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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 archery Weapon 5%
2 bash Combat 35%
3 blind fighting Combat 40%
4 bola Weapon 58%
5 boomerang Weapon 55%
6 dagger Weapon 1%
7 dart Weapon 28%
8 deadeye Defense 33%
9 detect traps Technical 45%
10 disarm traps Technical 13%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 enhanced endurance Technical 15%
14 enhanced fireshield Mystical 50%
15 exotic Weapon 50%
16 feign death Defense 58%
17 feign illness Defense 40%
18 feign knowledge Mystical 18%
19 feign love Technical 66%
20 feign presence Technical 26%
21 flail Weapon 1%
22 foraging Technical 5%
23 hand to hand Combat 1%
24 herbalism Technical 1%
25 hide Technical 30%
26 hook Weapon 9%
27 lore Mystical 30%
28 mace Weapon 1%
29 magical items Mystical 5%
30 magical wand Weapon 68%
31 marksmanship Weapon 60%
32 maul Weapon 40%
33 meditation Mystical 40%
34 nunchaku Weapon 14%
35 parry Defense 15%
36 peek Technical 45%
37 perception Technical 1%
38 polearm Weapon 25%
39 raise dukes Combat 35%
40 raise hell Defense 76%
41 raise stakes Combat 67%
42 scan Technical 40%
43 second attack Combat 35%
44 shield block Defense 25%
45 slit armor Technical 22%
46 slit purse Technical 30%
47 slit tendon Combat 1%
48 slit throat Combat 10%
49 snare Technical 25%
50 sneaking Technical 20%
51 spear Weapon 5%
52 staff Weapon 6%
53 strike a match Combat 34%
54 strike at the heart Combat 33%
55 strike blow Combat 14%
56 strike down Combat 43%
57 strike of death Combat 90%
58 strike of pain Combat 11%
59 sword Weapon 1%
60 throwing Combat 15%
61 throwing knife Weapon 16%
62 tracking Technical 45%
63 two-handed axe Weapon 29%
64 two-handed sword Weapon 40%
65 visualization Mystical 50%
66 whip Weapon 1%
67 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid mist Conjuration 150–350 88%
3 air blast Chaos 144–300 50%
4 air halo Invocation 144–300 50%
5 animate dead Necromancy 104–245 78%
6 antimagic sphere Abjuration 109–255 82%
7 armor Conjuration 15–50 0%
8 bar Thought 40–105 22%
9 bathe Enchantment 72–175 50%
10 beacon Enchantment 125–300 22%
11 bless Invocation 20–62 5%
12 blink Summoning 125–300 35%
13 buffet Chaos 72–175 50%
14 call lightning Evocation 50–120 28%
15 calm Alteration 47–120 28%
16 camouflage Conjuration 57–142 37%
17 cancellation Thought 150–225 92%
18 cause critical Necromancy 50–150 25%
19 cause light Necromancy 24–70 8%
20 cause serious Necromancy 37–100 20%
21 chain lightning Evocation 175–400 90%
22 change sex Alteration 72–175 50%
23 channel faith Conjuration 32–87 15%
24 charm Enchantment 49–125 30%
25 circle of thorns Conjuration 101–237 75%
26 color spray Illusion 37–100 20%
27 concealment Illusion 50–150 20%
28 consecrate food Enchantment 24–70 8%
29 control winds Summoning 101–237 75%
30 counterspell Abjuration 77–185 54%
31 create food Conjuration 41–107 23%
32 create spring Conjuration 49–125 30%
33 create water Conjuration 26–75 10%
34 cure blindness Alteration 60–150 40%
35 cure critical Alteration 49–125 30%
36 cure disease Abjuration 43–112 25%
37 cure light Alteration 34–92 17%
38 cure mutilation Alteration 49–125 30%
39 cure poison Abjuration 37–100 20%
40 curse Enchantment 60–150 40%
41 cursed fog Conjuration 110–257 83%
42 damage absorption Conjuration 112–262 85%
43 damnation Chaos 55–137 35%
44 death grip Alteration 55–137 35%
45 describe Thought 15–50 0%
46 desecrate armor Enchantment 65–160 44%
47 detect illusion Divination 82–197 59%
48 detect invisibility Divination 32–87 15%
49 detect magic Divination 15–50 0%
50 diseased cloud Evocation 150–350 88%
51 disequilibriate Thought 72–175 50%
52 dispel magic Abjuration 72–175 50%
53 displacement Illusion 72–175 50%
54 disrupt sight Thought 49–125 30%
55 domination Thought 49–125 30%
56 electrogenic growth Conjuration 46–117 27%
57 elemental shield Enchantment 100–225 80%
58 ember carom Enchantment 72–175 50%
