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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 charge Combat 8%
9 commit forgery Mystical 7%
10 dagger Weapon 1%
11 dart Weapon 28%
12 detect traps Technical 45%
13 detect truth Veritamancy 55%
14 disarm traps Technical 13%
15 dodge Defense 30%
16 enhanced damage Combat 45%
17 enhanced endurance Technical 15%
18 enhanced fireshield Mystical 50%
19 evasion Defense 25%
20 exotic Weapon 50%
21 fast healing Technical 20%
22 flail Weapon 1%
23 foraging Technical 5%
24 grapple Combat 22%
25 halberd Weapon 9%
26 hand to hand Combat 1%
27 herbalism Technical 1%
28 hide Technical 30%
29 hook Weapon 9%
30 kick Combat 10%
31 lance Weapon 1%
32 lock picking Technical 35%
33 lore Mystical 30%
34 mace Weapon 1%
35 magical items Mystical 5%
36 magical wand Weapon 68%
37 marksmanship Weapon 60%
38 maul Weapon 40%
39 meditation Mystical 40%
40 nunchaku Weapon 14%
41 parry Defense 15%
42 peek Technical 45%
43 perception Technical 1%
44 pike Weapon 8%
45 polearm Weapon 25%
46 raise white flag Technical 63%
47 riding Technical 5%
48 scan Technical 40%
49 scythe Weapon 7%
50 second attack Combat 35%
51 shield block Defense 25%
52 snare Technical 25%
53 sneaking Technical 20%
54 spear Weapon 5%
55 staff Weapon 6%
56 stealing Technical 40%
57 strike blow Combat 14%
58 sword Weapon 1%
59 third attack Combat 55%
60 throwing Combat 15%
61 throwing knife Weapon 16%
62 throwing star Weapon 16%
63 tracking Technical 45%
64 two-handed axe Weapon 29%
65 two-handed sword Weapon 40%
66 visualization Mystical 50%
67 whip Weapon 1%
68 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 arcane blast Chaosmancy 231–231 88%
5 augment aura Sanctomancy 163–163 72%
6 aura cleansing Metamancy 325–325 88%
7 bathe Enchantment 72–175 50%
8 beacon Enchantment 125–300 22%
9 bless Invocation 20–62 5%
10 blindness Illusion 55–137 35%
11 blink Summoning 125–300 35%
12 bubble cluster Summoning 43–112 25%
13 buffet Chaos 72–175 50%
14 call lightning Evocation 50–120 28%
15 calm Alteration 47–120 28%
16 camouflage Conjuration 57–142 37%
17 cause critical Necromancy 50–150 25%
18 cause light Necromancy 24–70 8%
19 cause serious Necromancy 37–100 20%
20 chain lightning Evocation 175–400 90%
21 change sex Alteration 72–175 50%
22 channel faith Conjuration 32–87 15%
23 charm Enchantment 49–125 30%
24 circle of fire Conjuration 101–237 75%
25 circle of thorns Conjuration 101–237 75%
26 color spray Illusion 37–100 20%
27 concealment Illusion 50–150 20%
28 concentration Metamancy 49–125 30%
29 condemn Abjuration 60–150 40%
30 consecrate armor Enchantment 80–200 60%
31 consecrate food Enchantment 24–70 8%
32 control winds Summoning 101–237 75%
33 counterspell Abjuration 77–185 54%
34 create food Conjuration 41–107 23%
35 create spring Conjuration 49–125 30%
36 create water Conjuration 26–75 10%
37 cure blindness Alteration 60–150 40%
38 cure critical Alteration 49–125 30%
39 cure disease Abjuration 43–112 25%
40 cure light Alteration 34–92 17%
41 cure mutilation Alteration 49–125 30%
42 cure poison Abjuration 37–100 20%
43 curse Enchantment 60–150 40%
44 cursed fog Conjuration 110–257 83%
45 damage absorption Conjuration 112–262 85%
46 damnation Chaos 55–137 35%
47 death grip Alteration 55–137 35%
48 detect alignment Divination 20–62 5%
49 detect illusion Divination 82–197 59%
50 detect invisibility Divination 32–87 15%
51 detect magic Divination 15–50 0%
52 diseased cloud Evocation 150–350 88%
53 dispel area Abjuration 101–237 75%
54 dispel magic Abjuration 72–175 50%
55 displacement Illusion 72–175 50%
56 electrogenic growth Conjuration 46–117 27%
57 ember carom Enchantment 72–175 50%
58 endurance of the rhinoceros Vivomancy 84–200 60%
