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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 commit forgery Mystical 7%
9 dagger Weapon 1%
10 dart Weapon 28%
11 decipher Mystical 44%
12 detect traps Technical 45%
13 detect truth Veritamancy 55%
14 disarm traps Technical 13%
15 dodge Defense 30%
16 enhanced damage Combat 45%
17 enhanced fireshield Mystical 50%
18 evasion Defense 25%
19 exotic Weapon 50%
20 flail Weapon 1%
21 grapple Combat 22%
22 hand to hand Combat 1%
23 herald bloodthirst Mystical 5%
24 herald death Mystical 5%
25 hide Technical 30%
26 hook Weapon 9%
27 kick Combat 10%
28 lock picking Technical 35%
29 lore Mystical 30%
30 magical items Mystical 5%
31 magical wand Weapon 68%
32 marksmanship Weapon 60%
33 maul Weapon 40%
34 meditation Mystical 40%
35 nunchaku Weapon 14%
36 parry Defense 15%
37 peek Technical 45%
38 perception Technical 1%
39 polearm Weapon 25%
40 scan Technical 40%
41 scythe Weapon 7%
42 second attack Combat 35%
43 second defense Defense 45%
44 shield block Defense 25%
45 snare Technical 25%
46 sneaking Technical 20%
47 spear Weapon 5%
48 staff Weapon 6%
49 stealing Technical 40%
50 sword Weapon 1%
51 third attack Combat 55%
52 throwing Combat 15%
53 throwing axe Weapon 16%
54 throwing knife Weapon 16%
55 throwing spear Weapon 16%
56 throwing star Weapon 16%
57 tracking Technical 45%
58 two-handed axe Weapon 29%
59 two-handed sword Weapon 40%
60 visualization Mystical 50%
61 whip Weapon 1%
62 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 animate weapon Ferromancy 60–60 10%
5 arcane blast Chaosmancy 231–231 88%
6 bathe Enchantment 72–175 50%
7 beacon Enchantment 125–300 22%
8 blindness Illusion 55–137 35%
9 blink Summoning 125–300 35%
10 buffet Chaos 72–175 50%
11 calm Alteration 47–120 28%
12 chain lightning Evocation 175–400 90%
13 change sex Alteration 72–175 50%
14 charm Enchantment 49–125 30%
15 chill touch Necromancy 20–62 5%
16 circle of fire Conjuration 101–237 75%
17 color spray Illusion 37–100 20%
18 concentration Metamancy 49–125 30%
19 confusion Chaos 89–212 65%
20 conjure elemental Papyrimancy 187–187 85%
21 control winds Summoning 101–237 75%
22 convocation Conjuration 33–90 16%
23 counterspell Abjuration 77–185 54%
24 cure mutilation Alteration 49–125 30%
25 curse Enchantment 60–150 40%
26 cursed fog Conjuration 110–257 83%
27 damage absorption Conjuration 112–262 85%
28 damnation Chaos 55–137 35%
29 deafen Chaos 50–100 15%
30 death grip Alteration 55–137 35%
31 delay reincarnation Necromancy 128–297 99%
32 detect illusion Divination 82–197 59%
33 detect invisibility Divination 32–87 15%
34 detect lore Veritamancy 88–88 31%
35 detect magic Divination 15–50 0%
36 diseased cloud Evocation 150–350 88%
37 disjunction Necromancy 175–400 99%
38 dispel area Abjuration 101–237 75%
39 dispel magic Abjuration 72–175 50%
40 displacement Illusion 72–175 50%
41 eldritch blast Chaosmancy 206–206 77%
42 ember carom Enchantment 72–175 50%
43 energy drain Necromancy 78–187 55%
44 enervation Necromancy 100–225 67%
45 erase Alteration 72–175 50%
46 evil eye Chaos 23–67 7%
47 famine Necromancy 66–162 45%
48 fatigue Necromancy 65–150 35%
49 fireball Conjuration 43–112 25%
50 flame wind Alteration 86–205 62%
51 frenzy Alteration 119–277 91%
52 frost Conjuration 72–175 50%
