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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bola Weapon 58%
4 boomerang Weapon 55%
5 dagger Weapon 1%
6 dart Weapon 28%
7 detect truth Veritamancy 55%
8 dodge Defense 30%
9 enhanced damage Combat 45%
10 enhanced fireshield Mystical 50%
11 exotic Weapon 50%
12 flail Weapon 1%
13 halberd Weapon 9%
14 hand to hand Combat 1%
15 hide Technical 30%
16 hook Weapon 9%
17 lay hands Mystical 40%
18 lock picking Technical 35%
19 lore Mystical 30%
20 mace Weapon 1%
21 magical items Mystical 5%
22 magical wand Weapon 68%
23 marksmanship Weapon 60%
24 maul Weapon 40%
25 meditation Mystical 40%
26 music Mystical 5%
27 nunchaku Weapon 14%
28 parry Defense 15%
29 peek Technical 45%
30 perception Technical 1%
31 pike Weapon 8%
32 polearm Weapon 25%
33 riding Technical 5%
34 scan Technical 40%
35 scythe Weapon 7%
36 second attack Combat 35%
37 shield block Defense 25%
38 sneaking Technical 20%
39 spear Weapon 5%
40 staff Weapon 6%
41 stealing Technical 40%
42 sword Weapon 1%
43 third attack Combat 55%
44 throwing knife Weapon 16%
45 throwing spear Weapon 16%
46 throwing star Weapon 16%
47 two-handed axe Weapon 29%
48 two-handed sword Weapon 40%
49 visualization Mystical 50%
50 whip Weapon 1%
51 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 aegis Conjuration 48–122 5%
3 air blast Aeromancy 266–266 50%
4 air halo Aeromancy 222–222 50%
5 animate weapon Ferromancy 60–60 10%
6 arcane blast Chaosmancy 231–231 88%
7 augment aura Sanctomancy 163–163 72%
8 aura cleansing Metamancy 325–325 88%
9 bathe Enchantment 72–175 50%
10 battlefield medic Metamancy 94–94 34%
11 beacon Enchantment 125–300 22%
12 bless Invocation 20–62 5%
13 blindness Illusion 55–137 35%
14 blink Summoning 125–300 35%
15 bubble cluster Summoning 43–112 25%
16 buffet Chaos 72–175 50%
17 call lightning Evocation 50–120 28%
18 calm Alteration 47–120 28%
19 cause critical Necromancy 50–150 25%
20 cause light Necromancy 24–70 8%
21 cause serious Necromancy 37–100 20%
22 chain lightning Evocation 175–400 90%
23 change sex Alteration 72–175 50%
24 channel faith Conjuration 32–87 15%
25 charm Enchantment 49–125 30%
26 circle of fire Conjuration 101–237 75%
27 color spray Illusion 37–100 20%
28 concentration Metamancy 49–125 30%
29 condemn Abjuration 60–150 40%
30 conjure elemental Papyrimancy 187–187 85%
31 consecrate armor Enchantment 80–200 60%
32 consecrate food Enchantment 24–70 8%
33 consecrate weapon Enchantment 88–210 64%
34 control winds Summoning 101–237 75%
35 counterspell Abjuration 77–185 54%
36 create food Conjuration 41–107 23%
37 create spring Conjuration 49–125 30%
38 create water Conjuration 26–75 10%
39 cure blindness Alteration 60–150 40%
40 cure critical Alteration 49–125 30%
41 cure disease Abjuration 43–112 25%
42 cure light Alteration 34–92 17%
43 cure mutilation Alteration 49–125 30%
44 cure poison Abjuration 37–100 20%
45 curse Enchantment 60–150 40%
46 cursed fog Conjuration 110–257 83%
47 damage absorption Conjuration 112–262 85%
48 damnation Chaos 55–137 35%
49 death grip Alteration 55–137 35%
50 detect alignment Divination 20–62 5%
51 detect illusion Divination 82–197 59%
52 detect invisibility Divination 32–87 15%
53 detect lore Veritamancy 88–88 31%
54 detect magic Divination 15–50 0%
55 diseased cloud Evocation 150–350 88%
56 dispel area Abjuration 101–237 75%
57 dispel magic Abjuration 72–175 50%
58 displacement Illusion 72–175 50%
