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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 commit forgery Mystical 7%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 disarm traps Technical 13%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 enhanced endurance Technical 15%
14 evasion Defense 25%
15 exotic Weapon 50%
16 flail Weapon 1%
17 foraging Technical 5%
18 grapple Combat 22%
19 halberd Weapon 9%
20 hand to hand Combat 1%
21 herbalism Technical 1%
22 hide Technical 30%
23 hook Weapon 9%
24 kick Combat 10%
25 lay hands Mystical 40%
26 lock picking Technical 35%
27 lore Mystical 30%
28 mace Weapon 1%
29 magical items Mystical 5%
30 meditation Mystical 40%
31 nunchaku Weapon 14%
32 parry Defense 15%
33 peek Technical 45%
34 perception Technical 1%
35 pike Weapon 8%
36 polearm Weapon 25%
37 riding Technical 5%
38 scan Technical 40%
39 second attack Combat 35%
40 shield block Defense 25%
41 snare Technical 25%
42 sneaking Technical 20%
43 spear Weapon 5%
44 staff Weapon 6%
45 stealing Technical 40%
46 sword Weapon 1%
47 third attack Combat 55%
48 throwing Combat 15%
49 throwing knife Weapon 16%
50 throwing spear Weapon 16%
51 throwing star Weapon 16%
52 tracking Technical 45%
53 whip Weapon 1%
54 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 aegis Conjuration 48–122 5%
3 augment aura Sanctomancy 163–163 72%
4 aura cleansing Metamancy 325–325 88%
5 bless Invocation 20–62 5%
6 blink Summoning 125–300 35%
7 bubble cluster Summoning 43–112 25%
8 call lightning Evocation 50–120 28%
9 calm Alteration 47–120 28%
10 camouflage Conjuration 57–142 37%
11 cause critical Necromancy 50–150 25%
12 cause light Necromancy 24–70 8%
13 cause serious Necromancy 37–100 20%
14 change sex Alteration 72–175 50%
15 channel faith Conjuration 32–87 15%
16 charm Enchantment 49–125 30%
17 circle of thorns Conjuration 101–237 75%
18 color spray Illusion 37–100 20%
19 concealment Illusion 50–150 20%
20 condemn Abjuration 60–150 40%
21 consecrate armor Enchantment 80–200 60%
22 consecrate food Enchantment 24–70 8%
23 consecrate weapon Enchantment 88–210 64%
24 control winds Summoning 101–237 75%
25 counterspell Abjuration 77–185 54%
26 create food Conjuration 41–107 23%
27 create spring Conjuration 49–125 30%
28 create water Conjuration 26–75 10%
29 cure blindness Alteration 60–150 40%
30 cure critical Alteration 49–125 30%
31 cure disease Abjuration 43–112 25%
32 cure light Alteration 34–92 17%
33 cure poison Abjuration 37–100 20%
34 death grip Alteration 55–137 35%
35 detect alignment Divination 20–62 5%
36 detect illusion Divination 82–197 59%
37 detect invisibility Divination 32–87 15%
38 detect magic Divination 15–50 0%
39 dispel magic Abjuration 72–175 50%
40 electrogenic growth Conjuration 46–117 27%
41 endurance of the rhinoceros Vivomancy 84–200 60%
42 enhanced strength Alteration 26–75 10%
43 erase Alteration 72–175 50%
44 excommunicate Enchantment 60–150 40%
45 faerie fire Enchantment 20–62 5%
46 find familiar Summoning 100–100 5%
47 flintstrike Conjuration 51–130 32%
48 fountain Conjuration 250–500 32%
49 frost Conjuration 72–175 50%
50 fungal growth Conjuration 46–117 27%
51 gate travel Chaos 200–425 75%
52 guise of nature Alteration 72–175 50%
53 hands of wind Conjuration 85–202 61%
54 harm Necromancy 70–150 32%
55 heal Alteration 78–187 55%
56 ice storm Summoning 109–255 82%
57 ice wind Conjuration 83–200 60%
58 iceball Conjuration 43–112 25%
59 identify Divination 15–50 0%
60 infravision Alteration 49–125 30%
61 invisibility Illusion 43–112 25%
62 levitation Enchantment 28–80 12%
63 light Illusion 15–50 0%
64 magic bomb Conjuration 97–230 72%
65 magic carpet Conjuration 400–650 52%
66 magic dart Conjuration 20–50 0%
67 magic lock Alteration 37–100 20%
68 magic message Conjuration 150–450 44%
69 magic unlock Alteration 43–112 25%
70 momentary darkness Illusion 101–237 75%
71 otolithic growth Alteration 89–212 65%
72 plague Necromancy 75–200 45%
73 poison Alteration 75–150 30%
74 protection from evil Abjuration 24–70 8%
75 protection from good Abjuration 24–70 8%
76 read aura Divination 85–185 54%
77 recharge item Enchantment 85–202 61%
78 refresh Alteration 37–100 20%
79 remove curse Abjuration 150–300 65%
80 requiem Alteration 129–300 100%
81 resurrect Alteration 400–600 92%
82 room shield Abjuration 95–225 70%
83 sanctify Abjuration 89–212 65%
84 sanctuary Abjuration 89–212 65%
85 scribe Fundamental 50–50 0%
86 searing touch Abjuration 60–150 40%
87 sense life Divination 43–112 25%
88 sleep Enchantment 37–100 20%
89 spark Alteration 15–50 0%
90 spell shield Abjuration 95–225 70%
91 stone skin Geomancy 123–123 50%
92 summon Summoning 121–282 93%
93 summon mount Summoning 250–500 75%
94 tinnitus Enchantment 72–175 50%
95 tremor Abjuration 43–112 25%
96 web Conjuration 83–200 60%
97 whirlwind Alteration 49–125 30%
98 wind walk Alteration 72–175 50%
99 wizard eye Divination 72–175 50%
100 word of recall Summoning 150–350 35%