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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 axe Weapon 1%
4 backstab Combat 10%
5 bash Combat 35%
6 battle rage Combat 30%
7 blind fighting Combat 40%
8 bola Weapon 58%
9 boomerang Weapon 55%
10 commit forgery Mystical 7%
11 dagger Weapon 1%
12 dart Weapon 28%
13 decipher Mystical 44%
14 detect traps Technical 45%
15 detect truth Veritamancy 55%
16 disarm traps Technical 13%
17 dodge Defense 30%
18 enhanced damage Combat 45%
19 enhanced endurance Technical 15%
20 enhanced fireshield Mystical 50%
21 evasion Defense 25%
22 exotic Weapon 50%
23 fast healing Technical 20%
24 flail Weapon 1%
25 foraging Technical 5%
26 frothing rage Technical 55%
27 grapple Combat 22%
28 halberd Weapon 9%
29 hand to hand Combat 1%
30 herbalism Technical 1%
31 hide Technical 30%
32 hook Weapon 9%
33 kick Combat 10%
34 lay out Combat 55%
35 lock picking Technical 35%
36 lore Mystical 30%
37 mace Weapon 1%
38 magical items Mystical 5%
39 magical wand Weapon 68%
40 marksmanship Weapon 60%
41 maul Weapon 40%
42 meditation Mystical 40%
43 nunchaku Weapon 14%
44 parry Defense 15%
45 peek Technical 45%
46 perception Technical 1%
47 polearm Weapon 25%
48 scan Technical 40%
49 second attack Combat 35%
50 shield block Defense 25%
51 snare Technical 25%
52 sneaking Technical 20%
53 spear Weapon 5%
54 staff Weapon 6%
55 stealing Technical 40%
56 strike down Combat 43%
57 sweep Weapon 15%
58 sword Weapon 1%
59 third attack Combat 55%
60 throwing Combat 15%
61 throwing axe Weapon 16%
62 throwing knife Weapon 16%
63 throwing spear Weapon 16%
64 throwing star Weapon 16%
65 tracking Technical 45%
66 two-handed axe Weapon 29%
67 two-handed sword Weapon 40%
68 visualization Mystical 50%
69 whip Weapon 1%
70 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 animate weapon Ferromancy 60–60 10%
5 bathe Enchantment 72–175 50%
6 battlefield medic Metamancy 94–94 34%
7 beacon Enchantment 125–300 22%
8 bless Invocation 20–62 5%
9 blink Summoning 125–300 35%
10 buffet Chaos 72–175 50%
11 call lightning Evocation 50–120 28%
12 calm Alteration 47–120 28%
13 camouflage Conjuration 57–142 37%
14 cause critical Necromancy 50–150 25%
15 cause light Necromancy 24–70 8%
16 cause serious Necromancy 37–100 20%
17 chain lightning Evocation 175–400 90%
18 change sex Alteration 72–175 50%
19 channel faith Conjuration 32–87 15%
20 charm Enchantment 49–125 30%
21 circle of thorns Conjuration 101–237 75%
22 color spray Illusion 37–100 20%
23 concealment Illusion 50–150 20%
24 consecrate food Enchantment 24–70 8%
25 control winds Summoning 101–237 75%
26 counterspell Abjuration 77–185 54%
27 create food Conjuration 41–107 23%
28 create spring Conjuration 49–125 30%
29 create water Conjuration 26–75 10%
30 cure blindness Alteration 60–150 40%
31 cure critical Alteration 49–125 30%
32 cure disease Abjuration 43–112 25%
33 cure light Alteration 34–92 17%
34 cure mutilation Alteration 49–125 30%
35 cure poison Abjuration 37–100 20%
36 curse Enchantment 60–150 40%
37 cursed fog Conjuration 110–257 83%
38 damage absorption Conjuration 112–262 85%
39 damnation Chaos 55–137 35%
40 death grip Alteration 55–137 35%
41 desecrate armor Enchantment 65–160 44%
42 detect illusion Divination 82–197 59%
43 detect invisibility Divination 32–87 15%