59 ember carom Enchantment 72–175 50%
60 energy drain Necromancy 78–187 55%
61 enervation Necromancy 100–225 67%
62 erase Alteration 72–175 50%
63 excommunicate Enchantment 60–150 40%
64 fireball Conjuration 43–112 25%
65 flame wind Alteration 86–205 62%
66 fountain Conjuration 250–500 32%
67 frenzy Alteration 119–277 91%
68 frost Conjuration 72–175 50%
69 frostborne Enchantment 55–137 35%
70 gate travel Chaos 200–425 75%
71 hands of wind Conjuration 85–202 61%
72 harm Necromancy 70–150 32%
73 haste Alteration 60–150 40%
74 heal Alteration 78–187 55%
75 ice storm Summoning 109–255 82%
76 ice whip Evocation 145–325 80%
77 ice wind Conjuration 83–200 60%
78 iceball Conjuration 43–112 25%
79 identify Divination 15–50 0%
80 illumination Divination 72–175 50%
81 infravision Alteration 49–125 30%
82 invisibility Illusion 43–112 25%
83 kill Necromancy 300–600 62%
84 landslide Evocation 144–350 50%
85 lava cloak Enchantment 125–225 50%
86 lava walk Alteration 89–212 65%
87 levitation Enchantment 28–80 12%
88 liberation Morphomancy 160–160 70%
89 light Illusion 15–50 0%
90 lightning bolt Conjuration 37–100 20%
91 lightning shroud Conjuration 101–237 75%
92 magic bomb Conjuration 97–230 72%
93 magic carpet Conjuration 400–650 52%
94 magic dart Conjuration 20–50 0%
95 magic lock Alteration 37–100 20%
96 magic message Conjuration 150–450 44%
97 magic unlock Alteration 43–112 25%
98 magnetic field Alteration 72–175 50%
99 megalith Summoning 72–175 50%
100 momentary darkness Illusion 101–237 75%
101 monument Summoning 72–175 50%
102 mutilate Alteration 49–125 30%
103 necromancers guile Necromancy 72–175 50%
104 nexus Chaos 250–500 85%
105 overpressurize Enchantment 90–215 50%
106 pass door Alteration 72–175 50%
107 plague Necromancy 75–200 45%
108 plane travel Chaos 350–750 90%
109 poison Alteration 75–150 30%
110 poison gas Conjuration 94–222 69%
111 protection from evil Abjuration 24–70 8%
112 protection from good Abjuration 24–70 8%
113 pustulate Alteration 72–175 50%
114 quicksand Alteration 72–175 50%
115 Rabid Mount Alteration 60–150 40%
116 rabid mount Alteration 60–150 40%
117 read aura Divination 85–185 54%
118 recharge item Enchantment 85–202 61%
119 reflective fireball Evocation 185–400 90%
120 refresh Alteration 37–100 20%
121 remove curse Abjuration 150–300 65%
122 requiem Alteration 129–300 100%
123 resurrect Alteration 400–600 92%
124 room shield Abjuration 95–225 70%
125 sanctify Abjuration 89–212 65%
126 sanctuary Abjuration 89–212 65%
127 scribe Fundamental 50–50 0%
128 searing touch Abjuration 60–150 40%
129 sense life Divination 43–112 25%
130 shield Evocation 36–97 19%
131 shocking grasp Alteration 35–85 5%
132 silence Abjuration 150–250 80%
133 sleep Enchantment 37–100 20%
134 slow Necromancy 118–275 90%
135 slow magic Chaos 116–270 90%
136 soul sacrifice Conjuration 97–230 72%
137 spark Alteration 15–50 0%
138 spell shield Abjuration 95–225 70%
139 summon Summoning 121–282 93%
140 summon elemental Summoning 112–262 85%
141 swarm Summoning 123–285 94%
142 teleport Summoning 125–300 60%
143 thunderclap Alteration 78–187 55%
144 thunderstorm Summoning 104–245 78%
145 tremor Abjuration 43–112 25%
146 underwater breathing Alteration 72–175 50%
147 unnatural strength Alteration 26–75 10%
148 warp Summoning 117–272 89%
149 waterspout Evocation 144–350 50%
150 weaken Alteration 26–75 10%
151 web Conjuration 83–200 60%
152 wizard eye Divination 72–175 50%
153 word of recall Summoning 150–350 35%