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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 commit forgery Mystical 7%
9 dagger Weapon 1%
10 dart Weapon 28%
11 detect traps Technical 45%
12 detect truth Veritamancy 55%
13 disarm traps Technical 13%
14 dodge Defense 30%
15 enhanced damage Combat 45%
16 enhanced fireshield Mystical 50%
17 evasion Defense 25%
18 exotic Weapon 50%
19 flail Weapon 1%
20 grapple Combat 22%
21 hand to hand Combat 1%
22 herald bloodthirst Mystical 5%
23 herald death Mystical 5%
24 hide Technical 30%
25 hook Weapon 9%
26 kick Combat 10%
27 lock picking Technical 35%
28 lore Mystical 30%
29 mace Weapon 1%
30 magical items Mystical 5%
31 magical wand Weapon 68%
32 marksmanship Weapon 60%
33 maul Weapon 40%
34 meditation Mystical 40%
35 nunchaku Weapon 14%
36 parry Defense 15%
37 peek Technical 45%
38 perception Technical 1%
39 polearm Weapon 25%
40 scan Technical 40%
41 scythe Weapon 7%
42 second attack Combat 35%
43 second defense Defense 45%
44 shield block Defense 25%
45 snare Technical 25%
46 sneaking Technical 20%
47 spear Weapon 5%
48 staff Weapon 6%
49 stealing Technical 40%
50 sword Weapon 1%
51 third attack Combat 55%
52 throwing Combat 15%
53 throwing axe Weapon 16%
54 throwing knife Weapon 16%
55 throwing spear Weapon 16%
56 throwing star Weapon 16%
57 tracking Technical 45%
58 two-handed axe Weapon 29%
59 two-handed sword Weapon 40%
60 visualization Mystical 50%
61 whip Weapon 1%
62 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 arcane blast Chaosmancy 231–231 88%
5 augment aura Sanctomancy 163–163 72%
6 aura cleansing Metamancy 325–325 88%
7 bathe Enchantment 72–175 50%
8 beacon Enchantment 125–300 22%
9 bless Invocation 20–62 5%
10 blindness Illusion 55–137 35%
11 blink Summoning 125–300 35%
12 bubble cluster Summoning 43–112 25%
13 buffet Chaos 72–175 50%
14 call lightning Evocation 50–120 28%
15 calm Alteration 47–120 28%
16 cause critical Necromancy 50–150 25%
17 cause light Necromancy 24–70 8%
18 cause serious Necromancy 37–100 20%
19 chain lightning Evocation 175–400 90%
20 change sex Alteration 72–175 50%
21 channel faith Conjuration 32–87 15%
22 charm Enchantment 49–125 30%
23 circle of fire Conjuration 101–237 75%
24 color spray Illusion 37–100 20%
25 concentration Metamancy 49–125 30%
26 condemn Abjuration 60–150 40%
27 consecrate armor Enchantment 80–200 60%
28 consecrate food Enchantment 24–70 8%
29 control winds Summoning 101–237 75%
30 counterspell Abjuration 77–185 54%
31 create food Conjuration 41–107 23%
32 create spring Conjuration 49–125 30%
33 create water Conjuration 26–75 10%
34 cure blindness Alteration 60–150 40%
35 cure critical Alteration 49–125 30%
36 cure disease Abjuration 43–112 25%
37 cure light Alteration 34–92 17%
38 cure mutilation Alteration 49–125 30%
39 cure poison Abjuration 37–100 20%
40 curse Enchantment 60–150 40%
41 cursed fog Conjuration 110–257 83%
42 damage absorption Conjuration 112–262 85%
43 damnation Chaos 55–137 35%
44 death grip Alteration 55–137 35%
45 detect alignment Divination 20–62 5%
46 detect illusion Divination 82–197 59%
47 detect invisibility Divination 32–87 15%
48 detect magic Divination 15–50 0%
49 diseased cloud Evocation 150–350 88%
50 dispel area Abjuration 101–237 75%
51 dispel magic Abjuration 72–175 50%
