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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 commit forgery Mystical 7%
8 dagger Weapon 1%
9 dart Weapon 28%
10 detect traps Technical 45%
11 detect truth Veritamancy 55%
12 disarm traps Technical 13%
13 dodge Defense 30%
14 enhanced damage Combat 45%
15 enhanced fireshield Mystical 50%
16 evasion Defense 25%
17 exotic Weapon 50%
18 flail Weapon 1%
19 grapple Combat 22%
20 hand to hand Combat 1%
21 hide Technical 30%
22 hook Weapon 9%
23 kick Combat 10%
24 lock picking Technical 35%
25 lore Mystical 30%
26 mace Weapon 1%
27 magical items Mystical 5%
28 magical wand Weapon 68%
29 marksmanship Weapon 60%
30 maul Weapon 40%
31 meditation Mystical 40%
32 nunchaku Weapon 14%
33 peek Technical 45%
34 perception Technical 1%
35 polearm Weapon 25%
36 scan Technical 40%
37 scythe Weapon 7%
38 second attack Combat 35%
39 shield block Defense 25%
40 snare Technical 25%
41 sneaking Technical 20%
42 staff Weapon 6%
43 stealing Technical 40%
44 throwing Combat 15%
45 throwing knife Weapon 16%
46 throwing star Weapon 16%
47 tracking Technical 45%
48 two-handed axe Weapon 29%
49 two-handed sword Weapon 40%
50 visualization Mystical 50%
51 whip Weapon 1%
52 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 bar Thought 40–105 22%
5 bathe Enchantment 72–175 50%
6 beacon Enchantment 125–300 22%
7 bless Invocation 20–62 5%
8 blindness Illusion 55–137 35%
9 buffet Chaos 72–175 50%
10 call lightning Evocation 50–120 28%
11 calm Alteration 47–120 28%
12 cancellation Thought 150–225 92%
13 cause critical Necromancy 50–150 25%
14 cause light Necromancy 24–70 8%
15 cause serious Necromancy 37–100 20%
16 chain lightning Evocation 175–400 90%
17 change sex Alteration 72–175 50%
18 channel faith Conjuration 32–87 15%
19 chill touch Necromancy 20–62 5%
20 confusion Chaos 89–212 65%
21 consecrate food Enchantment 24–70 8%
22 convocation Conjuration 33–90 16%
23 counterspell Abjuration 77–185 54%
24 create food Conjuration 41–107 23%
25 create spring Conjuration 49–125 30%
26 create water Conjuration 26–75 10%
27 cure blindness Alteration 60–150 40%
28 cure critical Alteration 49–125 30%
29 cure disease Abjuration 43–112 25%
30 cure light Alteration 34–92 17%
31 cure mutilation Alteration 49–125 30%
32 cure poison Abjuration 37–100 20%
33 curse Enchantment 60–150 40%
34 cursed fog Conjuration 110–257 83%
35 damage absorption Conjuration 112–262 85%
36 damnation Chaos 55–137 35%
37 deafen Chaos 50–100 15%
38 delay reincarnation Necromancy 128–297 99%
39 describe Thought 15–50 0%
40 desecrate armor Enchantment 65–160 44%
41 detect illusion Divination 82–197 59%
42 detect invisibility Divination 32–87 15%
43 diseased cloud Evocation 150–350 88%
44 disequilibriate Thought 72–175 50%
45 disjunction Necromancy 175–400 99%
46 displacement Illusion 72–175 50%
47 disrupt sight Thought 49–125 30%
48 domination Thought 49–125 30%
49 elemental shield Enchantment 100–225 80%
50 ember carom Enchantment 72–175 50%
51 erase Alteration 72–175 50%
52 esp Thought 31–85 14%
53 evil eye Chaos 23–67 7%
54 faerie fire Enchantment 20–62 5%
55 famine Necromancy 66–162 45%
56 fatigue Necromancy 65–150 35%
57 find familiar Summoning 100–100 5%
58 float Thought 24–70 8%
59 force field Thought 23–67 7%
