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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 charge Combat 8%
8 commit forgery Mystical 7%
9 dagger Weapon 1%
10 dart Weapon 28%
11 detect traps Technical 45%
12 detect truth Veritamancy 55%
13 disarm traps Technical 13%
14 dodge Defense 30%
15 enhanced damage Combat 45%
16 enhanced fireshield Mystical 50%
17 evasion Defense 25%
18 exotic Weapon 50%
19 fast healing Technical 20%
20 flail Weapon 1%
21 grapple Combat 22%
22 halberd Weapon 9%
23 hand to hand Combat 1%
24 hide Technical 30%
25 hook Weapon 9%
26 kick Combat 10%
27 lance Weapon 1%
28 lock picking Technical 35%
29 lore Mystical 30%
30 mace Weapon 1%
31 magical items Mystical 5%
32 magical wand Weapon 68%
33 marksmanship Weapon 60%
34 maul Weapon 40%
35 meditation Mystical 40%
36 nunchaku Weapon 14%
37 parry Defense 15%
38 peek Technical 45%
39 perception Technical 1%
40 pike Weapon 8%
41 polearm Weapon 25%
42 raise white flag Technical 63%
43 riding Technical 5%
44 scan Technical 40%
45 scythe Weapon 7%
46 second attack Combat 35%
47 shield block Defense 25%
48 snare Technical 25%
49 sneaking Technical 20%
50 spear Weapon 5%
51 staff Weapon 6%
52 stealing Technical 40%
53 strike blow Combat 14%
54 sword Weapon 1%
55 third attack Combat 55%
56 throwing Combat 15%
57 throwing knife Weapon 16%
58 throwing star Weapon 16%
59 tracking Technical 45%
60 two-handed axe Weapon 29%
61 two-handed sword Weapon 40%
62 visualization Mystical 50%
63 whip Weapon 1%
64 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 arcane blast Chaosmancy 231–231 88%
5 bathe Enchantment 72–175 50%
6 beacon Enchantment 125–300 22%
7 bless Invocation 20–62 5%
8 blindness Illusion 55–137 35%
9 blink Summoning 125–300 35%
10 buffet Chaos 72–175 50%
11 call lightning Evocation 50–120 28%
12 calm Alteration 47–120 28%
13 cause critical Necromancy 50–150 25%
14 cause light Necromancy 24–70 8%
15 cause serious Necromancy 37–100 20%
16 chain lightning Evocation 175–400 90%
17 change sex Alteration 72–175 50%
18 channel faith Conjuration 32–87 15%
19 charm Enchantment 49–125 30%
20 circle of fire Conjuration 101–237 75%
21 color spray Illusion 37–100 20%
22 concentration Metamancy 49–125 30%
23 consecrate food Enchantment 24–70 8%
24 control winds Summoning 101–237 75%
25 counterspell Abjuration 77–185 54%
26 create food Conjuration 41–107 23%
27 create spring Conjuration 49–125 30%
28 create water Conjuration 26–75 10%
29 cure blindness Alteration 60–150 40%
30 cure critical Alteration 49–125 30%
31 cure disease Abjuration 43–112 25%
32 cure light Alteration 34–92 17%
33 cure mutilation Alteration 49–125 30%
34 cure poison Abjuration 37–100 20%
35 curse Enchantment 60–150 40%
36 cursed fog Conjuration 110–257 83%
37 damage absorption Conjuration 112–262 85%
38 damnation Chaos 55–137 35%
39 death grip Alteration 55–137 35%
40 desecrate armor Enchantment 65–160 44%
41 detect illusion Divination 82–197 59%
42 detect invisibility Divination 32–87 15%
43 detect magic Divination 15–50 0%
44 diseased cloud Evocation 150–350 88%
45 dispel area Abjuration 101–237 75%
46 dispel magic Abjuration 72–175 50%
47 displacement Illusion 72–175 50%
48 elemental shield Enchantment 100–225 80%
49 ember carom Enchantment 72–175 50%
50 energy drain Necromancy 78–187 55%
