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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 axe Weapon 1%
4 backstab Combat 10%
5 bash Combat 35%
6 battle rage Combat 30%
7 blind fighting Combat 40%
8 bola Weapon 58%
9 boomerang Weapon 55%
10 commit forgery Mystical 7%
11 dagger Weapon 1%
12 dart Weapon 28%
13 detect traps Technical 45%
14 detect truth Veritamancy 55%
15 disarm traps Technical 13%
16 dodge Defense 30%
17 enhanced damage Combat 45%
18 enhanced endurance Technical 15%
19 enhanced fireshield Mystical 50%
20 evasion Defense 25%
21 exotic Weapon 50%
22 fast healing Technical 20%
23 flail Weapon 1%
24 foraging Technical 5%
25 grapple Combat 22%
26 halberd Weapon 9%
27 hand to hand Combat 1%
28 herbalism Technical 1%
29 hide Technical 30%
30 hook Weapon 9%
31 kick Combat 10%
32 lay out Combat 55%
33 lock picking Technical 35%
34 lore Mystical 30%
35 mace Weapon 1%
36 magical items Mystical 5%
37 magical wand Weapon 68%
38 marksmanship Weapon 60%
39 maul Weapon 40%
40 meditation Mystical 40%
41 nunchaku Weapon 14%
42 parry Defense 15%
43 peek Technical 45%
44 perception Technical 1%
45 polearm Weapon 25%
46 scan Technical 40%
47 second attack Combat 35%
48 shield block Defense 25%
49 snare Technical 25%
50 sneaking Technical 20%
51 spear Weapon 5%
52 staff Weapon 6%
53 stealing Technical 40%
54 strike down Combat 43%
55 sweep Weapon 15%
56 sword Weapon 1%
57 third attack Combat 55%
58 throwing Combat 15%
59 throwing axe Weapon 16%
60 throwing knife Weapon 16%
61 throwing spear Weapon 16%
62 throwing star Weapon 16%
63 tracking Technical 45%
64 two-handed axe Weapon 29%
65 two-handed sword Weapon 40%
66 visualization Mystical 50%
67 whip Weapon 1%
68 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 bathe Enchantment 72–175 50%
5 beacon Enchantment 125–300 22%
6 bless Invocation 20–62 5%
7 blink Summoning 125–300 35%
8 buffet Chaos 72–175 50%
9 call lightning Evocation 50–120 28%
10 calm Alteration 47–120 28%
11 camouflage Conjuration 57–142 37%
12 cause critical Necromancy 50–150 25%
13 cause light Necromancy 24–70 8%
14 cause serious Necromancy 37–100 20%
15 chain lightning Evocation 175–400 90%
16 change sex Alteration 72–175 50%
17 channel faith Conjuration 32–87 15%
18 charm Enchantment 49–125 30%
19 circle of thorns Conjuration 101–237 75%
20 color spray Illusion 37–100 20%
21 concealment Illusion 50–150 20%
22 consecrate food Enchantment 24–70 8%
23 control winds Summoning 101–237 75%
24 counterspell Abjuration 77–185 54%
25 create food Conjuration 41–107 23%
26 create spring Conjuration 49–125 30%
27 create water Conjuration 26–75 10%
28 cure blindness Alteration 60–150 40%
29 cure critical Alteration 49–125 30%
30 cure disease Abjuration 43–112 25%
31 cure light Alteration 34–92 17%
32 cure mutilation Alteration 49–125 30%
33 cure poison Abjuration 37–100 20%
34 curse Enchantment 60–150 40%
35 cursed fog Conjuration 110–257 83%
36 damage absorption Conjuration 112–262 85%
37 damnation Chaos 55–137 35%
38 death grip Alteration 55–137 35%
39 desecrate armor Enchantment 65–160 44%
40 detect illusion Divination 82–197 59%
41 detect invisibility Divination 32–87 15%
