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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 axe Weapon 1%
3 backstab Combat 10%
4 bash Combat 35%
5 battle rage Combat 30%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 dagger Weapon 1%
9 dart Weapon 28%
10 detect truth Veritamancy 55%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 enhanced fireshield Mystical 50%
14 exotic Weapon 50%
15 fast healing Technical 20%
16 flail Weapon 1%
17 frothing rage Technical 55%
18 halberd Weapon 9%
19 hand to hand Combat 1%
20 hide Technical 30%
21 hook Weapon 9%
22 lay out Combat 55%
23 lock picking Technical 35%
24 lore Mystical 30%
25 mace Weapon 1%
26 magical items Mystical 5%
27 magical wand Weapon 68%
28 marksmanship Weapon 60%
29 maul Weapon 40%
30 meditation Mystical 40%
31 music Mystical 5%
32 nunchaku Weapon 14%
33 parry Defense 15%
34 peek Technical 45%
35 perception Technical 1%
36 polearm Weapon 25%
37 scan Technical 40%
38 scythe Weapon 7%
39 second attack Combat 35%
40 shield block Defense 25%
41 sneaking Technical 20%
42 spear Weapon 5%
43 staff Weapon 6%
44 stealing Technical 40%
45 strike down Combat 43%
46 sweep Weapon 15%
47 sword Weapon 1%
48 third attack Combat 55%
49 throwing axe Weapon 16%
50 throwing knife Weapon 16%
51 throwing spear Weapon 16%
52 throwing star Weapon 16%
53 two-handed axe Weapon 29%
54 two-handed sword Weapon 40%
55 visualization Mystical 50%
56 whip Weapon 1%
57 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 animate weapon Ferromancy 60–60 10%
5 arcane blast Chaosmancy 231–231 88%
6 augment aura Sanctomancy 163–163 72%
7 aura cleansing Metamancy 325–325 88%
8 bathe Enchantment 72–175 50%
9 beacon Enchantment 125–300 22%
10 bless Invocation 20–62 5%
11 blindness Illusion 55–137 35%
12 blink Summoning 125–300 35%
13 bubble cluster Summoning 43–112 25%
14 buffet Chaos 72–175 50%
15 call lightning Evocation 50–120 28%
16 calm Alteration 47–120 28%
17 cause critical Necromancy 50–150 25%
18 cause light Necromancy 24–70 8%
19 cause serious Necromancy 37–100 20%
20 chain lightning Evocation 175–400 90%
21 change sex Alteration 72–175 50%
22 channel faith Conjuration 32–87 15%
23 charm Enchantment 49–125 30%
24 circle of fire Conjuration 101–237 75%
25 color spray Illusion 37–100 20%
26 concentration Metamancy 49–125 30%
27 condemn Abjuration 60–150 40%
28 conjure elemental Papyrimancy 187–187 85%
29 consecrate armor Enchantment 80–200 60%
30 consecrate food Enchantment 24–70 8%
31 control winds Summoning 101–237 75%
32 counterspell Abjuration 77–185 54%
33 create food Conjuration 41–107 23%
34 create spring Conjuration 49–125 30%
35 create water Conjuration 26–75 10%
36 cure blindness Alteration 60–150 40%
37 cure critical Alteration 49–125 30%
38 cure disease Abjuration 43–112 25%
39 cure light Alteration 34–92 17%
40 cure mutilation Alteration 49–125 30%
41 cure poison Abjuration 37–100 20%
42 curse Enchantment 60–150 40%
43 cursed fog Conjuration 110–257 83%
44 damage absorption Conjuration 112–262 85%
45 damnation Chaos 55–137 35%
46 death grip Alteration 55–137 35%
47 detect alignment Divination 20–62 5%
48 detect illusion Divination 82–197 59%
49 detect invisibility Divination 32–87 15%
50 detect lore Veritamancy 88–88 31%
51 detect magic Divination 15–50 0%
52 diseased cloud Evocation 150–350 88%
53 dispel area Abjuration 101–237 75%
