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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 beast of burden Morphomancy 33%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 charge Combat 8%
9 commit forgery Mystical 7%
10 dagger Weapon 1%
11 dart Weapon 28%
12 decipher Mystical 44%
13 detect traps Technical 45%
14 detect truth Veritamancy 55%
15 disarm traps Technical 13%
16 dodge Defense 30%
17 dual wield Combat 100%
18 enhanced damage Combat 45%
19 enhanced fireshield Mystical 50%
20 evasion Defense 25%
21 exotic Weapon 50%
22 fast healing Technical 20%
23 flail Weapon 1%
24 grapple Combat 22%
25 halberd Weapon 9%
26 hand to hand Combat 1%
27 herbalism Technical 1%
28 hide Technical 30%
29 home on the range Artemancy 55%
30 hook Weapon 9%
31 kick Combat 10%
32 lance Weapon 1%
33 lock picking Technical 35%
34 lore Mystical 30%
35 mace Weapon 1%
36 magical items Mystical 5%
37 magical wand Weapon 68%
38 marksmanship Weapon 60%
39 martial arts Technical 65%
40 maul Weapon 40%
41 meditation Mystical 40%
42 nunchaku Weapon 14%
43 parry Defense 15%
44 peek Technical 45%
45 perception Technical 1%
46 pike Weapon 8%
47 polearm Weapon 25%
48 raise white flag Technical 63%
49 riding Technical 5%
50 scan Technical 40%
51 second attack Combat 35%
52 shield block Defense 25%
53 snare Technical 25%
54 sneaking Technical 20%
55 spear Weapon 5%
56 staff Weapon 6%
57 stealing Technical 40%
58 strike blow Combat 14%
59 strike of death Combat 90%
60 sword Weapon 1%
61 third attack Combat 55%
62 throwing Combat 15%
63 throwing knife Weapon 16%
64 throwing star Weapon 16%
65 tracking Technical 45%
66 two-handed axe Weapon 29%
67 two-handed sword Weapon 40%
68 visualization Mystical 50%
69 whip Weapon 1%
70 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 animate weapon Ferromancy 60–60 10%
5 augment aura Sanctomancy 163–163 72%
6 aura cleansing Metamancy 325–325 88%
7 bathe Enchantment 72–175 50%
8 bless Invocation 20–62 5%
9 blindness Illusion 55–137 35%
10 blink Summoning 125–300 35%
11 bubble cluster Summoning 43–112 25%
12 buffet Chaos 72–175 50%
13 call lightning Evocation 50–120 28%
14 calm Alteration 47–120 28%
15 cause critical Necromancy 50–150 25%
16 cause light Necromancy 24–70 8%
17 cause serious Necromancy 37–100 20%
18 chain lightning Evocation 175–400 90%
19 change sex Alteration 72–175 50%
20 channel faith Conjuration 32–87 15%
21 combat blink Summoning 81–195 58%
22 condemn Abjuration 60–150 40%
23 consecrate armor Enchantment 80–200 60%
24 consecrate food Enchantment 24–70 8%
25 counterspell Abjuration 77–185 54%
26 create food Conjuration 41–107 23%
27 create spring Conjuration 49–125 30%
28 create water Conjuration 26–75 10%
29 cure blindness Alteration 60–150 40%
30 cure critical Alteration 49–125 30%
31 cure disease Abjuration 43–112 25%
32 cure light Alteration 34–92 17%
33 cure mutilation Alteration 49–125 30%
34 cure poison Abjuration 37–100 20%
35 cure serious Alteration 37–100 20%
36 curse Enchantment 60–150 40%
37 cursed fog Conjuration 110–257 83%
38 damage absorption Conjuration 112–262 85%
39 damnation Chaos 55–137 35%
40 detect alignment Divination 20–62 5%
41 detect illusion Divination 82–197 59%
42 detect invisibility Divination 32–87 15%
43 detect lore Veritamancy 88–88 31%
44 detect magic Divination 15–50 0%
45 diseased cloud Evocation 150–350 88%
46 dispel magic Abjuration 72–175 50%
47 displacement Illusion 72–175 50%
48 ember carom Enchantment 72–175 50%
49 erase Alteration 72–175 50%
50 excommunicate Enchantment 60–150 40%
51 faerie fire Enchantment 20–62 5%
52 fountain Conjuration 250–500 32%
53 frenzy Alteration 119–277 91%
54 frostborne Enchantment 55–137 35%
55 gate travel Chaos 200–425 75%
56 goliath Morphomancy 92–92 33%
57 hands of wind Conjuration 85–202 61%
58 harm Necromancy 70–150 32%
59 heal Alteration 78–187 55%
60 ice whip Evocation 145–325 80%
61 identify Divination 15–50 0%
62 illumination Divination 72–175 50%
63 landslide Evocation 144–350 50%
64 lava cloak Enchantment 125–225 50%
65 lava walk Alteration 89–212 65%
66 lift malison Vivomancy 105–105 40%
67 light Illusion 15–50 0%
68 lightning pursuit Abjuration 77–77 25%
69 lightning shroud Conjuration 101–237 75%
70 magic carpet Conjuration 400–650 52%
71 magnetic field Alteration 72–175 50%
72 megalith Summoning 72–175 50%
73 mental clarity Enchantment 72–175 50%
74 monument Summoning 72–175 50%
75 multiply magic Enchantment 123–285 94%
76 mutilate Alteration 49–125 30%
77 necromancers guile Necromancy 72–175 50%
78 phalanx Conjuration 43–112 25%
79 plague Necromancy 75–200 45%
80 poison Alteration 75–150 30%
81 poison gas Conjuration 94–222 69%
82 pressure points Papyrimancy 92–92 25%
83 protection from evil Abjuration 24–70 8%
84 protection from good Abjuration 24–70 8%
85 pustulate Alteration 72–175 50%
86 quicksand Alteration 72–175 50%
87 read aura Divination 85–185 54%
88 recharge item Enchantment 85–202 61%
89 reflective fireball Evocation 185–400 90%
90 refresh Alteration 37–100 20%
91 remote sensing Thought 49–125 30%
92 remove curse Abjuration 150–300 65%
93 repulsion Conjuration 109–255 82%
94 requiem Alteration 129–300 100%
95 resurrect Alteration 400–600 92%
96 sanctuary Abjuration 89–212 65%
97 scribe Fundamental 50–50 0%
98 sense life Divination 43–112 25%
99 silence Abjuration 150–250 80%
100 slow Necromancy 118–275 90%
101 slow magic Chaos 116–270 90%
102 soul sacrifice Conjuration 97–230 72%
103 spark Alteration 15–50 0%
104 spell shield Abjuration 95–225 70%
105 summon Summoning 121–282 93%
106 swarm Summoning 123–285 94%
107 tremor Abjuration 43–112 25%
108 warp Summoning 117–272 89%
109 waterspout Evocation 144–350 50%
110 wizard eye Divination 72–175 50%
111 word of recall Summoning 150–350 35%