59 enhanced strength Alteration 26–75 10%
60 erase Alteration 72–175 50%
61 esp Thought 31–85 14%
62 faerie fire Enchantment 20–62 5%
63 find familiar Summoning 100–100 5%
64 flintstrike Conjuration 51–130 32%
65 float Thought 24–70 8%
66 force field Thought 23–67 7%
67 forget Thought 112–262 85%
68 fountain Conjuration 250–500 32%
69 frenzy Alteration 119–277 91%
70 frost Conjuration 72–175 50%
71 frostborne Enchantment 55–137 35%
72 fungal growth Conjuration 46–117 27%
73 gate travel Chaos 200–425 75%
74 geisteblitz Thought 66–162 45%
75 guise of nature Alteration 72–175 50%
76 hands of wind Conjuration 85–202 61%
77 harm Necromancy 70–150 32%
78 heal Alteration 78–187 55%
79 ice storm Summoning 109–255 82%
80 ice whip Evocation 145–325 80%
81 ice wind Conjuration 83–200 60%
82 iceball Conjuration 43–112 25%
83 identify Divination 15–50 0%
84 illumination Divination 72–175 50%
85 induce aggression Thought 95–180 44%
86 infravision Alteration 49–125 30%
87 invisibility Illusion 43–112 25%
88 irritation Thought 32–87 15%
89 knock Thought 40–105 22%
90 landslide Evocation 144–350 50%
91 lava cloak Enchantment 125–225 50%
92 lava walk Alteration 89–212 65%
93 levitation Enchantment 28–80 12%
94 light Illusion 15–50 0%
95 lightning shroud Conjuration 101–237 75%
96 magic bomb Conjuration 97–230 72%
97 magic carpet Conjuration 400–650 52%
98 magic dart Conjuration 20–50 0%
99 magic lock Alteration 37–100 20%
100 magic message Conjuration 150–450 44%
101 magic unlock Alteration 43–112 25%
102 magnetic field Alteration 72–175 50%
103 megalith Summoning 72–175 50%
104 memory drain Thought 89–212 65%
105 mental disruption Thought 116–270 88%
106 mesmerize Thought 72–175 10%
107 mimic Thought 49–125 30%
108 mind shield Thought 79–190 56%
109 momentary darkness Illusion 101–237 75%
110 monument Summoning 72–175 50%
111 mutilate Alteration 49–125 30%
112 necromancers guile Necromancy 72–175 50%
113 nullification field Thought 150–350 91%
114 otolithic growth Alteration 89–212 65%
115 pense Thought 19–60 4%
116 plague Necromancy 75–200 45%
117 poison Alteration 75–150 30%
118 poison gas Conjuration 94–222 69%
119 protection from evil Abjuration 24–70 8%
120 protection from good Abjuration 24–70 8%
121 pustulate Alteration 72–175 50%
122 pyrokinesis Thought 70–170 48%
123 quicksand Alteration 72–175 50%
124 read aura Divination 85–185 54%
125 reanimate Necromancy 150–350 90%
126 recharge item Enchantment 85–202 61%
127 reflective fireball Evocation 185–400 90%
128 refresh Alteration 37–100 20%
129 remove curse Abjuration 150–300 65%
130 resurrect Alteration 400–600 92%
131 room shield Abjuration 95–225 70%
132 sanctuary Abjuration 89–212 65%
133 scribe Fundamental 50–50 0%
134 sense life Divination 43–112 25%
135 sensory enhancement Thought 54–135 34%
136 sleep Enchantment 37–100 20%
137 soul sacrifice Conjuration 97–230 72%
138 spark Alteration 15–50 0%
139 spook Thought 60–150 40%
140 stone skin Alteration 72–175 50%
141 summon Summoning 121–282 93%
142 summon mount Summoning 250–500 75%
143 summon shade Summoning 112–262 85%
144 swarm Summoning 123–285 94%
145 telekinesis Thought 97–230 72%
146 telekinetic bash Thought 49–125 30%
147 telekinetic explosion Thought 160–425 70%
148 telekinetic pierce Thought 52–132 33%
149 telekinetic punch Thought 16–52 1%
150 telekinetic shield Thought 79–190 56%
151 telekinetic slash Thought 66–162 45%
152 telekinetic wave Thought 200–450 65%
153 telesmatic force Thought 60–150 40%
154 teleview Thought 95–225 70%
155 thunderstorm Summoning 104–245 78%
156 tinnitus Enchantment 72–175 50%
157 totem Summoning 101–237 75%
158 transference Thought 59–147 39%
159 tremor Abjuration 43–112 25%
160 warp Summoning 117–272 89%
161 waterspout Evocation 144–350 50%
162 web Conjuration 83–200 60%
163 whirlwind Alteration 49–125 30%
164 wind walk Alteration 72–175 50%
165 wizard eye Divination 72–175 50%