53 frostborne Enchantment 55–137 35%
54 gate travel Chaos 200–425 75%
55 hands of wind Conjuration 85–202 61%
56 harm Necromancy 70–150 32%
57 haste Alteration 60–150 40%
58 hex Enchantment 66–162 45%
59 ice storm Summoning 109–255 82%
60 ice whip Evocation 145–325 80%
61 ice wind Conjuration 83–200 60%
62 iceball Conjuration 43–112 25%
63 identify Divination 15–50 0%
64 illumination Divination 72–175 50%
65 immobilize Necromancy 58–145 38%
66 impede movement Necromancy 98–212 34%
67 infravision Alteration 49–125 30%
68 insanity Chaos 93–220 68%
69 invisibility Illusion 43–112 25%
70 jinx Chaos 26–75 10%
71 kill Necromancy 300–600 62%
72 landslide Evocation 144–350 50%
73 lava cloak Enchantment 125–225 50%
74 lava walk Alteration 89–212 65%
75 leech Necromancy 60–150 25%
76 leech conduit Necromancy 104–245 78%
77 levitation Enchantment 28–80 12%
78 light Illusion 15–50 0%
79 lightning bolt Conjuration 37–100 20%
80 lightning shroud Conjuration 101–237 75%
81 magic bomb Conjuration 97–230 72%
82 magic dart Conjuration 20–50 0%
83 magic lock Alteration 37–100 20%
84 magic message Conjuration 150–450 44%
85 magic unlock Alteration 43–112 25%
86 magnetic field Alteration 72–175 50%
87 malediction Necromancy 54–135 34%
88 malignancy Necromancy 93–220 68%
89 megalith Summoning 72–175 50%
90 momentary darkness Illusion 101–237 75%
91 monument Summoning 72–175 50%
92 mutilate Alteration 49–125 30%
93 necromancers guile Necromancy 72–175 50%
94 negation Abjuration 63–155 42%
95 nexus Chaos 250–500 85%
96 Occult Eyes Divination 81–195 58%
97 overpressurize Enchantment 90–215 50%
98 pass door Alteration 72–175 50%
99 pentacle Abjuration 65–150 22%
100 plague Necromancy 75–200 45%
101 plane travel Chaos 350–750 90%
102 poison Alteration 75–150 30%
103 poison gas Conjuration 94–222 69%
104 protection from evil Abjuration 24–70 8%
105 protection from good Abjuration 24–70 8%
106 pustulate Alteration 72–175 50%
107 quicksand Alteration 72–175 50%
108 Rabid Mount Alteration 60–150 40%
109 rabid mount Alteration 60–150 40%
110 reanimate Necromancy 150–350 90%
111 recharge item Enchantment 85–202 61%
112 reflective fireball Evocation 185–400 90%
113 remove curse Abjuration 150–300 65%
114 room shield Abjuration 95–225 70%
115 scribe Fundamental 50–50 0%
116 sense life Divination 43–112 25%
117 shadow armor Necromancy 32–87 15%
118 shadow door Alteration 63–155 42%
119 shadow golem Summoning 95–225 70%
120 shadow imp Summoning 81–195 58%
121 shadow light Conjuration 40–95 14%
122 shield Evocation 36–97 19%
123 shocking grasp Alteration 35–85 5%
124 silence Abjuration 150–250 80%
125 sleep Enchantment 37–100 20%
126 slow Necromancy 118–275 90%
127 slow magic Chaos 116–270 90%
128 soul sacrifice Conjuration 97–230 72%
129 spark Alteration 15–50 0%
130 summon Summoning 121–282 93%
131 summon elemental Summoning 112–262 85%
132 summon shade Summoning 112–262 85%
133 swarm Summoning 123–285 94%
134 teleport Summoning 125–300 60%
135 thunderclap Alteration 78–187 55%
136 thunderstorm Summoning 104–245 78%
137 underwater breathing Alteration 72–175 50%
138 unnatural strength Alteration 26–75 10%
139 warp Summoning 117–272 89%
140 waterspout Evocation 144–350 50%
141 weaken Alteration 26–75 10%
142 web Conjuration 83–200 60%
143 wizard eye Divination 72–175 50%