–60 10%
5 bar Thought 40–105 22%
6 bathe Enchantment 72–175 50%
7 battlefield medic Metamancy 94–94 34%
8 beacon Enchantment 125–300 22%
9 bless Invocation 20–62 5%
10 blindness Illusion 55–137 35%
11 buffet Chaos 72–175 50%
12 calm Alteration 47–120 28%
13 cancellation Thought 150–225 92%
14 chain lightning Evocation 175–400 90%
15 chill touch Necromancy 20–62 5%
16 confusion Chaos 89–212 65%
17 consecrate armor Enchantment 80–200 60%
18 consecrate food Enchantment 24–70 8%
19 consecrate weapon Enchantment 88–210 64%
20 convocation Conjuration 33–90 16%
21 counterspell Abjuration 77–185 54%
22 create food Conjuration 41–107 23%
23 create spring Conjuration 49–125 30%
24 create water Conjuration 26–75 10%
25 cure blindness Alteration 60–150 40%
26 cure critical Alteration 49–125 30%
27 cure disease Abjuration 43–112 25%
28 cure light Alteration 34–92 17%
29 cure mutilation Alteration 49–125 30%
30 cure poison Abjuration 37–100 20%
31 curse Enchantment 60–150 40%
32 cursed fog Conjuration 110–257 83%
33 damage absorption Conjuration 112–262 85%
34 damnation Chaos 55–137 35%
35 deafen Chaos 50–100 15%
36 delay reincarnation Necromancy 128–297 99%
37 describe Thought 15–50 0%
38 detect alignment Divination 20–62 5%
39 detect invisibility Divination 32–87 15%
40 detect lore Veritamancy 88–88 31%
41 diseased cloud Evocation 150–350 88%
42 disequilibriate Thought 72–175 50%
43 disjunction Necromancy 175–400 99%
44 displacement Illusion 72–175 50%
45 disrupt sight Thought 49–125 30%
46 domination Thought 49–125 30%
47 eldritch blast Chaosmancy 206–206 77%
48 ember carom Enchantment 72–175 50%
49 erase Alteration 72–175 50%
50 esp Thought 31–85 14%
51 evil eye Chaos 23–67 7%
52 famine Necromancy 66–162 45%
53 fatigue Necromancy 65–150 35%
54 float Thought 24–70 8%
55 force field Thought 23–67 7%
56 forget Thought 112–262 85%
57 frenzy Alteration 119–277 91%
58 frostborne Enchantment 55–137 35%
59 geisteblitz Thought 66–162 45%
60 harm Necromancy 70–150 32%
61 hex Enchantment 66–162 45%
62 ice whip Evocation 145–325 80%
63 illumination Divination 72–175 50%
64 immobilize Necromancy 58–145 38%
65 impede movement Necromancy 98–212 34%
66 induce aggression Thought 95–180 44%
67 insanity Chaos 93–220 68%
68 irritation Thought 32–87 15%
69 jinx Chaos 26–75 10%
70 knock Thought 40–105 22%
71 landslide Evocation 144–350 50%
72 lava cloak Enchantment 125–225 50%
73 lava walk Alteration 89–212 65%
74 leech Necromancy 60–150 25%
75 leech conduit Necromancy 104–245 78%
76 liberation Morphomancy 160–160 70%
77 light Illusion 15–50 0%
78 lightning shroud Conjuration 101–237 75%
79 magic message Conjuration 150–450 44%
80 magnetic field Alteration 72–175 50%
81 malediction Necromancy 54–135 34%
82 malignancy Necromancy 93–220 68%
83 megalith Summoning 72–175 50%
84 memory drain Thought 89–212 65%
85 mental disruption Thought 116–270 88%
86 mesmerize Thought 72–175 10%
87 mimic Thought 49–125 30%
88 mind shield Thought 79–190 56%
89 monument Summoning 72–175 50%
90 mutilate Alteration 49–125 30%
91 necromancers guile Necromancy 72–175 50%
92 negation Abjuration 63–155 42%
93 nullification field Thought 150–350 91%
94 Occult Eyes Divination 81–195 58%
95 pense Thought 19–60 4%
96 pentacle Abjuration 65–150 22%
97 plague Necromancy 75–200 45%
98 poison Alteration 75–150 30%
99 poison gas Conjuration 94–222 69%
100 protection from evil Abjuration 24–70 8%
101 protection from good Abjuration 24–70 8%
102 pustulate Alteration 72–175 50%
103 pyrokinesis Thought 70–170 48%
104 quicksand Alteration 72–175 50%
105 reanimate Necromancy 150–350 90%
106 reflective fireball Evocation 185–400 90%
107 refresh Alteration 37–100 20%
108 remove curse Abjuration 150–300 65%
109 resurrect Alteration 400–600 92%
110 sanctify Abjuration 89–212 65%
111 sanctuary Abjuration 89–212 65%
112 scribe Fundamental 50–50 0%
113 searing touch Abjuration 60–150 40%
114 sensory enhancement Thought 54–135 34%
115 shadow armor Necromancy 32–87 15%
116 shadow door Alteration 63–155 42%
117 shadow golem Summoning 95–225 70%
118 shadow imp Summoning 81–195 58%
119 shadow light Conjuration 40–95 14%
120 soul sacrifice Conjuration 97–230 72%
121 spell shield Abjuration 95–225 70%
122 spook Thought 60–150 40%
123 summon Summoning 121–282 93%
124 summon shade Summoning 112–262 85%
125 swarm Summoning 123–285 94%
126 telekinesis Thought 97–230 72%
127 telekinetic bash Thought 49–125 30%
128 telekinetic explosion Thought 160–425 70%
129 telekinetic pierce Thought 52–132 33%
130 telekinetic punch Thought 16–52 1%
131 telekinetic shield Thought 79–190 56%
132 telekinetic slash Thought 66–162 45%
133 telekinetic wave Thought 200–450 65%
134 telesmatic force Thought 60–150 40%
135 teleview Thought 95–225 70%
136 transference Thought 59–147 39%
137 warp Summoning 117–272 89%
138 waterspout Evocation 144–350 50%