59 energy drain Necromancy 78–187 55%
60 enervation Necromancy 100–225 67%
61 enhanced strength Alteration 26–75 10%
62 erase Alteration 72–175 50%
63 excommunicate Enchantment 60–150 40%
64 faerie fire Enchantment 20–62 5%
65 find familiar Summoning 100–100 5%
66 fireball Conjuration 43–112 25%
67 flame wind Alteration 86–205 62%
68 flintstrike Conjuration 51–130 32%
69 fountain Conjuration 250–500 32%
70 frenzy Alteration 119–277 91%
71 frost Conjuration 72–175 50%
72 frostborne Enchantment 55–137 35%
73 fungal growth Conjuration 46–117 27%
74 gate travel Chaos 200–425 75%
75 guise of nature Alteration 72–175 50%
76 hands of wind Conjuration 85–202 61%
77 harm Necromancy 70–150 32%
78 haste Alteration 60–150 40%
79 heal Alteration 78–187 55%
80 ice storm Summoning 109–255 82%
81 ice whip Evocation 145–325 80%
82 ice wind Conjuration 83–200 60%
83 iceball Conjuration 43–112 25%
84 identify Divination 15–50 0%
85 illumination Divination 72–175 50%
86 infravision Alteration 49–125 30%
87 invisibility Illusion 43–112 25%
88 kill Necromancy 300–600 62%
89 landslide Evocation 144–350 50%
90 lava cloak Enchantment 125–225 50%
91 lava walk Alteration 89–212 65%
92 levitation Enchantment 28–80 12%
93 light Illusion 15–50 0%
94 lightning bolt Conjuration 37–100 20%
95 lightning shroud Conjuration 101–237 75%
96 magic bomb Conjuration 97–230 72%
97 magic carpet Conjuration 400–650 52%
98 magic dart Conjuration 20–50 0%
99 magic lock Alteration 37–100 20%
100 magic message Conjuration 150–450 44%
101 magic unlock Alteration 43–112 25%
102 magnetic field Alteration 72–175 50%
103 megalith Summoning 72–175 50%
104 momentary darkness Illusion 101–237 75%
105 monument Summoning 72–175 50%
106 mutilate Alteration 49–125 30%
107 necromancers guile Necromancy 72–175 50%
108 nexus Chaos 250–500 85%
109 otolithic growth Alteration 89–212 65%
110 overpressurize Enchantment 90–215 50%
111 pass door Alteration 72–175 50%
112 plague Necromancy 75–200 45%
113 plane travel Chaos 350–750 90%
114 poison Alteration 75–150 30%
115 poison gas Conjuration 94–222 69%
116 protection from evil Abjuration 24–70 8%
117 protection from good Abjuration 24–70 8%
118 pustulate Alteration 72–175 50%
119 quicksand Alteration 72–175 50%
120 Rabid Mount Alteration 60–150 40%
121 rabid mount Alteration 60–150 40%
122 read aura Divination 85–185 54%
123 recharge item Enchantment 85–202 61%
124 reflective fireball Evocation 185–400 90%
125 refresh Alteration 37–100 20%
126 remove curse Abjuration 150–300 65%
127 requiem Alteration 129–300 100%
128 room shield Abjuration 95–225 70%
129 sanctuary Abjuration 89–212 65%
130 scribe Fundamental 50–50 0%
131 sense life Divination 43–112 25%
132 shield Evocation 36–97 19%
133 shocking grasp Alteration 35–85 5%
134 silence Abjuration 150–250 80%
135 sleep Enchantment 37–100 20%
136 slow Necromancy 118–275 90%
137 slow magic Chaos 116–270 90%
138 soul sacrifice Conjuration 97–230 72%
139 spark Alteration 15–50 0%
140 stone skin Geomancy 123–123 50%
141 summon Summoning 121–282 93%
142 summon elemental Summoning 112–262 85%
143 summon mount Summoning 250–500 75%
144 swarm Summoning 123–285 94%
145 teleport Summoning 125–300 60%
146 thunderclap Alteration 78–187 55%
147 thunderstorm Summoning 104–245 78%
148 tinnitus Enchantment 72–175 50%
149 tremor Abjuration 43–112 25%
150 underwater breathing Alteration 72–175 50%
151 unnatural strength Alteration 26–75 10%
152 warp Summoning 117–272 89%
153 waterspout Evocation 144–350 50%
154 weaken Alteration 26–75 10%
155 web Conjuration 83–200 60%
156 whirlwind Alteration 49–125 30%
157 wind walk Alteration 72–175 50%
158 wizard eye Divination 72–175 50%
159 word of recall Summoning 150–350 35%