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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 axe Weapon 1%
2 bash Combat 35%
3 battle rage Combat 30%
4 bola Weapon 58%
5 boomerang Weapon 55%
6 dagger Weapon 1%
7 detect truth Veritamancy 55%
8 dodge Defense 30%
9 enhanced damage Combat 45%
10 enhanced fireshield Mystical 50%
11 exotic Weapon 50%
12 fast healing Technical 20%
13 flail Weapon 1%
14 halberd Weapon 9%
15 hand to hand Combat 1%
16 hide Technical 30%
17 hook Weapon 9%
18 lay out Combat 55%
19 mace Weapon 1%
20 magical items Mystical 5%
21 magical wand Weapon 68%
22 marksmanship Weapon 60%
23 maul Weapon 40%
24 meditation Mystical 40%
25 nunchaku Weapon 14%
26 parry Defense 15%
27 perception Technical 1%
28 polearm Weapon 25%
29 scythe Weapon 7%
30 second attack Combat 35%
31 shield block Defense 25%
32 spear Weapon 5%
33 staff Weapon 6%
34 strike down Combat 43%
35 sweep Weapon 15%
36 sword Weapon 1%
37 third attack Combat 55%
38 throwing axe Weapon 16%
39 throwing spear Weapon 16%
40 two-handed axe Weapon 29%
41 two-handed sword Weapon 40%
42 visualization Mystical 50%
43 whip Weapon 1%
44 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 arcane blast Chaosmancy 231–231 88%
5 bar Thought 40–105 22%
6 bathe Enchantment 72–175 50%
7 beacon Enchantment 125–300 22%
8 bless Invocation 20–62 5%
9 blindness Illusion 55–137 35%
10 blink Summoning 125–300 35%
11 buffet Chaos 72–175 50%
12 call lightning Evocation 50–120 28%
13 calm Alteration 47–120 28%
14 cancellation Thought 150–225 92%
15 cause critical Necromancy 50–150 25%
16 cause light Necromancy 24–70 8%
17 cause serious Necromancy 37–100 20%
18 chain lightning Evocation 175–400 90%
19 change sex Alteration 72–175 50%
20 channel faith Conjuration 32–87 15%
21 charm Enchantment 49–125 30%
22 circle of fire Conjuration 101–237 75%
23 color spray Illusion 37–100 20%
24 concentration Metamancy 49–125 30%
25 consecrate food Enchantment 24–70 8%
26 control winds Summoning 101–237 75%
27 counterspell Abjuration 77–185 54%
28 create food Conjuration 41–107 23%
29 create spring Conjuration 49–125 30%
30 create water Conjuration 26–75 10%
31 cure blindness Alteration 60–150 40%
32 cure critical Alteration 49–125 30%
33 cure disease Abjuration 43–112 25%
34 cure light Alteration 34–92 17%
35 cure mutilation Alteration 49–125 30%
36 cure poison Abjuration 37–100 20%
37 curse Enchantment 60–150 40%
38 cursed fog Conjuration 110–257 83%
39 damage absorption Conjuration 112–262 85%
40 damnation Chaos 55–137 35%
41 death grip Alteration 55–137 35%
42 describe Thought 15–50 0%
43 desecrate armor Enchantment 65–160 44%
44 detect illusion Divination 82–197 59%
45 detect invisibility Divination 32–87 15%
46 detect magic Divination 15–50 0%
47 diseased cloud Evocation 150–350 88%
48 disequilibriate Thought 72–175 50%
49 dispel area Abjuration 101–237 75%
50 dispel magic Abjuration 72–175 50%
51 displacement Illusion 72–175 50%
52 disrupt sight Thought 49–125 30%
53 domination Thought 49–125 30%
54 elemental shield Enchantment 100–225 80%
55 ember carom Enchantment 72–175 50%
56 energy drain Necromancy 78–187 55%
57 enervation Necromancy 100–225 67%
58 erase Alteration 72–175 50%
59 esp Thought 31–85 14%
60 faerie fire Enchantment 20–62 5%
61 find familiar Summoning 100–100 5%
62 fireball Conjuration 43–112 25%
63 flame wind Alteration 86–205 62%
64 float Thought 24–70 8%
65 force field Thought 23–67 7%
66 forget Thought 112–262 85%
67 fountain Conjuration 250–500 32%
68 frenzy Alteration 119–277 91%
69 frost Conjuration 72–175 50%
70 frostborne Enchantment 55–137 35%
71 gate travel Chaos 200–425 75%
72 geisteblitz Thought 66–162 45%
73 hands of wind Conjuration 85–202 61%
74 harm Necromancy 70–150 32%