42 detect magic Divination 15–50 0%
43 diseased cloud Evocation 150–350 88%
44 dispel magic Abjuration 72–175 50%
45 displacement Illusion 72–175 50%
46 electrogenic growth Conjuration 46–117 27%
47 elemental shield Enchantment 100–225 80%
48 ember carom Enchantment 72–175 50%
49 endurance of the rhinoceros Vivomancy 84–200 60%
50 enhanced strength Alteration 26–75 10%
51 erase Alteration 72–175 50%
52 faerie fire Enchantment 20–62 5%
53 find familiar Summoning 100–100 5%
54 flintstrike Conjuration 51–130 32%
55 fountain Conjuration 250–500 32%
56 frenzy Alteration 119–277 91%
57 frost Conjuration 72–175 50%
58 frostborne Enchantment 55–137 35%
59 fungal growth Conjuration 46–117 27%
60 gate travel Chaos 200–425 75%
61 guise of nature Alteration 72–175 50%
62 hands of wind Conjuration 85–202 61%
63 harm Necromancy 70–150 32%
64 heal Alteration 78–187 55%
65 ice storm Summoning 109–255 82%
66 ice whip Evocation 145–325 80%
67 ice wind Conjuration 83–200 60%
68 iceball Conjuration 43–112 25%
69 identify Divination 15–50 0%
70 illumination Divination 72–175 50%
71 infravision Alteration 49–125 30%
72 invisibility Illusion 43–112 25%
73 landslide Evocation 144–350 50%
74 lava cloak Enchantment 125–225 50%
75 lava walk Alteration 89–212 65%
76 levitation Enchantment 28–80 12%
77 light Illusion 15–50 0%
78 lightning shroud Conjuration 101–237 75%
79 magic bomb Conjuration 97–230 72%
80 magic carpet Conjuration 400–650 52%
81 magic dart Conjuration 20–50 0%
82 magic lock Alteration 37–100 20%
83 magic message Conjuration 150–450 44%
84 magic unlock Alteration 43–112 25%
85 magnetic field Alteration 72–175 50%
86 megalith Summoning 72–175 50%
87 momentary darkness Illusion 101–237 75%
88 monument Summoning 72–175 50%
89 mutilate Alteration 49–125 30%
90 necromancers guile Necromancy 72–175 50%
91 otolithic growth Alteration 89–212 65%
92 plague Necromancy 75–200 45%
93 poison Alteration 75–150 30%
94 poison gas Conjuration 94–222 69%
95 protection from evil Abjuration 24–70 8%
96 protection from good Abjuration 24–70 8%
97 pustulate Alteration 72–175 50%
98 quicksand Alteration 72–175 50%
99 read aura Divination 85–185 54%
100 reanimate Necromancy 150–350 90%
101 recharge item Enchantment 85–202 61%
102 reflective fireball Evocation 185–400 90%
103 refresh Alteration 37–100 20%
104 remove curse Abjuration 150–300 65%
105 resurrect Alteration 400–600 92%
106 room shield Abjuration 95–225 70%
107 sanctuary Abjuration 89–212 65%
108 scribe Fundamental 50–50 0%
109 sense life Divination 43–112 25%
110 sleep Enchantment 37–100 20%
111 soul sacrifice Conjuration 97–230 72%
112 spark Alteration 15–50 0%
113 stone skin Geomancy 123–123 50%
114 summon Summoning 121–282 93%
115 summon mount Summoning 250–500 75%
116 summon shade Summoning 112–262 85%
117 swarm Summoning 123–285 94%
118 thunderstorm Summoning 104–245 78%
119 tinnitus Enchantment 72–175 50%
120 totem Summoning 101–237 75%
121 tremor Abjuration 43–112 25%
122 warp Summoning 117–272 89%
123 waterspout Evocation 144–350 50%
124 web Conjuration 83–200 60%
125 whirlwind Alteration 49–125 30%
126 wind walk Alteration 72–175 50%
127 wizard eye Divination 72–175 50%