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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 charge Combat 8%
9 dagger Weapon 1%
10 dart Weapon 28%
11 detect traps Technical 45%
12 disarm traps Technical 13%
13 dodge Defense 30%
14 enhanced damage Combat 45%
15 enhanced endurance Technical 15%
16 enhanced fireshield Mystical 50%
17 exotic Weapon 50%
18 fast healing Technical 20%
19 flail Weapon 1%
20 foraging Technical 5%
21 halberd Weapon 9%
22 hand to hand Combat 1%
23 herbalism Technical 1%
24 hide Technical 30%
25 hook Weapon 9%
26 lance Weapon 1%
27 lock picking Technical 35%
28 lore Mystical 30%
29 mace Weapon 1%
30 magical items Mystical 5%
31 magical wand Weapon 68%
32 marksmanship Weapon 60%
33 maul Weapon 40%
34 meditation Mystical 40%
35 music Mystical 5%
36 nunchaku Weapon 14%
37 parry Defense 15%
38 peek Technical 45%
39 perception Technical 1%
40 pike Weapon 8%
41 polearm Weapon 25%
42 raise white flag Technical 63%
43 riding Technical 5%
44 scan Technical 40%
45 scythe Weapon 7%
46 second attack Combat 35%
47 shield block Defense 25%
48 snare Technical 25%
49 sneaking Technical 20%
50 spear Weapon 5%
51 staff Weapon 6%
52 stealing Technical 40%
53 strike blow Combat 14%
54 sword Weapon 1%
55 third attack Combat 55%
56 throwing Combat 15%
57 throwing knife Weapon 16%
58 throwing star Weapon 16%
59 tracking Technical 45%
60 two-handed axe Weapon 29%
61 two-handed sword Weapon 40%
62 visualization Mystical 50%
63 whip Weapon 1%
64 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid blast Conjuration 115–275 32%
3 acid mist Conjuration 150–350 88%
4 air blast Chaos 144–300 50%
5 air halo Invocation 144–300 50%
6 animate dead Necromancy 104–245 78%
7 antimagic sphere Abjuration 109–255 82%
8 armor Conjuration 15–50 0%
9 augment aura Conjuration 97–230 72%
10 awaken Abjuration 21–65 6%
11 bathe Enchantment 72–175 50%
12 beacon Enchantment 125–300 22%
13 bless Invocation 20–62 5%
14 blindness Illusion 55–137 35%
15 blink Summoning 125–300 35%
16 bubble cluster Summoning 43–112 25%
17 buffet Chaos 72–175 50%
18 call lightning Evocation 50–120 28%
19 calm Alteration 47–120 28%
20 camouflage Conjuration 57–142 37%
21 cause critical Necromancy 50–150 25%
22 cause light Necromancy 24–70 8%
23 cause serious Necromancy 37–100 20%
24 chain lightning Evocation 175–400 90%
25 change sex Alteration 72–175 50%
26 channel faith Conjuration 32–87 15%
27 charm Enchantment 49–125 30%
28 circle of fire Conjuration 101–237 75%
29 circle of thorns Conjuration 101–237 75%
30 color spray Illusion 37–100 20%
31 concealment Illusion 50–150 20%
32 concentration Conjuration 49–125 30%
33 condemn Abjuration 60–150 40%
34 consecrate armor Enchantment 80–200 60%
35 consecrate food Enchantment 24–70 8%
36 control winds Summoning 101–237 75%
37 counterspell Abjuration 77–185 54%
38 create food Conjuration 41–107 23%
39 create spring Conjuration 49–125 30%
40 create water Conjuration 26–75 10%
41 cure blindness Alteration 60–150 40%
42 cure critical Alteration 49–125 30%
43 cure disease Abjuration 43–112 25%
44 cure light Alteration 34–92 17%
45 cure mutilation Alteration 49–125 30%
46 cure poison Abjuration 37–100 20%
47 curse Enchantment 60–150 40%
48 cursed fog Conjuration 110–257 83%
49 damage absorption Conjuration 112–262 85%
50 damnation Chaos 55–137 35%
51 death grip Alteration 55–137 35%
52 detect alignment Divination 20–62 5%
53 detect illusion Divination 82–197 59%
54 detect invisibility Divination 32–87 15%
55 detect magic Divination 15–50 0%
56 diseased cloud Evocation 150–350 88%
57 dispel area Abjuration 101–237 75%
58 dispel magic Abjuration 72–175 50%
59 displacement Illusion 72–175 50%
60 electrogenic growth Conjuration 46–117 27%
