skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 backstab Combat 10%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 detect truth Veritamancy 55%
11 disarm traps Technical 13%
12 dodge Defense 30%
13 enhanced damage Combat 45%
14 enhanced endurance Technical 15%
15 enhanced fireshield Mystical 50%
16 exotic Weapon 50%
17 flail Weapon 1%
18 foraging Technical 5%
19 halberd Weapon 9%
20 hand to hand Combat 1%
21 herbalism Technical 1%
22 hide Technical 30%
23 lay hands Mystical 40%
24 lock picking Technical 35%
25 lore Mystical 30%
26 mace Weapon 1%
27 magical items Mystical 5%
28 magical wand Weapon 68%
29 marksmanship Weapon 60%
30 maul Weapon 40%
31 meditation Mystical 40%
32 music Mystical 5%
33 nunchaku Weapon 14%
34 parry Defense 15%
35 peek Technical 45%
36 perception Technical 1%
37 pike Weapon 8%
38 polearm Weapon 25%
39 riding Technical 5%
40 scan Technical 40%
41 second attack Combat 35%
42 shield block Defense 25%
43 snare Technical 25%
44 sneaking Technical 20%
45 spear Weapon 5%
46 staff Weapon 6%
47 stealing Technical 40%
48 sword Weapon 1%
49 third attack Combat 55%
50 throwing Combat 15%
51 throwing knife Weapon 16%
52 throwing spear Weapon 16%
53 throwing star Weapon 16%
54 tracking Technical 45%
55 two-handed axe Weapon 29%
56 two-handed sword Weapon 40%
57 visualization Mystical 50%
58 whip Weapon 1%
59 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 aegis Conjuration 48–122 5%
3 air blast Aeromancy 266–266 50%
4 air halo Aeromancy 222–222 50%
5 animate weapon Ferromancy 60–60 10%
6 augment aura Sanctomancy 163–163 72%
7 aura cleansing Metamancy 325–325 88%
8 bathe Enchantment 72–175 50%
9 battlefield medic Metamancy 94–94 34%
10 bless Invocation 20–62 5%
11 blink Summoning 125–300 35%
12 bubble cluster Summoning 43–112 25%
13 buffet Chaos 72–175 50%
14 call lightning Evocation 50–120 28%
15 calm Alteration 47–120 28%
16 camouflage Conjuration 57–142 37%
17 cause critical Necromancy 50–150 25%
18 cause light Necromancy 24–70 8%
19 cause serious Necromancy 37–100 20%
20 chain lightning Evocation 175–400 90%
21 change sex Alteration 72–175 50%
22 channel faith Conjuration 32–87 15%
23 charm Enchantment 49–125 30%
24 circle of thorns Conjuration 101–237 75%
25 color spray Illusion 37–100 20%
26 concealment Illusion 50–150 20%
27 condemn Abjuration 60–150 40%
28 consecrate armor Enchantment 80–200 60%
29 consecrate food Enchantment 24–70 8%
30 consecrate weapon Enchantment 88–210 64%
31 control winds Summoning 101–237 75%
32 counterspell Abjuration 77–185 54%
33 create food Conjuration 41–107 23%
34 create spring Conjuration 49–125 30%
35 create water Conjuration 26–75 10%
36 cure blindness Alteration 60–150 40%
37 cure critical Alteration 49–125 30%
38 cure disease Abjuration 43–112 25%
39 cure light Alteration 34–92 17%
40 cure mutilation Alteration 49–125 30%
41 cure poison Abjuration 37–100 20%
42 cursed fog Conjuration 110–257 83%
43 damage absorption Conjuration 112–262 85%
44 damnation Chaos 55–137 35%
45 death grip Alteration 55–137 35%
46 detect alignment Divination 20–62 5%
47 detect illusion Divination 82–197 59%
48 detect invisibility Divination 32–87 15%
49 detect lore Veritamancy 88–88 31%
50 detect magic Divination 15–50 0%
