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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 axe Weapon 1%
3 backstab Combat 10%
4 bash Combat 35%
5 battle rage Combat 30%
6 blind fighting Combat 40%
7 bola Weapon 58%
8 boomerang Weapon 55%
9 commit forgery Mystical 7%
10 dagger Weapon 1%
11 dart Weapon 28%
12 detect traps Technical 45%
13 detect truth Veritamancy 55%
14 disarm traps Technical 13%
15 dodge Defense 30%
16 enhanced damage Combat 45%
17 enhanced fireshield Mystical 50%
18 evasion Defense 25%
19 exotic Weapon 50%
20 fast healing Technical 20%
21 flail Weapon 1%
22 grapple Combat 22%
23 halberd Weapon 9%
24 hand to hand Combat 1%
25 hide Technical 30%
26 hook Weapon 9%
27 kick Combat 10%
28 lay out Combat 55%
29 lock picking Technical 35%
30 lore Mystical 30%
31 mace Weapon 1%
32 magical items Mystical 5%
33 magical wand Weapon 68%
34 marksmanship Weapon 60%
35 maul Weapon 40%
36 meditation Mystical 40%
37 nunchaku Weapon 14%
38 parry Defense 15%
39 peek Technical 45%
40 perception Technical 1%
41 polearm Weapon 25%
42 scan Technical 40%
43 scythe Weapon 7%
44 second attack Combat 35%
45 shield block Defense 25%
46 snare Technical 25%
47 sneaking Technical 20%
48 spear Weapon 5%
49 staff Weapon 6%
50 stealing Technical 40%
51 strike down Combat 43%
52 sweep Weapon 15%
53 sword Weapon 1%
54 third attack Combat 55%
55 throwing Combat 15%
56 throwing axe Weapon 16%
57 throwing knife Weapon 16%
58 throwing spear Weapon 16%
59 throwing star Weapon 16%
60 tracking Technical 45%
61 two-handed axe Weapon 29%
62 two-handed sword Weapon 40%
63 visualization Mystical 50%
64 whip Weapon 1%
65 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 arcane blast Chaosmancy 231–231 88%
5 bathe Enchantment 72–175 50%
6 beacon Enchantment 125–300 22%
7 bless Invocation 20–62 5%
8 blindness Illusion 55–137 35%
9 blink Summoning 125–300 35%
10 buffet Chaos 72–175 50%
11 call lightning Evocation 50–120 28%
12 calm Alteration 47–120 28%
13 cause critical Necromancy 50–150 25%
14 cause light Necromancy 24–70 8%
15 cause serious Necromancy 37–100 20%
16 chain lightning Evocation 175–400 90%
17 change sex Alteration 72–175 50%
18 channel faith Conjuration 32–87 15%
19 charm Enchantment 49–125 30%
20 circle of fire Conjuration 101–237 75%
21 color spray Illusion 37–100 20%
22 concentration Metamancy 49–125 30%
23 consecrate food Enchantment 24–70 8%
24 control winds Summoning 101–237 75%
25 counterspell Abjuration 77–185 54%
26 create food Conjuration 41–107 23%
27 create spring Conjuration 49–125 30%
28 create water Conjuration 26–75 10%
29 cure blindness Alteration 60–150 40%
30 cure critical Alteration 49–125 30%
31 cure disease Abjuration 43–112 25%
32 cure light Alteration 34–92 17%
33 cure mutilation Alteration 49–125 30%
34 cure poison Abjuration 37–100 20%
35 curse Enchantment 60–150 40%
36 cursed fog Conjuration 110–257 83%
37 damage absorption Conjuration 112–262 85%
38 damnation Chaos 55–137 35%
39 death grip Alteration 55–137 35%
40 desecrate armor Enchantment 65–160 44%
41 detect illusion Divination 82–197 59%
42 detect invisibility Divination 32–87 15%
43 detect magic Divination 15–50 0%
44 diseased cloud Evocation 150–350 88%
45 dispel area Abjuration 101–237 75%
46 dispel magic Abjuration 72–175 50%
47 displacement Illusion 72–175 50%
48 elemental shield Enchantment 100–225 80%
