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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 backstab Combat 10%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 detect truth Veritamancy 55%
11 disarm traps Technical 13%
12 dodge Defense 30%
13 enhanced damage Combat 45%
14 enhanced endurance Technical 15%
15 enhanced fireshield Mystical 50%
16 exotic Weapon 50%
17 flail Weapon 1%
18 foraging Technical 5%
19 halberd Weapon 9%
20 hand to hand Combat 1%
21 herbalism Technical 1%
22 hide Technical 30%
23 lay hands Mystical 40%
24 lock picking Technical 35%
25 lore Mystical 30%
26 mace Weapon 1%
27 magical items Mystical 5%
28 magical wand Weapon 68%
29 marksmanship Weapon 60%
30 maul Weapon 40%
31 meditation Mystical 40%
32 music Mystical 5%
33 nunchaku Weapon 14%
34 parry Defense 15%
35 peek Technical 45%
36 perception Technical 1%
37 pike Weapon 8%
38 polearm Weapon 25%
39 riding Technical 5%
40 scan Technical 40%
41 scythe Weapon 7%
42 second attack Combat 35%
43 shield block Defense 25%
44 snare Technical 25%
45 sneaking Technical 20%
46 spear Weapon 5%
47 staff Weapon 6%
48 stealing Technical 40%
49 sword Weapon 1%
50 third attack Combat 55%
51 throwing Combat 15%
52 throwing knife Weapon 16%
53 throwing spear Weapon 16%
54 throwing star Weapon 16%
55 tracking Technical 45%
56 two-handed axe Weapon 29%
57 two-handed sword Weapon 40%
58 visualization Mystical 50%
59 whip Weapon 1%
60 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 aegis Conjuration 48–122 5%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 animate weapon Ferromancy 60–60 10%
5 bathe Enchantment 72–175 50%
6 battlefield medic Metamancy 94–94 34%
7 beacon Enchantment 125–300 22%
8 bless Invocation 20–62 5%
9 blindness Illusion 55–137 35%
10 blink Summoning 125–300 35%
11 buffet Chaos 72–175 50%
12 calm Alteration 47–120 28%
13 camouflage Conjuration 57–142 37%
14 chain lightning Evocation 175–400 90%
15 charm Enchantment 49–125 30%
16 chill touch Necromancy 20–62 5%
17 circle of thorns Conjuration 101–237 75%
18 color spray Illusion 37–100 20%
19 concealment Illusion 50–150 20%
20 confusion Chaos 89–212 65%
21 consecrate armor Enchantment 80–200 60%
22 consecrate food Enchantment 24–70 8%
23 consecrate weapon Enchantment 88–210 64%
24 control winds Summoning 101–237 75%
25 convocation Conjuration 33–90 16%
26 counterspell Abjuration 77–185 54%
27 create food Conjuration 41–107 23%
28 create spring Conjuration 49–125 30%
29 create water Conjuration 26–75 10%
30 cure blindness Alteration 60–150 40%
31 cure critical Alteration 49–125 30%
32 cure disease Abjuration 43–112 25%
33 cure light Alteration 34–92 17%
34 cure mutilation Alteration 49–125 30%
35 cure poison Abjuration 37–100 20%
36 curse Enchantment 60–150 40%
37 cursed fog Conjuration 110–257 83%
38 damage absorption Conjuration 112–262 85%
39 damnation Chaos 55–137 35%
40 deafen Chaos 50–100 15%
41 death grip Alteration 55–137 35%
42 delay reincarnation Necromancy 128–297 99%
43 detect alignment Divination 20–62 5%
44 detect illusion Divination 82–197 59%
45 detect invisibility Divination 32–87 15%
46 detect lore Veritamancy 88–88 31%
47 detect magic Divination 15–50 0%
48 diseased cloud Evocation 150–350 88%
49 disjunction Necromancy 175–400 99%
50 dispel magic Abjuration 72–175 50%
51 displacement Illusion 72–175 50%
52 eldritch blast Chaosmancy 206–206 77%
53 electrogenic growth Conjuration 46–117 27%
54 ember carom Enchantment 72–175 50%
55 endurance of the rhinoceros Vivomancy 84–200 60%
