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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 archery Weapon 5%
2 blind fighting Combat 40%
3 dagger Weapon 1%
4 dart Weapon 28%
5 detect traps Technical 45%
6 disarm traps Technical 13%
7 dodge Defense 30%
8 enhanced endurance Technical 15%
9 exotic Weapon 50%
10 flail Weapon 1%
11 foraging Technical 5%
12 hand to hand Combat 1%
13 herbalism Technical 1%
14 hide Technical 30%
15 hook Weapon 9%
16 mace Weapon 1%
17 magical items Mystical 5%
18 meditation Mystical 40%
19 parry Defense 15%
20 perception Technical 1%
21 polearm Weapon 25%
22 scan Technical 40%
23 scythe Weapon 7%
24 second attack Combat 35%
25 shield block Defense 25%
26 snare Technical 25%
27 sneaking Technical 20%
28 spear Weapon 5%
29 staff Weapon 6%
30 sword Weapon 1%
31 throwing Combat 15%
32 throwing knife Weapon 16%
33 tracking Technical 45%
34 whip Weapon 1%
35 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid blast Conjuration 115–275 32%
3 animate dead Necromancy 104–245 78%
4 armor Conjuration 15–50 0%
5 augment aura Conjuration 97–230 72%
6 awaken Abjuration 21–65 6%
7 beacon Enchantment 125–300 22%
8 bless Invocation 20–62 5%
9 blindness Illusion 55–137 35%
10 blink Summoning 125–300 35%
11 bubble cluster Summoning 43–112 25%
12 call lightning Evocation 50–120 28%
13 calm Alteration 47–120 28%
14 camouflage Conjuration 57–142 37%
15 cause critical Necromancy 50–150 25%
16 cause light Necromancy 24–70 8%
17 cause serious Necromancy 37–100 20%
18 change sex Alteration 72–175 50%
19 channel faith Conjuration 32–87 15%
20 charm Enchantment 49–125 30%
21 circle of fire Conjuration 101–237 75%
22 circle of thorns Conjuration 101–237 75%
23 color spray Illusion 37–100 20%
24 concealment Illusion 50–150 20%
25 concentration Conjuration 49–125 30%
26 condemn Abjuration 60–150 40%
27 consecrate armor Enchantment 80–200 60%
28 consecrate food Enchantment 24–70 8%
29 control winds Summoning 101–237 75%
30 counterspell Abjuration 77–185 54%
31 create food Conjuration 41–107 23%
32 create spring Conjuration 49–125 30%
33 create water Conjuration 26–75 10%
34 cure blindness Alteration 60–150 40%
35 cure critical Alteration 49–125 30%
36 cure disease Abjuration 43–112 25%
37 cure light Alteration 34–92 17%
38 cure poison Abjuration 37–100 20%
39 curse Enchantment 60–150 40%
40 death grip Alteration 55–137 35%
41 detect alignment Divination 20–62 5%
42 detect illusion Divination 82–197 59%
43 detect invisibility Divination 32–87 15%
44 detect magic Divination 15–50 0%
45 dispel area Abjuration 101–237 75%
46 dispel magic Abjuration 72–175 50%
47 electrogenic growth Conjuration 46–117 27%
48 energy drain Necromancy 78–187 55%
49 enervation Necromancy 100–225 67%
50 enhanced strength Alteration 26–75 10%
51 erase Alteration 72–175 50%
52 excommunicate Enchantment 60–150 40%
53 faerie fire Enchantment 20–62 5%
54 find familiar Summoning 100–100 5%
55 fireball Conjuration 43–112 25%
56 flame wind Alteration 86–205 62%
57 flintstrike Conjuration 51–130 32%
58 fountain Conjuration 250–500 32%
59 frost Conjuration 72–175 50%
60 fungal growth Conjuration 46–117 27%
61 gate travel Chaos 200–425 75%
62 guise of nature Alteration 72–175 50%
63 hands of wind Conjuration 85–202 61%
64 harm Necromancy 70–150 32%
65 haste Alteration 60–150 40%
66 heal Alteration 78–187 55%
67 ice storm Summoning 109–255 82%
68 ice wind Conjuration 83–200 60%
69 iceball Conjuration 43–112 25%
70 identify Divination 15–50 0%
71 infravision Alteration 49–125 30%
72 invisibility Illusion 43–112 25%
73 kill Necromancy 300–600 62%
74 lava walk Alteration 89–212 65%
75 levitation Enchantment 28–80 12%
76 light Illusion 15–50 0%
77 lightning bolt Conjuration 37–100 20%
78 magic bomb Conjuration 97–230 72%
79 magic carpet Conjuration 400–650 52%
80 magic dart Conjuration 20–50 0%
81 magic lock Alteration 37–100 20%
82 magic message Conjuration 150–450 44%
83 magic unlock Alteration 43–112 25%
84 momentary darkness Illusion 101–237 75%
85 nexus Chaos 250–500 85%
86 otolithic growth Alteration 89–212 65%
87 overpressurize Enchantment 90–215 50%
88 pass door Alteration 72–175 50%
89 plague Necromancy 75–200 45%
90 plane travel Chaos 350–750 90%
91 poison Alteration 75–150 30%
92 protection from evil Abjuration 24–70 8%
93 protection from good Abjuration 24–70 8%
94 Rabid Mount Alteration 60–150 40%
95 rabid mount Alteration 60–150 40%
96 read aura Divination 85–185 54%
97 recharge item Enchantment 85–202 61%
98 refresh Alteration 37–100 20%
99 remove curse Abjuration 150–300 65%
100 requiem Alteration 129–300 100%
101 room shield Abjuration 95–225 70%
102 sanctuary Abjuration 89–212 65%
103 scribe Fundamental 50–50 0%
104 sense life Divination 43–112 25%
105 shield Evocation 36–97 19%
106 shocking grasp Alteration 35–85 5%
107 silence Abjuration 150–250 80%
108 sleep Enchantment 37–100 20%
109 slow Necromancy 118–275 90%
110 slow magic Chaos 116–270 90%
111 spark Alteration 15–50 0%
112 stone skin Alteration 72–175 50%
113 summon Summoning 121–282 93%
114 summon elemental Summoning 112–262 85%
115 summon mount Summoning 250–500 75%
116 teleport Summoning 125–300 60%
117 thunderclap Alteration 78–187 55%
118 thunderstorm Summoning 104–245 78%
119 tinnitus Enchantment 72–175 50%
120 tremor Abjuration 43–112 25%
121 underwater breathing Alteration 72–175 50%
122 unnatural strength Alteration 26–75 10%
123 weaken Alteration 26–75 10%
124 web Conjuration 83–200 60%
125 whirlwind Alteration 49–125 30%
126 wind walk Alteration 72–175 50%
127 wizard eye Divination 72–175 50%
128 word of recall Summoning 150–350 35%