49 ember carom Enchantment 72–175 50%
50 energy drain Necromancy 78–187 55%
51 enervation Necromancy 100–225 67%
52 erase Alteration 72–175 50%
53 faerie fire Enchantment 20–62 5%
54 find familiar Summoning 100–100 5%
55 fireball Conjuration 43–112 25%
56 flame wind Alteration 86–205 62%
57 fountain Conjuration 250–500 32%
58 frenzy Alteration 119–277 91%
59 frost Conjuration 72–175 50%
60 frostborne Enchantment 55–137 35%
61 gate travel Chaos 200–425 75%
62 hands of wind Conjuration 85–202 61%
63 harm Necromancy 70–150 32%
64 haste Alteration 60–150 40%
65 heal Alteration 78–187 55%
66 ice storm Summoning 109–255 82%
67 ice whip Evocation 145–325 80%
68 ice wind Conjuration 83–200 60%
69 iceball Conjuration 43–112 25%
70 identify Divination 15–50 0%
71 illumination Divination 72–175 50%
72 infravision Alteration 49–125 30%
73 invisibility Illusion 43–112 25%
74 kill Necromancy 300–600 62%
75 landslide Evocation 144–350 50%
76 lava cloak Enchantment 125–225 50%
77 lava walk Alteration 89–212 65%
78 levitation Enchantment 28–80 12%
79 light Illusion 15–50 0%
80 lightning bolt Conjuration 37–100 20%
81 lightning shroud Conjuration 101–237 75%
82 magic bomb Conjuration 97–230 72%
83 magic carpet Conjuration 400–650 52%
84 magic dart Conjuration 20–50 0%
85 magic lock Alteration 37–100 20%
86 magic message Conjuration 150–450 44%
87 magic unlock Alteration 43–112 25%
88 magnetic field Alteration 72–175 50%
89 megalith Summoning 72–175 50%
90 momentary darkness Illusion 101–237 75%
91 monument Summoning 72–175 50%
92 mutilate Alteration 49–125 30%
93 necromancers guile Necromancy 72–175 50%
94 nexus Chaos 250–500 85%
95 overpressurize Enchantment 90–215 50%
96 pass door Alteration 72–175 50%
97 plague Necromancy 75–200 45%
98 plane travel Chaos 350–750 90%
99 poison Alteration 75–150 30%
100 poison gas Conjuration 94–222 69%
101 protection from evil Abjuration 24–70 8%
102 protection from good Abjuration 24–70 8%
103 pustulate Alteration 72–175 50%
104 quicksand Alteration 72–175 50%
105 Rabid Mount Alteration 60–150 40%
106 rabid mount Alteration 60–150 40%
107 read aura Divination 85–185 54%
108 reanimate Necromancy 150–350 90%
109 recharge item Enchantment 85–202 61%
110 reflective fireball Evocation 185–400 90%
111 refresh Alteration 37–100 20%
112 remove curse Abjuration 150–300 65%
113 resurrect Alteration 400–600 92%
114 room shield Abjuration 95–225 70%
115 sanctuary Abjuration 89–212 65%
116 scribe Fundamental 50–50 0%
117 sense life Divination 43–112 25%
118 shield Evocation 36–97 19%
119 shocking grasp Alteration 35–85 5%
120 silence Abjuration 150–250 80%
121 sleep Enchantment 37–100 20%
122 slow Necromancy 118–275 90%
123 slow magic Chaos 116–270 90%
124 soul sacrifice Conjuration 97–230 72%
125 spark Alteration 15–50 0%
126 summon Summoning 121–282 93%
127 summon elemental Summoning 112–262 85%
128 summon shade Summoning 112–262 85%
129 swarm Summoning 123–285 94%
130 teleport Summoning 125–300 60%
131 thunderclap Alteration 78–187 55%
132 thunderstorm Summoning 104–245 78%
133 totem Summoning 101–237 75%
134 tremor Abjuration 43–112 25%
135 underwater breathing Alteration 72–175 50%
136 unnatural strength Alteration 26–75 10%
137 warp Summoning 117–272 89%
138 waterspout Evocation 144–350 50%
139 weaken Alteration 26–75 10%
140 web Conjuration 83–200 60%
141 wizard eye Divination 72–175 50%