52 displacement Illusion 72–175 50%
53 ember carom Enchantment 72–175 50%
54 energy drain Necromancy 78–187 55%
55 enervation Necromancy 100–225 67%
56 erase Alteration 72–175 50%
57 excommunicate Enchantment 60–150 40%
58 fireball Conjuration 43–112 25%
59 flame wind Alteration 86–205 62%
60 fountain Conjuration 250–500 32%
61 frenzy Alteration 119–277 91%
62 frost Conjuration 72–175 50%
63 frostborne Enchantment 55–137 35%
64 gate travel Chaos 200–425 75%
65 hands of wind Conjuration 85–202 61%
66 harm Necromancy 70–150 32%
67 haste Alteration 60–150 40%
68 heal Alteration 78–187 55%
69 ice storm Summoning 109–255 82%
70 ice whip Evocation 145–325 80%
71 ice wind Conjuration 83–200 60%
72 iceball Conjuration 43–112 25%
73 identify Divination 15–50 0%
74 illumination Divination 72–175 50%
75 infravision Alteration 49–125 30%
76 invisibility Illusion 43–112 25%
77 kill Necromancy 300–600 62%
78 landslide Evocation 144–350 50%
79 lava cloak Enchantment 125–225 50%
80 lava walk Alteration 89–212 65%
81 levitation Enchantment 28–80 12%
82 light Illusion 15–50 0%
83 lightning bolt Conjuration 37–100 20%
84 lightning shroud Conjuration 101–237 75%
85 magic bomb Conjuration 97–230 72%
86 magic carpet Conjuration 400–650 52%
87 magic dart Conjuration 20–50 0%
88 magic lock Alteration 37–100 20%
89 magic message Conjuration 150–450 44%
90 magic unlock Alteration 43–112 25%
91 magnetic field Alteration 72–175 50%
92 megalith Summoning 72–175 50%
93 momentary darkness Illusion 101–237 75%
94 monument Summoning 72–175 50%
95 mutilate Alteration 49–125 30%
96 necromancers guile Necromancy 72–175 50%
97 nexus Chaos 250–500 85%
98 overpressurize Enchantment 90–215 50%
99 pass door Alteration 72–175 50%
100 plague Necromancy 75–200 45%
101 plane travel Chaos 350–750 90%
102 poison Alteration 75–150 30%
103 poison gas Conjuration 94–222 69%
104 protection from evil Abjuration 24–70 8%
105 protection from good Abjuration 24–70 8%
106 pustulate Alteration 72–175 50%
107 quicksand Alteration 72–175 50%
108 rabid mount Alteration 60–150 40%
109 Rabid Mount Alteration 60–150 40%
110 read aura Divination 85–185 54%
111 recharge item Enchantment 85–202 61%
112 reflective fireball Evocation 185–400 90%
113 refresh Alteration 37–100 20%
114 remove curse Abjuration 150–300 65%
115 requiem Alteration 129–300 100%
116 room shield Abjuration 95–225 70%
117 sanctuary Abjuration 89–212 65%
118 scribe Fundamental 50–50 0%
119 sense life Divination 43–112 25%
120 shield Evocation 36–97 19%
121 shocking grasp Alteration 35–85 5%
122 silence Abjuration 150–250 80%
123 sleep Enchantment 37–100 20%
124 slow Necromancy 118–275 90%
125 slow magic Chaos 116–270 90%
126 soul sacrifice Conjuration 97–230 72%
127 spark Alteration 15–50 0%
128 summon Summoning 121–282 93%
129 summon elemental Summoning 112–262 85%
130 swarm Summoning 123–285 94%
131 teleport Summoning 125–300 60%
132 thunderclap Alteration 78–187 55%
133 thunderstorm Summoning 104–245 78%
134 tremor Abjuration 43–112 25%
135 underwater breathing Alteration 72–175 50%
136 unnatural strength Alteration 26–75 10%
137 warp Summoning 117–272 89%
138 waterspout Evocation 144–350 50%
139 weaken Alteration 26–75 10%
140 web Conjuration 83–200 60%
141 wizard eye Divination 72–175 50%
142 word of recall Summoning 150–350 35%