skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 bash Combat 35%
4 blind fighting Combat 40%
5 dagger Weapon 1%
6 deadeye Defense 33%
7 detect traps Technical 45%
8 dodge Defense 30%
9 enhanced damage Combat 45%
10 exotic Weapon 50%
11 feign death Defense 58%
12 feign illness Defense 40%
13 feign knowledge Mystical 18%
14 feign love Technical 66%
15 feign presence Technical 26%
16 flail Weapon 1%
17 hand to hand Combat 1%
18 herald bloodthirst Mystical 5%
19 herald death Mystical 5%
20 hide Technical 30%
21 hook Weapon 9%
22 kick Combat 10%
23 lore Mystical 30%
24 mace Weapon 1%
25 magical items Mystical 5%
26 marksmanship Weapon 60%
27 meditation Mystical 40%
28 nunchaku Weapon 14%
29 parry Defense 15%
30 peek Technical 45%
31 perception Technical 1%
32 polearm Weapon 25%
33 raise dukes Combat 35%
34 raise hell Defense 76%
35 raise stakes Combat 67%
36 scan Technical 40%
37 scythe Weapon 7%
38 second attack Combat 35%
39 second defense Defense 45%
40 shield block Defense 25%
41 slit armor Technical 22%
42 slit purse Technical 30%
43 slit tendon Combat 1%
44 slit throat Combat 10%
45 spear Weapon 5%
46 staff Weapon 6%
47 strike a match Combat 34%
48 strike at the heart Combat 33%
49 strike blow Combat 14%
50 strike down Combat 43%
51 strike of death Combat 90%
52 strike of pain Combat 11%
53 sword Weapon 1%
54 third attack Combat 55%
55 throwing Combat 15%
56 throwing axe Weapon 16%
57 throwing spear Weapon 16%
58 whip Weapon 1%
59 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 arcane blast Chaosmancy 231–231 88%
3 beacon Enchantment 125–300 22%
4 bless Invocation 20–62 5%
5 blindness Illusion 55–137 35%
6 blink Summoning 125–300 35%
7 call lightning Evocation 50–120 28%
8 calm Alteration 47–120 28%
9 cause critical Necromancy 50–150 25%
10 cause light Necromancy 24–70 8%
11 cause serious Necromancy 37–100 20%
12 change sex Alteration 72–175 50%
13 channel faith Conjuration 32–87 15%
14 charm Enchantment 49–125 30%
15 circle of fire Conjuration 101–237 75%
16 color spray Illusion 37–100 20%
17 concentration Metamancy 49–125 30%
18 consecrate food Enchantment 24–70 8%
19 control winds Summoning 101–237 75%
20 counterspell Abjuration 77–185 54%
21 create food Conjuration 41–107 23%
22 create spring Conjuration 49–125 30%
23 create water Conjuration 26–75 10%
24 cure blindness Alteration 60–150 40%
25 cure critical Alteration 49–125 30%
26 cure disease Abjuration 43–112 25%
27 cure light Alteration 34–92 17%
28 cure poison Abjuration 37–100 20%
29 curse Enchantment 60–150 40%
30 death grip Alteration 55–137 35%
31 desecrate armor Enchantment 65–160 44%
32 detect illusion Divination 82–197 59%
33 detect invisibility Divination 32–87 15%
34 detect magic Divination 15–50 0%
35 dispel area Abjuration 101–237 75%
36 dispel magic Abjuration 72–175 50%
37 elemental shield Enchantment 100–225 80%
38 energy drain Necromancy 78–187 55%
39 enervation Necromancy 100–225 67%
40 erase Alteration 72–175 50%
41 faerie fire Enchantment 20–62 5%
42 find familiar Summoning 100–100 5%
43 fireball Conjuration 43–112 25%
44 flame wind Alteration 86–205 62%
45 fountain Conjuration 250–500 32%
46 frost Conjuration 72–175 50%
47 gate travel Chaos 200–425 75%
48 hands of wind Conjuration 85–202 61%
49 harm Necromancy 70–150 32%
50 haste Alteration 60–150 40%
51 heal Alteration 78–187 55%
52 ice storm Summoning 109–255 82%
53 ice wind Conjuration 83–200 60%
54 iceball Conjuration 43–112 25%
55 identify Divination 15–50 0%
56 infravision Alteration 49–125 30%
57 invisibility Illusion 43–112 25%
58 kill Necromancy 300–600 62%
59 lava walk Alteration 89–212 65%
60 levitation Enchantment 28–80 12%
61 light Illusion 15–50 0%
62 lightning bolt Conjuration 37–100 20%
63 magic bomb Conjuration 97–230 72%
64 magic carpet Conjuration 400–650 52%
65 magic dart Conjuration 20–50 0%
66 magic lock Alteration 37–100 20%
67 magic message Conjuration 150–450 44%
68 magic unlock Alteration 43–112 25%
69 momentary darkness Illusion 101–237 75%
70 nexus Chaos 250–500 85%
71 overpressurize Enchantment 90–215 50%
72 pass door Alteration 72–175 50%
73 plague Necromancy 75–200 45%
74 plane travel Chaos 350–750 90%
75 poison Alteration 75–150 30%
76 protection from evil Abjuration 24–70 8%
77 protection from good Abjuration 24–70 8%
78 rabid mount Alteration 60–150 40%
79 Rabid Mount Alteration 60–150 40%
80 read aura Divination 85–185 54%
81 reanimate Necromancy 150–350 90%
82 recharge item Enchantment 85–202 61%
83 refresh Alteration 37–100 20%
84 remove curse Abjuration 150–300 65%
85 resurrect Alteration 400–600 92%
86 room shield Abjuration 95–225 70%
87 sanctuary Abjuration 89–212 65%
88 scribe Fundamental 50–50 0%
89 sense life Divination 43–112 25%
90 shield Evocation 36–97 19%
91 shocking grasp Alteration 35–85 5%
92 silence Abjuration 150–250 80%
93 sleep Enchantment 37–100 20%
94 slow Necromancy 118–275 90%
95 slow magic Chaos 116–270 90%
96 spark Alteration 15–50 0%
97 summon Summoning 121–282 93%
98 summon elemental Summoning 112–262 85%
99 summon shade Summoning 112–262 85%
100 teleport Summoning 125–300 60%
101 thunderclap Alteration 78–187 55%
102 thunderstorm Summoning 104–245 78%
103 totem Summoning 101–237 75%
104 tremor Abjuration 43–112 25%
105 underwater breathing Alteration 72–175 50%
106 unnatural strength Alteration 26–75 10%
107 weaken Alteration 26–75 10%
108 web Conjuration 83–200 60%
109 wizard eye Divination 72–175 50%