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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 axe Weapon 1%
3 backstab Combat 10%
4 bash Combat 35%
5 battle rage Combat 30%
6 blind fighting Combat 40%
7 bola Weapon 58%
8 boomerang Weapon 55%
9 dagger Weapon 1%
10 dart Weapon 28%
11 detect traps Technical 45%
12 disarm traps Technical 13%
13 dodge Defense 30%
14 enhanced damage Combat 45%
15 enhanced fireshield Mystical 50%
16 evasion Defense 25%
17 exotic Weapon 50%
18 fast healing Technical 20%
19 flail Weapon 1%
20 forgery Mystical 7%
21 grapple Combat 22%
22 halberd Weapon 9%
23 hand to hand Combat 1%
24 hide Technical 30%
25 hook Weapon 9%
26 kick Combat 10%
27 lay out Combat 55%
28 lock picking Technical 35%
29 lore Mystical 30%
30 mace Weapon 1%
31 magical items Mystical 5%
32 magical wand Weapon 68%
33 marksmanship Weapon 60%
34 maul Weapon 40%
35 meditation Mystical 40%
36 music Mystical 5%
37 nunchaku Weapon 14%
38 parry Defense 15%
39 peek Technical 45%
40 perception Technical 1%
41 polearm Weapon 25%
42 scan Technical 40%
43 scythe Weapon 7%
44 second attack Combat 35%
45 shield block Defense 25%
46 snare Technical 25%
47 sneaking Technical 20%
48 spear Weapon 5%
49 staff Weapon 6%
50 stealing Technical 40%
51 strike down Combat 43%
52 sweep Weapon 15%
53 sword Weapon 1%
54 third attack Combat 55%
55 throwing Combat 15%
56 throwing axe Weapon 16%
57 throwing knife Weapon 16%
58 throwing spear Weapon 16%
59 throwing star Weapon 16%
60 tracking Technical 45%
61 two-handed axe Weapon 29%
62 two-handed sword Weapon 40%
63 visualization Mystical 50%
64 whip Weapon 1%
65 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid blast Conjuration 115–275 32%
3 acid mist Conjuration 150–350 88%
4 air blast Chaos 144–300 50%
5 air halo Invocation 144–300 50%
6 animate dead Necromancy 104–245 78%
7 antimagic sphere Abjuration 109–255 82%
8 armor Conjuration 15–50 0%
9 augment aura Conjuration 97–230 72%
10 awaken Abjuration 21–65 6%
11 bathe Enchantment 72–175 50%
12 beacon Enchantment 125–300 22%
13 bless Invocation 20–62 5%
14 blindness Illusion 55–137 35%
15 blink Summoning 125–300 35%
16 bubble cluster Summoning 43–112 25%
17 buffet Chaos 72–175 50%
18 call lightning Evocation 50–120 28%
19 calm Alteration 47–120 28%
20 cause critical Necromancy 50–150 25%
21 cause light Necromancy 24–70 8%
22 cause serious Necromancy 37–100 20%
23 chain lightning Evocation 175–400 90%
24 change sex Alteration 72–175 50%
25 channel faith Conjuration 32–87 15%
26 charm Enchantment 49–125 30%
27 circle of fire Conjuration 101–237 75%
28 color spray Illusion 37–100 20%
29 concentration Conjuration 49–125 30%
30 condemn Abjuration 60–150 40%
31 consecrate armor Enchantment 80–200 60%
32 consecrate food Enchantment 24–70 8%
33 control winds Summoning 101–237 75%
34 counterspell Abjuration 77–185 54%
35 create food Conjuration 41–107 23%
36 create spring Conjuration 49–125 30%
37 create water Conjuration 26–75 10%
38 cure blindness Alteration 60–150 40%
39 cure critical Alteration 49–125 30%
40 cure disease Abjuration 43–112 25%
41 cure light Alteration 34–92 17%
42 cure mutilation Alteration 49–125 30%
43 cure poison Abjuration 37–100 20%
44 curse Enchantment 60–150 40%
45 cursed fog Conjuration 110–257 83%
46 damage absorption Conjuration 112–262 85%
47 damnation Chaos 55–137 35%
48 death grip Alteration 55–137 35%
49 detect alignment Divination 20–62 5%
50 detect illusion Divination 82–197 59%
51 detect invisibility Divination 32–87 15%