51 enervation Necromancy 100–225 67%
52 erase Alteration 72–175 50%
53 faerie fire Enchantment 20–62 5%
54 find familiar Summoning 100–100 5%
55 fireball Conjuration 43–112 25%
56 flame wind Alteration 86–205 62%
57 fountain Conjuration 250–500 32%
58 frenzy Alteration 119–277 91%
59 frost Conjuration 72–175 50%
60 frostborne Enchantment 55–137 35%
61 gate travel Chaos 200–425 75%
62 hands of wind Conjuration 85–202 61%
63 harm Necromancy 70–150 32%
64 haste Alteration 60–150 40%
65 heal Alteration 78–187 55%
66 ice storm Summoning 109–255 82%
67 ice whip Evocation 145–325 80%
68 ice wind Conjuration 83–200 60%
69 iceball Conjuration 43–112 25%
70 identify Divination 15–50 0%
71 illumination Divination 72–175 50%
72 infravision Alteration 49–125 30%
73 invisibility Illusion 43–112 25%
74 kill Necromancy 300–600 62%
75 landslide Evocation 144–350 50%
76 lava cloak Enchantment 125–225 50%
77 lava walk Alteration 89–212 65%
78 levitation Enchantment 28–80 12%
79 light Illusion 15–50 0%
80 lightning bolt Conjuration 37–100 20%
81 lightning shroud Conjuration 101–237 75%
82 magic bomb Conjuration 97–230 72%
83 magic carpet Conjuration 400–650 52%
84 magic dart Conjuration 20–50 0%
85 magic lock Alteration 37–100 20%
86 magic message Conjuration 150–450 44%
87 magic unlock Alteration 43–112 25%
88 magnetic field Alteration 72–175 50%
89 megalith Summoning 72–175 50%
90 momentary darkness Illusion 101–237 75%
91 monument Summoning 72–175 50%
92 mutilate Alteration 49–125 30%
93 necromancers guile Necromancy 72–175 50%
94 nexus Chaos 250–500 85%
95 overpressurize Enchantment 90–215 50%
96 pass door Alteration 72–175 50%
97 plague Necromancy 75–200 45%
98 plane travel Chaos 350–750 90%
99 poison Alteration 75–150 30%
100 poison gas Conjuration 94–222 69%
101 protection from evil Abjuration 24–70 8%
102 protection from good Abjuration 24–70 8%
103 pustulate Alteration 72–175 50%
104 quicksand Alteration 72–175 50%
105 Rabid Mount Alteration 60–150 40%
106 rabid mount Alteration 60–150 40%
107 read aura Divination 85–185 54%
108 reanimate Necromancy 150–350 90%
109 recharge item Enchantment 85–202 61%
110 reflective fireball Evocation 185–400 90%
111 refresh Alteration 37–100 20%
112 remove curse Abjuration 150–300 65%
113 resurrect Alteration 400–600 92%
114 room shield Abjuration 95–225 70%
115 sanctuary Abjuration 89–212 65%
116 scribe Fundamental 50–50 0%
117 sense life Divination 43–112 25%
118 shield Evocation 36–97 19%
119 shocking grasp Alteration 35–85 5%
120 silence Abjuration 150–250 80%
121 sleep Enchantment 37–100 20%
122 slow Necromancy 118–275 90%
123 slow magic Chaos 116–270 90%
124 soul sacrifice Conjuration 97–230 72%
125 spark Alteration 15–50 0%
126 summon Summoning 121–282 93%
127 summon elemental Summoning 112–262 85%
128 summon shade Summoning 112–262 85%
129 swarm Summoning 123–285 94%
130 teleport Summoning 125–300 60%
131 thunderclap Alteration 78–187 55%
132 thunderstorm Summoning 104–245 78%
133 totem Summoning 101–237 75%
134 tremor Abjuration 43–112 25%
135 underwater breathing Alteration 72–175 50%
136 unnatural strength Alteration 26–75 10%
137 warp Summoning 117–272 89%
138 waterspout Evocation 144–350 50%
139 weaken Alteration 26–75 10%
140 web Conjuration 83–200 60%
141 wizard eye Divination 72–175 50%