54 dispel magic Abjuration 72–175 50%
55 displacement Illusion 72–175 50%
56 ember carom Enchantment 72–175 50%
57 energy drain Necromancy 78–187 55%
58 enervation Necromancy 100–225 67%
59 erase Alteration 72–175 50%
60 excommunicate Enchantment 60–150 40%
61 fireball Conjuration 43–112 25%
62 flame wind Alteration 86–205 62%
63 fountain Conjuration 250–500 32%
64 frenzy Alteration 119–277 91%
65 frost Conjuration 72–175 50%
66 frostborne Enchantment 55–137 35%
67 gate travel Chaos 200–425 75%
68 hands of wind Conjuration 85–202 61%
69 harm Necromancy 70–150 32%
70 haste Alteration 60–150 40%
71 heal Alteration 78–187 55%
72 ice storm Summoning 109–255 82%
73 ice whip Evocation 145–325 80%
74 ice wind Conjuration 83–200 60%
75 iceball Conjuration 43–112 25%
76 identify Divination 15–50 0%
77 illumination Divination 72–175 50%
78 infravision Alteration 49–125 30%
79 invisibility Illusion 43–112 25%
80 kill Necromancy 300–600 62%
81 landslide Evocation 144–350 50%
82 lava cloak Enchantment 125–225 50%
83 lava walk Alteration 89–212 65%
84 levitation Enchantment 28–80 12%
85 light Illusion 15–50 0%
86 lightning bolt Conjuration 37–100 20%
87 lightning shroud Conjuration 101–237 75%
88 magic bomb Conjuration 97–230 72%
89 magic carpet Conjuration 400–650 52%
90 magic dart Conjuration 20–50 0%
91 magic lock Alteration 37–100 20%
92 magic message Conjuration 150–450 44%
93 magic unlock Alteration 43–112 25%
94 magnetic field Alteration 72–175 50%
95 megalith Summoning 72–175 50%
96 momentary darkness Illusion 101–237 75%
97 monument Summoning 72–175 50%
98 mutilate Alteration 49–125 30%
99 necromancers guile Necromancy 72–175 50%
100 nexus Chaos 250–500 85%
101 overpressurize Enchantment 90–215 50%
102 pass door Alteration 72–175 50%
103 plague Necromancy 75–200 45%
104 plane travel Chaos 350–750 90%
105 poison Alteration 75–150 30%
106 poison gas Conjuration 94–222 69%
107 protection from evil Abjuration 24–70 8%
108 protection from good Abjuration 24–70 8%
109 pustulate Alteration 72–175 50%
110 quicksand Alteration 72–175 50%
111 Rabid Mount Alteration 60–150 40%
112 rabid mount Alteration 60–150 40%
113 read aura Divination 85–185 54%
114 recharge item Enchantment 85–202 61%
115 reflective fireball Evocation 185–400 90%
116 refresh Alteration 37–100 20%
117 remove curse Abjuration 150–300 65%
118 requiem Alteration 129–300 100%
119 rites of bloodshed Defense 75–75 13%
120 room shield Abjuration 95–225 70%
121 sanctuary Abjuration 89–212 65%
122 scribe Fundamental 50–50 0%
123 sense life Divination 43–112 25%
124 shield Evocation 36–97 19%
125 shocking grasp Alteration 35–85 5%
126 silence Abjuration 150–250 80%
127 sleep Enchantment 37–100 20%
128 slow Necromancy 118–275 90%
129 slow magic Chaos 116–270 90%
130 soul sacrifice Conjuration 97–230 72%
131 spark Alteration 15–50 0%
132 summon Summoning 121–282 93%
133 summon elemental Summoning 112–262 85%
134 swarm Summoning 123–285 94%
135 teleport Summoning 125–300 60%
136 thunderclap Alteration 78–187 55%
137 thunderstorm Summoning 104–245 78%
138 tremor Abjuration 43–112 25%
139 underwater breathing Alteration 72–175 50%
140 unnatural strength Alteration 26–75 10%
141 warp Summoning 117–272 89%
142 waterspout Evocation 144–350 50%
143 weaken Alteration 26–75 10%
144 web Conjuration 83–200 60%
145 wizard eye Divination 72–175 50%
146 word of recall Summoning 150–350 35%