61 ember carom Enchantment 72–175 50%
62 energy drain Necromancy 78–187 55%
63 enervation Necromancy 100–225 67%
64 enhanced strength Alteration 26–75 10%
65 erase Alteration 72–175 50%
66 excommunicate Enchantment 60–150 40%
67 faerie fire Enchantment 20–62 5%
68 find familiar Summoning 100–100 5%
69 fireball Conjuration 43–112 25%
70 flame wind Alteration 86–205 62%
71 flintstrike Conjuration 51–130 32%
72 fountain Conjuration 250–500 32%
73 frenzy Alteration 119–277 91%
74 frost Conjuration 72–175 50%
75 frostborne Enchantment 55–137 35%
76 fungal growth Conjuration 46–117 27%
77 gate travel Chaos 200–425 75%
78 guise of nature Alteration 72–175 50%
79 hands of wind Conjuration 85–202 61%
80 harm Necromancy 70–150 32%
81 haste Alteration 60–150 40%
82 heal Alteration 78–187 55%
83 ice storm Summoning 109–255 82%
84 ice whip Evocation 145–325 80%
85 ice wind Conjuration 83–200 60%
86 iceball Conjuration 43–112 25%
87 identify Divination 15–50 0%
88 illumination Divination 72–175 50%
89 infravision Alteration 49–125 30%
90 invisibility Illusion 43–112 25%
91 kill Necromancy 300–600 62%
92 landslide Evocation 144–350 50%
93 lava cloak Enchantment 125–225 50%
94 lava walk Alteration 89–212 65%
95 levitation Enchantment 28–80 12%
96 light Illusion 15–50 0%
97 lightning bolt Conjuration 37–100 20%
98 lightning shroud Conjuration 101–237 75%
99 magic bomb Conjuration 97–230 72%
100 magic carpet Conjuration 400–650 52%
101 magic dart Conjuration 20–50 0%
102 magic lock Alteration 37–100 20%
103 magic message Conjuration 150–450 44%
104 magic unlock Alteration 43–112 25%
105 magnetic field Alteration 72–175 50%
106 megalith Summoning 72–175 50%
107 momentary darkness Illusion 101–237 75%
108 monument Summoning 72–175 50%
109 mutilate Alteration 49–125 30%
110 necromancers guile Necromancy 72–175 50%
111 nexus Chaos 250–500 85%
112 otolithic growth Alteration 89–212 65%
113 overpressurize Enchantment 90–215 50%
114 pass door Alteration 72–175 50%
115 plague Necromancy 75–200 45%
116 plane travel Chaos 350–750 90%
117 poison Alteration 75–150 30%
118 poison gas Conjuration 94–222 69%
119 protection from evil Abjuration 24–70 8%
120 protection from good Abjuration 24–70 8%
121 pustulate Alteration 72–175 50%
122 quicksand Alteration 72–175 50%
123 Rabid Mount Alteration 60–150 40%
124 rabid mount Alteration 60–150 40%
125 read aura Divination 85–185 54%
126 recharge item Enchantment 85–202 61%
127 reflective fireball Evocation 185–400 90%
128 refresh Alteration 37–100 20%
129 remove curse Abjuration 150–300 65%
130 requiem Alteration 129–300 100%
131 room shield Abjuration 95–225 70%
132 sanctuary Abjuration 89–212 65%
133 scribe Fundamental 50–50 0%
134 sense life Divination 43–112 25%
135 shield Evocation 36–97 19%
136 shocking grasp Alteration 35–85 5%
137 silence Abjuration 150–250 80%
138 sleep Enchantment 37–100 20%
139 slow Necromancy 118–275 90%
140 slow magic Chaos 116–270 90%
141 soul sacrifice Conjuration 97–230 72%
142 spark Alteration 15–50 0%
143 stone skin Alteration 72–175 50%
144 summon Summoning 121–282 93%
145 summon elemental Summoning 112–262 85%
146 summon mount Summoning 250–500 75%
147 swarm Summoning 123–285 94%
148 teleport Summoning 125–300 60%
149 thunderclap Alteration 78–187 55%
150 thunderstorm Summoning 104–245 78%
151 tinnitus Enchantment 72–175 50%
152 tremor Abjuration 43–112 25%
153 underwater breathing Alteration 72–175 50%
154 unnatural strength Alteration 26–75 10%
155 warp Summoning 117–272 89%
156 waterspout Evocation 144–350 50%
157 weaken Alteration 26–75 10%
158 web Conjuration 83–200 60%
159 whirlwind Alteration 49–125 30%
160 wind walk Alteration 72–175 50%
161 wizard eye Divination 72–175 50%
162 word of recall Summoning 150–350 35%