75 haste Alteration 60–150 40%
76 heal Alteration 78–187 55%
77 ice storm Summoning 109–255 82%
78 ice whip Evocation 145–325 80%
79 ice wind Conjuration 83–200 60%
80 iceball Conjuration 43–112 25%
81 identify Divination 15–50 0%
82 illumination Divination 72–175 50%
83 induce aggression Thought 95–180 44%
84 infravision Alteration 49–125 30%
85 invisibility Illusion 43–112 25%
86 irritation Thought 32–87 15%
87 kill Necromancy 300–600 62%
88 knock Thought 40–105 22%
89 landslide Evocation 144–350 50%
90 lava cloak Enchantment 125–225 50%
91 lava walk Alteration 89–212 65%
92 levitation Enchantment 28–80 12%
93 light Illusion 15–50 0%
94 lightning bolt Conjuration 37–100 20%
95 lightning shroud Conjuration 101–237 75%
96 magic bomb Conjuration 97–230 72%
97 magic carpet Conjuration 400–650 52%
98 magic dart Conjuration 20–50 0%
99 magic lock Alteration 37–100 20%
100 magic message Conjuration 150–450 44%
101 magic unlock Alteration 43–112 25%
102 magnetic field Alteration 72–175 50%
103 megalith Summoning 72–175 50%
104 memory drain Thought 89–212 65%
105 mental disruption Thought 116–270 88%
106 mesmerize Thought 72–175 10%
107 mimic Thought 49–125 30%
108 mind shield Thought 79–190 56%
109 momentary darkness Illusion 101–237 75%
110 monument Summoning 72–175 50%
111 mutilate Alteration 49–125 30%
112 necromancers guile Necromancy 72–175 50%
113 nexus Chaos 250–500 85%
114 nullification field Thought 150–350 91%
115 overpressurize Enchantment 90–215 50%
116 pass door Alteration 72–175 50%
117 pense Thought 19–60 4%
118 plague Necromancy 75–200 45%
119 plane travel Chaos 350–750 90%
120 poison Alteration 75–150 30%
121 poison gas Conjuration 94–222 69%
122 protection from evil Abjuration 24–70 8%
123 protection from good Abjuration 24–70 8%
124 pustulate Alteration 72–175 50%
125 pyrokinesis Thought 70–170 48%
126 quicksand Alteration 72–175 50%
127 Rabid Mount Alteration 60–150 40%
128 rabid mount Alteration 60–150 40%
129 read aura Divination 85–185 54%
130 reanimate Necromancy 150–350 90%
131 recharge item Enchantment 85–202 61%
132 reflective fireball Evocation 185–400 90%
133 refresh Alteration 37–100 20%
134 remove curse Abjuration 150–300 65%
135 resurrect Alteration 400–600 92%
136 room shield Abjuration 95–225 70%
137 sanctuary Abjuration 89–212 65%
138 scribe Fundamental 50–50 0%
139 sense life Divination 43–112 25%
140 sensory enhancement Thought 54–135 34%
141 shield Evocation 36–97 19%
142 shocking grasp Alteration 35–85 5%
143 silence Abjuration 150–250 80%
144 sleep Enchantment 37–100 20%
145 slow Necromancy 118–275 90%
146 slow magic Chaos 116–270 90%
147 soul sacrifice Conjuration 97–230 72%
148 spark Alteration 15–50 0%
149 spook Thought 60–150 40%
150 summon Summoning 121–282 93%
151 summon elemental Summoning 112–262 85%
152 summon shade Summoning 112–262 85%
153 swarm Summoning 123–285 94%
154 telekinesis Thought 97–230 72%
155 telekinetic bash Thought 49–125 30%
156 telekinetic explosion Thought 160–425 70%
157 telekinetic pierce Thought 52–132 33%
158 telekinetic punch Thought 16–52 1%
159 telekinetic shield Thought 79–190 56%
160 telekinetic slash Thought 66–162 45%
161 telekinetic wave Thought 200–450 65%
162 teleport Summoning 125–300 60%
163 telesmatic force Thought 60–150 40%
164 teleview Thought 95–225 70%
165 thunderclap Alteration 78–187 55%
166 thunderstorm Summoning 104–245 78%
167 totem Summoning 101–237 75%
168 transference Thought 59–147 39%
169 tremor Abjuration 43–112 25%
170 underwater breathing Alteration 72–175 50%
171 unnatural strength Alteration 26–75 10%
172 warp Summoning 117–272 89%
173 waterspout Evocation 144–350 50%
174 weaken Alteration 26–75 10%
175 web Conjuration 83–200 60%
176 wizard eye Divination 72–175 50%