44 detect lore Veritamancy 88–88 31%
45 detect magic Divination 15–50 0%
46 diseased cloud Evocation 150–350 88%
47 dispel magic Abjuration 72–175 50%
48 displacement Illusion 72–175 50%
49 electrogenic growth Conjuration 46–117 27%
50 elemental shield Enchantment 100–225 80%
51 ember carom Enchantment 72–175 50%
52 endurance of the rhinoceros Vivomancy 84–200 60%
53 enhanced strength Alteration 26–75 10%
54 erase Alteration 72–175 50%
55 faerie fire Enchantment 20–62 5%
56 find familiar Summoning 100–100 5%
57 flintstrike Conjuration 51–130 32%
58 fountain Conjuration 250–500 32%
59 frenzy Alteration 119–277 91%
60 frost Conjuration 72–175 50%
61 frostborne Enchantment 55–137 35%
62 fungal growth Conjuration 46–117 27%
63 gate travel Chaos 200–425 75%
64 guise of nature Alteration 72–175 50%
65 hands of wind Conjuration 85–202 61%
66 harden exoskeleton Arthropomancy 105–105 40%
67 harm Necromancy 70–150 32%
68 heal Alteration 78–187 55%
69 ice storm Summoning 109–255 82%
70 ice whip Evocation 145–325 80%
71 ice wind Conjuration 83–200 60%
72 iceball Conjuration 43–112 25%
73 identify Divination 15–50 0%
74 illumination Divination 72–175 50%
75 infravision Alteration 49–125 30%
76 invisibility Illusion 43–112 25%
77 landslide Evocation 144–350 50%
78 lava cloak Enchantment 125–225 50%
79 lava walk Alteration 89–212 65%
80 levitation Enchantment 28–80 12%
81 light Illusion 15–50 0%
82 lightning shroud Conjuration 101–237 75%
83 magic bomb Conjuration 97–230 72%
84 magic carpet Conjuration 400–650 52%
85 magic dart Conjuration 20–50 0%
86 magic lock Alteration 37–100 20%
87 magic message Conjuration 150–450 44%
88 magic unlock Alteration 43–112 25%
89 magnetic field Alteration 72–175 50%
90 megalith Summoning 72–175 50%
91 momentary darkness Illusion 101–237 75%
92 monument Summoning 72–175 50%
93 mutilate Alteration 49–125 30%
94 necromancers guile Necromancy 72–175 50%
95 otolithic growth Alteration 89–212 65%
96 plague Necromancy 75–200 45%
97 poison Alteration 75–150 30%
98 poison gas Conjuration 94–222 69%
99 protection from evil Abjuration 24–70 8%
100 protection from good Abjuration 24–70 8%
101 pustulate Alteration 72–175 50%
102 quicksand Alteration 72–175 50%
103 read aura Divination 85–185 54%
104 reanimate Necromancy 150–350 90%
105 recharge item Enchantment 85–202 61%
106 reflective fireball Evocation 185–400 90%
107 refresh Alteration 37–100 20%
108 remove curse Abjuration 150–300 65%
109 resurrect Alteration 400–600 92%
110 rites of bloodshed Defense 75–75 13%
111 room shield Abjuration 95–225 70%
112 sanctuary Abjuration 89–212 65%
113 scribe Fundamental 50–50 0%
114 sense life Divination 43–112 25%
115 sleep Enchantment 37–100 20%
116 soul sacrifice Conjuration 97–230 72%
117 spark Alteration 15–50 0%
118 stone skin Geomancy 123–123 50%
119 summon Summoning 121–282 93%
120 summon mount Summoning 250–500 75%
121 summon shade Summoning 112–262 85%
122 swarm Summoning 123–285 94%
123 thunderstorm Summoning 104–245 78%
124 tinnitus Enchantment 72–175 50%
125 totem Summoning 101–237 75%
126 tremor Abjuration 43–112 25%
127 warp Summoning 117–272 89%
128 waterspout Evocation 144–350 50%
129 web Conjuration 83–200 60%
130 whirlwind Alteration 49–125 30%
131 wind walk Alteration 72–175 50%
132 wizard eye Divination 72–175 50%