skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 charge Combat 8%
8 dagger Weapon 1%
9 dart Weapon 28%
10 detect traps Technical 45%
11 disarm traps Technical 13%
12 dodge Defense 30%
13 enhanced damage Combat 45%
14 enhanced fireshield Mystical 50%
15 evasion Defense 25%
16 exotic Weapon 50%
17 fast healing Technical 20%
18 flail Weapon 1%
19 forgery Mystical 7%
20 grapple Combat 22%
21 halberd Weapon 9%
22 hand to hand Combat 1%
23 hide Technical 30%
24 hook Weapon 9%
25 kick Combat 10%
26 lance Weapon 1%
27 lock picking Technical 35%
28 lore Mystical 30%
29 mace Weapon 1%
30 magical items Mystical 5%
31 magical wand Weapon 68%
32 marksmanship Weapon 60%
33 maul Weapon 40%
34 meditation Mystical 40%
35 nunchaku Weapon 14%
36 parry Defense 15%
37 peek Technical 45%
38 perception Technical 1%
39 pike Weapon 8%
40 polearm Weapon 25%
41 raise white flag Technical 63%
42 riding Technical 5%
43 scan Technical 40%
44 scythe Weapon 7%
45 second attack Combat 35%
46 shield block Defense 25%
47 snare Technical 25%
48 sneaking Technical 20%
49 spear Weapon 5%
50 staff Weapon 6%
51 stealing Technical 40%
52 strike blow Combat 14%
53 sword Weapon 1%
54 third attack Combat 55%
55 throwing Combat 15%
56 throwing knife Weapon 16%
57 throwing star Weapon 16%
58 tracking Technical 45%
59 two-handed axe Weapon 29%
60 two-handed sword Weapon 40%
61 visualization Mystical 50%
62 whip Weapon 1%
63 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid blast Conjuration 115–275 32%
3 acid mist Conjuration 150–350 88%
4 air blast Chaos 144–300 50%
5 air halo Invocation 144–300 50%
6 animate dead Necromancy 104–245 78%
7 antimagic sphere Abjuration 109–255 82%
8 armor Conjuration 15–50 0%
9 bathe Enchantment 72–175 50%
10 beacon Enchantment 125–300 22%
11 bless Invocation 20–62 5%
12 blindness Illusion 55–137 35%
13 blink Summoning 125–300 35%
14 buffet Chaos 72–175 50%
15 call lightning Evocation 50–120 28%
16 calm Alteration 47–120 28%
17 cause critical Necromancy 50–150 25%
18 cause light Necromancy 24–70 8%
19 cause serious Necromancy 37–100 20%
20 chain lightning Evocation 175–400 90%
21 change sex Alteration 72–175 50%
22 channel faith Conjuration 32–87 15%
23 charm Enchantment 49–125 30%
24 circle of fire Conjuration 101–237 75%
25 color spray Illusion 37–100 20%
26 concentration Conjuration 49–125 30%
27 consecrate food Enchantment 24–70 8%
28 control winds Summoning 101–237 75%
29 counterspell Abjuration 77–185 54%
30 create food Conjuration 41–107 23%
31 create spring Conjuration 49–125 30%
32 create water Conjuration 26–75 10%
33 cure blindness Alteration 60–150 40%
34 cure critical Alteration 49–125 30%
35 cure disease Abjuration 43–112 25%
36 cure light Alteration 34–92 17%
37 cure mutilation Alteration 49–125 30%
38 cure poison Abjuration 37–100 20%
39 curse Enchantment 60–150 40%
40 cursed fog Conjuration 110–257 83%
41 damage absorption Conjuration 112–262 85%
42 damnation Chaos 55–137 35%
43 death grip Alteration 55–137 35%
44 desecrate armor Enchantment 65–160 44%
45 detect illusion Divination 82–197 59%
46 detect invisibility Divination 32–87 15%
47 detect magic Divination 15–50 0%
48 diseased cloud Evocation 150–350 88%
49 dispel area Abjuration 101–237 75%
50 dispel magic Abjuration 72–175 50%
51 displacement Illusion 72–175 50%
52 elemental shield Enchantment 100–225 80%
53 ember carom Enchantment 72–175 50%