52 detect magic Divination 15–50 0%
53 diseased cloud Evocation 150–350 88%
54 dispel area Abjuration 101–237 75%
55 dispel magic Abjuration 72–175 50%
56 displacement Illusion 72–175 50%
57 ember carom Enchantment 72–175 50%
58 energy drain Necromancy 78–187 55%
59 enervation Necromancy 100–225 67%
60 erase Alteration 72–175 50%
61 excommunicate Enchantment 60–150 40%
62 fireball Conjuration 43–112 25%
63 flame wind Alteration 86–205 62%
64 fountain Conjuration 250–500 32%
65 frenzy Alteration 119–277 91%
66 frost Conjuration 72–175 50%
67 frostborne Enchantment 55–137 35%
68 gate travel Chaos 200–425 75%
69 hands of wind Conjuration 85–202 61%
70 harm Necromancy 70–150 32%
71 haste Alteration 60–150 40%
72 heal Alteration 78–187 55%
73 ice storm Summoning 109–255 82%
74 ice whip Evocation 145–325 80%
75 ice wind Conjuration 83–200 60%
76 iceball Conjuration 43–112 25%
77 identify Divination 15–50 0%
78 illumination Divination 72–175 50%
79 infravision Alteration 49–125 30%
80 invisibility Illusion 43–112 25%
81 kill Necromancy 300–600 62%
82 landslide Evocation 144–350 50%
83 lava cloak Enchantment 125–225 50%
84 lava walk Alteration 89–212 65%
85 levitation Enchantment 28–80 12%
86 light Illusion 15–50 0%
87 lightning bolt Conjuration 37–100 20%
88 lightning shroud Conjuration 101–237 75%
89 magic bomb Conjuration 97–230 72%
90 magic carpet Conjuration 400–650 52%
91 magic dart Conjuration 20–50 0%
92 magic lock Alteration 37–100 20%
93 magic message Conjuration 150–450 44%
94 magic unlock Alteration 43–112 25%
95 magnetic field Alteration 72–175 50%
96 megalith Summoning 72–175 50%
97 momentary darkness Illusion 101–237 75%
98 monument Summoning 72–175 50%
99 mutilate Alteration 49–125 30%
100 necromancers guile Necromancy 72–175 50%
101 nexus Chaos 250–500 85%
102 overpressurize Enchantment 90–215 50%
103 pass door Alteration 72–175 50%
104 plague Necromancy 75–200 45%
105 plane travel Chaos 350–750 90%
106 poison Alteration 75–150 30%
107 poison gas Conjuration 94–222 69%
108 protection from evil Abjuration 24–70 8%
109 protection from good Abjuration 24–70 8%
110 pustulate Alteration 72–175 50%
111 quicksand Alteration 72–175 50%
112 rabid mount Alteration 60–150 40%
113 Rabid Mount Alteration 60–150 40%
114 read aura Divination 85–185 54%
115 recharge item Enchantment 85–202 61%
116 reflective fireball Evocation 185–400 90%
117 refresh Alteration 37–100 20%
118 remove curse Abjuration 150–300 65%
119 requiem Alteration 129–300 100%
120 room shield Abjuration 95–225 70%
121 sanctuary Abjuration 89–212 65%
122 scribe Fundamental 50–50 0%
123 sense life Divination 43–112 25%
124 shield Evocation 36–97 19%
125 shocking grasp Alteration 35–85 5%
126 silence Abjuration 150–250 80%
127 sleep Enchantment 37–100 20%
128 slow Necromancy 118–275 90%
129 slow magic Chaos 116–270 90%
130 soul sacrifice Conjuration 97–230 72%
131 spark Alteration 15–50 0%
132 stone skin Alteration 72–175 50%
133 summon Summoning 121–282 93%
134 summon elemental Summoning 112–262 85%
135 swarm Summoning 123–285 94%
136 teleport Summoning 125–300 60%
137 thunderclap Alteration 78–187 55%
138 thunderstorm Summoning 104–245 78%
139 tremor Abjuration 43–112 25%
140 underwater breathing Alteration 72–175 50%
141 unnatural strength Alteration 26–75 10%
142 warp Summoning 117–272 89%
143 waterspout Evocation 144–350 50%
144 weaken Alteration 26–75 10%
145 web Conjuration 83–200 60%
146 wizard eye Divination 72–175 50%
147 word of recall Summoning 150–350 35%