60 forget Thought 112–262 85%
61 fountain Conjuration 250–500 32%
62 frenzy Alteration 119–277 91%
63 frostborne Enchantment 55–137 35%
64 gate travel Chaos 200–425 75%
65 geisteblitz Thought 66–162 45%
66 harm Necromancy 70–150 32%
67 heal Alteration 78–187 55%
68 hex Enchantment 66–162 45%
69 ice storm Summoning 109–255 82%
70 ice whip Evocation 145–325 80%
71 identify Divination 15–50 0%
72 illumination Divination 72–175 50%
73 immobilize Necromancy 58–145 38%
74 impede movement Necromancy 98–212 34%
75 induce aggression Thought 95–180 44%
76 insanity Chaos 93–220 68%
77 irritation Thought 32–87 15%
78 jinx Chaos 26–75 10%
79 knock Thought 40–105 22%
80 landslide Evocation 144–350 50%
81 lava cloak Enchantment 125–225 50%
82 lava walk Alteration 89–212 65%
83 leech Necromancy 60–150 25%
84 leech conduit Necromancy 104–245 78%
85 light Illusion 15–50 0%
86 lightning shroud Conjuration 101–237 75%
87 magic carpet Conjuration 400–650 52%
88 magic message Conjuration 150–450 44%
89 magnetic field Alteration 72–175 50%
90 malediction Necromancy 54–135 34%
91 malignancy Necromancy 93–220 68%
92 megalith Summoning 72–175 50%
93 memory drain Thought 89–212 65%
94 mental disruption Thought 116–270 88%
95 mesmerize Thought 72–175 10%
96 mimic Thought 49–125 30%
97 mind shield Thought 79–190 56%
98 monument Summoning 72–175 50%
99 mutilate Alteration 49–125 30%
100 necromancers guile Necromancy 72–175 50%
101 negation Abjuration 63–155 42%
102 nullification field Thought 150–350 91%
103 Occult Eyes Divination 81–195 58%
104 pense Thought 19–60 4%
105 pentacle Abjuration 65–150 22%
106 plague Necromancy 75–200 45%
107 poison Alteration 75–150 30%
108 poison gas Conjuration 94–222 69%
109 protection from evil Abjuration 24–70 8%
110 protection from good Abjuration 24–70 8%
111 pustulate Alteration 72–175 50%
112 pyrokinesis Thought 70–170 48%
113 quicksand Alteration 72–175 50%
114 read aura Divination 85–185 54%
115 reanimate Necromancy 150–350 90%
116 reflective fireball Evocation 185–400 90%
117 refresh Alteration 37–100 20%
118 remove curse Abjuration 150–300 65%
119 resurrect Alteration 400–600 92%
120 sanctuary Abjuration 89–212 65%
121 scribe Fundamental 50–50 0%
122 sense life Divination 43–112 25%
123 sensory enhancement Thought 54–135 34%
124 shadow armor Necromancy 32–87 15%
125 shadow door Alteration 63–155 42%
126 shadow golem Summoning 95–225 70%
127 shadow imp Summoning 81–195 58%
128 shadow light Conjuration 40–95 14%
129 soul sacrifice Conjuration 97–230 72%
130 spook Thought 60–150 40%
131 summon Summoning 121–282 93%
132 summon shade Summoning 112–262 85%
133 swarm Summoning 123–285 94%
134 telekinesis Thought 97–230 72%
135 telekinetic bash Thought 49–125 30%
136 telekinetic explosion Thought 160–425 70%
137 telekinetic pierce Thought 52–132 33%
138 telekinetic punch Thought 16–52 1%
139 telekinetic shield Thought 79–190 56%
140 telekinetic slash Thought 66–162 45%
141 telekinetic wave Thought 200–450 65%
142 telesmatic force Thought 60–150 40%
143 teleview Thought 95–225 70%
144 thunderstorm Summoning 104–245 78%
145 totem Summoning 101–237 75%
146 transference Thought 59–147 39%
147 tremor Abjuration 43–112 25%
148 warp Summoning 117–272 89%
149 waterspout Evocation 144–350 50%