54 energy drain Necromancy 78–187 55%
55 enervation Necromancy 100–225 67%
56 erase Alteration 72–175 50%
57 faerie fire Enchantment 20–62 5%
58 find familiar Summoning 100–100 5%
59 fireball Conjuration 43–112 25%
60 flame wind Alteration 86–205 62%
61 fountain Conjuration 250–500 32%
62 frenzy Alteration 119–277 91%
63 frost Conjuration 72–175 50%
64 frostborne Enchantment 55–137 35%
65 gate travel Chaos 200–425 75%
66 hands of wind Conjuration 85–202 61%
67 harm Necromancy 70–150 32%
68 haste Alteration 60–150 40%
69 heal Alteration 78–187 55%
70 ice storm Summoning 109–255 82%
71 ice whip Evocation 145–325 80%
72 ice wind Conjuration 83–200 60%
73 iceball Conjuration 43–112 25%
74 identify Divination 15–50 0%
75 illumination Divination 72–175 50%
76 infravision Alteration 49–125 30%
77 invisibility Illusion 43–112 25%
78 kill Necromancy 300–600 62%
79 landslide Evocation 144–350 50%
80 lava cloak Enchantment 125–225 50%
81 lava walk Alteration 89–212 65%
82 levitation Enchantment 28–80 12%
83 light Illusion 15–50 0%
84 lightning bolt Conjuration 37–100 20%
85 lightning shroud Conjuration 101–237 75%
86 magic bomb Conjuration 97–230 72%
87 magic carpet Conjuration 400–650 52%
88 magic dart Conjuration 20–50 0%
89 magic lock Alteration 37–100 20%
90 magic message Conjuration 150–450 44%
91 magic unlock Alteration 43–112 25%
92 magnetic field Alteration 72–175 50%
93 megalith Summoning 72–175 50%
94 momentary darkness Illusion 101–237 75%
95 monument Summoning 72–175 50%
96 mutilate Alteration 49–125 30%
97 necromancers guile Necromancy 72–175 50%
98 nexus Chaos 250–500 85%
99 overpressurize Enchantment 90–215 50%
100 pass door Alteration 72–175 50%
101 plague Necromancy 75–200 45%
102 plane travel Chaos 350–750 90%
103 poison Alteration 75–150 30%
104 poison gas Conjuration 94–222 69%
105 protection from evil Abjuration 24–70 8%
106 protection from good Abjuration 24–70 8%
107 pustulate Alteration 72–175 50%
108 quicksand Alteration 72–175 50%
109 Rabid Mount Alteration 60–150 40%
110 rabid mount Alteration 60–150 40%
111 read aura Divination 85–185 54%
112 reanimate Necromancy 150–350 90%
113 recharge item Enchantment 85–202 61%
114 reflective fireball Evocation 185–400 90%
115 refresh Alteration 37–100 20%
116 remove curse Abjuration 150–300 65%
117 resurrect Alteration 400–600 92%
118 room shield Abjuration 95–225 70%
119 sanctuary Abjuration 89–212 65%
120 scribe Fundamental 50–50 0%
121 sense life Divination 43–112 25%
122 shield Evocation 36–97 19%
123 shocking grasp Alteration 35–85 5%
124 silence Abjuration 150–250 80%
125 sleep Enchantment 37–100 20%
126 slow Necromancy 118–275 90%
127 slow magic Chaos 116–270 90%
128 soul sacrifice Conjuration 97–230 72%
129 spark Alteration 15–50 0%
130 stone skin Alteration 72–175 50%
131 summon Summoning 121–282 93%
132 summon elemental Summoning 112–262 85%
133 summon shade Summoning 112–262 85%
134 swarm Summoning 123–285 94%
135 teleport Summoning 125–300 60%
136 thunderclap Alteration 78–187 55%
137 thunderstorm Summoning 104–245 78%
138 totem Summoning 101–237 75%
139 tremor Abjuration 43–112 25%
140 underwater breathing Alteration 72–175 50%
141 unnatural strength Alteration 26–75 10%
142 warp Summoning 117–272 89%
143 waterspout Evocation 144–350 50%
144 weaken Alteration 26–75 10%
145 web Conjuration 83–200 60%
146 wizard eye Divination 72–175 50%