51 diseased cloud Evocation 150–350 88%
52 dispel magic Abjuration 72–175 50%
53 displacement Illusion 72–175 50%
54 electrogenic growth Conjuration 46–117 27%
55 ember carom Enchantment 72–175 50%
56 endurance of the rhinoceros Vivomancy 84–200 60%
57 enhanced strength Alteration 26–75 10%
58 erase Alteration 72–175 50%
59 excommunicate Enchantment 60–150 40%
60 faerie fire Enchantment 20–62 5%
61 find familiar Summoning 100–100 5%
62 flintstrike Conjuration 51–130 32%
63 fountain Conjuration 250–500 32%
64 frenzy Alteration 119–277 91%
65 frost Conjuration 72–175 50%
66 frostborne Enchantment 55–137 35%
67 fungal growth Conjuration 46–117 27%
68 gate travel Chaos 200–425 75%
69 guise of nature Alteration 72–175 50%
70 hands of wind Conjuration 85–202 61%
71 harden exoskeleton Arthropomancy 105–105 40%
72 harm Necromancy 70–150 32%
73 heal Alteration 78–187 55%
74 ice storm Summoning 109–255 82%
75 ice whip Evocation 145–325 80%
76 ice wind Conjuration 83–200 60%
77 iceball Conjuration 43–112 25%
78 identify Divination 15–50 0%
79 illumination Divination 72–175 50%
80 infravision Alteration 49–125 30%
81 invisibility Illusion 43–112 25%
82 landslide Evocation 144–350 50%
83 lava cloak Enchantment 125–225 50%
84 lava walk Alteration 89–212 65%
85 levitation Enchantment 28–80 12%
86 liberation Morphomancy 160–160 70%
87 light Illusion 15–50 0%
88 lightning shroud Conjuration 101–237 75%
89 magic bomb Conjuration 97–230 72%
90 magic carpet Conjuration 400–650 52%
91 magic dart Conjuration 20–50 0%
92 magic lock Alteration 37–100 20%
93 magic message Conjuration 150–450 44%
94 magic unlock Alteration 43–112 25%
95 magnetic field Alteration 72–175 50%
96 megalith Summoning 72–175 50%
97 momentary darkness Illusion 101–237 75%
98 monument Summoning 72–175 50%
99 mutilate Alteration 49–125 30%
100 necromancers guile Necromancy 72–175 50%
101 otolithic growth Alteration 89–212 65%
102 plague Necromancy 75–200 45%
103 poison Alteration 75–150 30%
104 poison gas Conjuration 94–222 69%
105 protection from evil Abjuration 24–70 8%
106 protection from good Abjuration 24–70 8%
107 pustulate Alteration 72–175 50%
108 quicksand Alteration 72–175 50%
109 read aura Divination 85–185 54%
110 recharge item Enchantment 85–202 61%
111 reflective fireball Evocation 185–400 90%
112 refresh Alteration 37–100 20%
113 remove curse Abjuration 150–300 65%
114 requiem Alteration 129–300 100%
115 resurrect Alteration 400–600 92%
116 room shield Abjuration 95–225 70%
117 sanctify Abjuration 89–212 65%
118 sanctuary Abjuration 89–212 65%
119 scribe Fundamental 50–50 0%
120 searing touch Abjuration 60–150 40%
121 sense life Divination 43–112 25%
122 sleep Enchantment 37–100 20%
123 soul sacrifice Conjuration 97–230 72%
124 spark Alteration 15–50 0%
125 spell shield Abjuration 95–225 70%
126 stone skin Geomancy 123–123 50%
127 summon Summoning 121–282 93%
128 summon mount Summoning 250–500 75%
129 swarm Summoning 123–285 94%
130 tinnitus Enchantment 72–175 50%
131 tremor Abjuration 43–112 25%
132 warp Summoning 117–272 89%
133 waterspout Evocation 144–350 50%
134 web Conjuration 83–200 60%
135 whirlwind Alteration 49–125 30%
136 wind walk Alteration 72–175 50%
137 wizard eye Divination 72–175 50%
138 word of recall Summoning 150–350 35%