56 enhanced strength Alteration 26–75 10%
57 erase Alteration 72–175 50%
58 evil eye Chaos 23–67 7%
59 faerie fire Enchantment 20–62 5%
60 famine Necromancy 66–162 45%
61 fatigue Necromancy 65–150 35%
62 find familiar Summoning 100–100 5%
63 flintstrike Conjuration 51–130 32%
64 frenzy Alteration 119–277 91%
65 frost Conjuration 72–175 50%
66 frostborne Enchantment 55–137 35%
67 fungal growth Conjuration 46–117 27%
68 guise of nature Alteration 72–175 50%
69 hands of wind Conjuration 85–202 61%
70 harden exoskeleton Arthropomancy 105–105 40%
71 harm Necromancy 70–150 32%
72 hex Enchantment 66–162 45%
73 ice storm Summoning 109–255 82%
74 ice whip Evocation 145–325 80%
75 ice wind Conjuration 83–200 60%
76 iceball Conjuration 43–112 25%
77 identify Divination 15–50 0%
78 illumination Divination 72–175 50%
79 immobilize Necromancy 58–145 38%
80 impede movement Necromancy 98–212 34%
81 infravision Alteration 49–125 30%
82 insanity Chaos 93–220 68%
83 invisibility Illusion 43–112 25%
84 jinx Chaos 26–75 10%
85 landslide Evocation 144–350 50%
86 lava cloak Enchantment 125–225 50%
87 lava walk Alteration 89–212 65%
88 leech Necromancy 60–150 25%
89 leech conduit Necromancy 104–245 78%
90 levitation Enchantment 28–80 12%
91 liberation Morphomancy 160–160 70%
92 light Illusion 15–50 0%
93 lightning shroud Conjuration 101–237 75%
94 magic bomb Conjuration 97–230 72%
95 magic dart Conjuration 20–50 0%
96 magic lock Alteration 37–100 20%
97 magic message Conjuration 150–450 44%
98 magic unlock Alteration 43–112 25%
99 magnetic field Alteration 72–175 50%
100 malediction Necromancy 54–135 34%
101 malignancy Necromancy 93–220 68%
102 megalith Summoning 72–175 50%
103 momentary darkness Illusion 101–237 75%
104 monument Summoning 72–175 50%
105 mutilate Alteration 49–125 30%
106 necromancers guile Necromancy 72–175 50%
107 negation Abjuration 63–155 42%
108 Occult Eyes Divination 81–195 58%
109 otolithic growth Alteration 89–212 65%
110 pentacle Abjuration 65–150 22%
111 plague Necromancy 75–200 45%
112 poison Alteration 75–150 30%
113 poison gas Conjuration 94–222 69%
114 protection from evil Abjuration 24–70 8%
115 protection from good Abjuration 24–70 8%
116 pustulate Alteration 72–175 50%
117 quicksand Alteration 72–175 50%
118 reanimate Necromancy 150–350 90%
119 recharge item Enchantment 85–202 61%
120 reflective fireball Evocation 185–400 90%
121 refresh Alteration 37–100 20%
122 remove curse Abjuration 150–300 65%
123 resurrect Alteration 400–600 92%
124 room shield Abjuration 95–225 70%
125 sanctify Abjuration 89–212 65%
126 sanctuary Abjuration 89–212 65%
127 scribe Fundamental 50–50 0%
128 searing touch Abjuration 60–150 40%
129 sense life Divination 43–112 25%
130 shadow armor Necromancy 32–87 15%
131 shadow door Alteration 63–155 42%
132 shadow golem Summoning 95–225 70%
133 shadow imp Summoning 81–195 58%
134 shadow light Conjuration 40–95 14%
135 sleep Enchantment 37–100 20%
136 soul sacrifice Conjuration 97–230 72%
137 spark Alteration 15–50 0%
138 spell shield Abjuration 95–225 70%
139 stone skin Geomancy 123–123 50%
140 summon Summoning 121–282 93%
141 summon mount Summoning 250–500 75%
142 summon shade Summoning 112–262 85%
143 swarm Summoning 123–285 94%
144 tinnitus Enchantment 72–175 50%
145 warp Summoning 117–272 89%
146 waterspout Evocation 144–350 50%
147 web Conjuration 83–200 60%
148 whirlwind Alteration 49–125 30%
149 wind walk Alteration 72–175 50%
150 wizard eye Divination 72–175 50%